Lampofulmine Posted September 8, 2014 Share Posted September 8, 2014 Hello guys I'm a new member and as soon as i saw the possibility to collaborate to make a new mod i was enthusiastic. Can someone explain me in simple words what is this group aiming to do please ? New Mod ? Looking for ideas for Mods ? Need new programmers ? Link to comment Share on other sites More sharing options...
debugman18 Posted September 8, 2014 Author Share Posted September 8, 2014 Hello guys I'm a new member and as soon as i saw the possibility to collaborate to make a new mod i was enthusiastic. Can someone explain me in simple words what is this group aiming to do please ? New Mod ? Looking for ideas for Mods ? Need new programmers ? The mod is out and in Alpha. We are looking for programmers right now, since I and the other programmer are on hiatus. Link to comment Share on other sites More sharing options...
Lampofulmine Posted September 9, 2014 Share Posted September 9, 2014 The mod is out and in Alpha. We are looking for programmers right now, since I and the other programmer are on hiatus.Well, programming is not my field unfortunately, I could help with some art pieces but I'm sure you have enough of people like me Link to comment Share on other sites More sharing options...
MilleniumCount Posted September 9, 2014 Share Posted September 9, 2014 Well, programming is not my field unfortunately, I could help with some art pieces but I'm sure you have enough of people like me I don't think so. Our artists are busy, too. I can't see the paper anymore because there is mail everywhere....^^ Link to comment Share on other sites More sharing options...
Lampofulmine Posted September 10, 2014 Share Posted September 10, 2014 I don't think so. Our artists are busy, too. I can't see the paper anymore because there is mail everywhere....^^ If you tell me what i could make some art on, i could make some sketches and than post em here. If you like it i can keep helping you, otherwise no prob Link to comment Share on other sites More sharing options...
MilleniumCount Posted September 13, 2014 Share Posted September 13, 2014 If you tell me what i could make some art on, i could make some sketches and than post em here. If you like it i can keep helping you, otherwise no prob Sorry for the late response. I'm considerably busy working at the moment.But I have some free time this weekend and the sworn will to do something for U&A. So I will look into the needs to make use of a willing helper. ^^ Link to comment Share on other sites More sharing options...
Lampofulmine Posted September 13, 2014 Share Posted September 13, 2014 Sorry for the late response. I'm considerably busy working at the moment.But I have some free time this weekend and the sworn will to do something for U&A. So I will look into the needs to make use of a willing helper. ^^If in some ways I can help, i will. Link to comment Share on other sites More sharing options...
MilleniumCount Posted September 22, 2014 Share Posted September 22, 2014 If in some ways I can help, i will. Again sorry ... time is fleeting, madness took it's toll ...Have you ever thought about making inventory images? Link to comment Share on other sites More sharing options...
DrNocturnal Posted October 10, 2014 Share Posted October 10, 2014 What's your requirement for programmer? Maybe I can do the work. Link to comment Share on other sites More sharing options...
debugman18 Posted October 13, 2014 Author Share Posted October 13, 2014 What's your requirement for programmer? Maybe I can do the work. Do you have an example of your work? I'd love to have a programmer to keep things moving, even if slowly. Link to comment Share on other sites More sharing options...
NikMik Posted October 21, 2014 Share Posted October 21, 2014 *Clears throat* I apologize for my LOOOOOOOOOOOOOOOOOOOOOONG absence. Fortunately, I've gotten all of my personal-life-mumbo-jumbo sorted out. Right now, I'm just searching for bugs. But, I haven't seen a huge amount of stuff going on here- either because my browser is being a ****, or there just isn't. So, anything to be donering? Oh! I've been getting pretty good with animatering. Mayhaps I could take a look and smooth out some stuff. *Readies buzzsaw.* So smooth... 1 Link to comment Share on other sites More sharing options...
MilleniumCount Posted October 23, 2014 Share Posted October 23, 2014 *Clears throat* I apologize for my LOOOOOOOOOOOOOOOOOOOOOONG absence. Fortunately, I've gotten all of my personal-life-mumbo-jumbo sorted out. Right now, I'm just searching for bugs. But, I haven't seen a huge amount of stuff going on here- either because my browser is being a ****, or there just isn't. So, anything to be donering? Oh! I've been getting pretty good with animatering. Mayhaps I could take a look and smooth out some stuff. *Readies buzzsaw.* So smooth... Hello back there! Link to comment Share on other sites More sharing options...
debugman18 Posted October 24, 2014 Author Share Posted October 24, 2014 *Clears throat* I apologize for my LOOOOOOOOOOOOOOOOOOOOOONG absence. Fortunately, I've gotten all of my personal-life-mumbo-jumbo sorted out. Right now, I'm just searching for bugs. But, I haven't seen a huge amount of stuff going on here- either because my browser is being a ****, or there just isn't. So, anything to be donering? Oh! I've been getting pretty good with animatering. Mayhaps I could take a look and smooth out some stuff. *Readies buzzsaw.* So smooth... There isn't anything going on. As for things that need to be done, I believe the to-do list in the repo reflects what we were last working on. That said, anything you would be willing to contribute would be welcomed. Code, animation, art, anything at all. If you want to discuss what our next steps are, I'd be more than willing to have that discussion. I'm also willing to contribute some, but... I'm not quite ready to invest as much time as I did prior to my hiatus. Things are ever fragile out in the world. Glad to see you've sorted your stuff out, Tiddles! Link to comment Share on other sites More sharing options...
MilleniumCount Posted October 31, 2014 Share Posted October 31, 2014 I'm not quite ready to invest as much time as I did prior to my hiatus. Walking on foot will bring you to your goal, too. ^^So speed isn't the most important. Link to comment Share on other sites More sharing options...
Talesoffan1 Posted December 30, 2014 Share Posted December 30, 2014 Hi Guys, Former lurker here. Sorry if this is the wrong place to post this, but I was wondering if there were any plans to make Up and Away's Winnie available for Don't Starve Together? Again, I apologize if this is in the wrong place. Thanks! Link to comment Share on other sites More sharing options...
Mobbstar Posted December 30, 2014 Share Posted December 30, 2014 Hi Guys, Former lurker here. Sorry if this is the wrong place to post this, but I was wondering if there were any plans to make Up and Away's Winnie available for Don't Starve Together? Again, I apologize if this is in the wrong place. Thanks! Yes Link to comment Share on other sites More sharing options...
Talesoffan1 Posted December 30, 2014 Share Posted December 30, 2014 Thanks! I hadn't seen that before. Link to comment Share on other sites More sharing options...
MilleniumCount Posted January 17, 2015 Share Posted January 17, 2015 Anyone seen this already? It is in the DST files.... We need female gnomes!!! Link to comment Share on other sites More sharing options...
debugman18 Posted January 17, 2015 Author Share Posted January 17, 2015 Anyone seen this already? It is in the DST files.... We need female gnomes!!! Heh, I did see the lady gnome. If we did implement them, I guess they could use their pigtails like the other gnomes use beards. 1 Link to comment Share on other sites More sharing options...
debugman18 Posted January 19, 2015 Author Share Posted January 19, 2015 (edited) Alright, so here are the things high on my to-do list (not including bug fixes), in no particular order: Finish overhauling the Bean Giant.Overhaul the gnomes significantly.Add rubber armor.Alternates to vanilla armor may arise, which will take advantage of cloud realm resources.Finish moving item variables to the tuning file.Add drops and recipes for boss-tier items. More on that in the cavetroll thread.Finish overhauling Winnie.Polish to make sure additions are DST friendly.If there are questions or feedback on the above, now would be a good time. Edited January 19, 2015 by debugman18 Link to comment Share on other sites More sharing options...
MilleniumCount Posted January 19, 2015 Share Posted January 19, 2015 Alright, so here are the things high on my to-do list (not including bug fixes), in no particular order: Finish overhauling the Bean Giant. (Yup, I'm on it) Overhaul the gnomes significantly. (sounds like something) Add rubber armor. (we will need artwork for that right? ^^) Alternates to vanilla armor may arise, which will take advantage of cloud realm resources. (check, but we shouldn't overdo it, there are already a number of armors) Finish moving item variables to the tuning file. (check) Add drops and recipes for boss-tier items. More on that in the cavetroll thread. (I will answer there then) Finish overhauling Winnie. (check) Polish to make sure additions are DST friendly. (check) Link to comment Share on other sites More sharing options...
NikMik Posted February 14, 2015 Share Posted February 14, 2015 (edited) Great. So, uhh. Maybe a day after I came back, the forums done stopped working for me! And it wasn't just the Klei forums, it was all the other forums that used the same, uhh..base? Or whatever they are. I could only access very few threads. It fixed itself, which is grand. But gee, was that annoying! At the moment, I'm working on just a tiny little update with bug fixes and new artwork for my Warfarin mod, and something has been brought to my attention: Warfarin can't talk to the shopkeeper. I know what causes this and can fix it, but here's where I'm completely stumped: After talking to the shopkeeper, the camera will stay in the cinematic thingy. I'm still rather unfamiliar with the layout of U&A's code, so can anyone point me to the right place? NOW ON-TOPIC TIME! I'll do artwork for the rubber armour! I've been getting well-acquainted with Spriter as of late. Also, should I keep going with the Altar, or has someone beat me to it? Again, sorry for the long absence. Edited February 14, 2015 by Mr. Tiddles Link to comment Share on other sites More sharing options...
debugman18 Posted February 14, 2015 Author Share Posted February 14, 2015 Great. So, uhh. Maybe a day after I came back, the forums done stopped working for me! And it wasn't just the Klei forums, it was all the other forums that used the same, uhh..base? Or whatever they are. I could only access very few threads. It fixed itself, which is grand. But gee, was that annoying! At the moment, I'm working on just a tiny little update with bug fixes and new artwork for my Warfarin mod, and something has been brought to my attention: Warfarin can't talk to the shopkeeper. I know what causes this and can fix it, but here's where I'm completely stumped: After talking to the shopkeeper, the camera will stay in the cinematic thingy. I'm still rather unfamiliar with the layout of U&A's code, so can anyone point me to the right place? NOW ON-TOPIC TIME! I'll do artwork for the rubber armour! I've been getting well-acquainted with Spriter as of late. Also, should I keep going with the Altar, or has someone beat me to it? Again, sorry for the long absence. As for Warfarin and the shopkeeper bug, I'd suggest looking here: https://github.com/debugman18/UpAndAway/blob/master/code/components/speechgiver.lua And obviously the shopkeeper prefab. As for rubber armor, great! It'd be good to have some art done for the newer stuff. And the altar, definitely keep going. Nobody else has done it. Also, when you get a chance, as a low priority thing, Winnie will eventually need a ghost anim, for DST. Lastly, welcome back! Link to comment Share on other sites More sharing options...
NikMik Posted February 14, 2015 Share Posted February 14, 2015 As for Warfarin and the shopkeeper bug, I'd suggest looking here: https://github.com/debugman18/UpAndAway/blob/master/code/components/speechgiver.lua And obviously the shopkeeper prefab. As for rubber armor, great! It'd be good to have some art done for the newer stuff. And the altar, definitely keep going. Nobody else has done it. Also, when you get a chance, as a low priority thing, Winnie will eventually need a ghost anim, for DST. Lastly, welcome back! I'll look into those. And great! I think I still have the beginnings of the altar, so that's great. And thank you! Glad to be back. Link to comment Share on other sites More sharing options...
MilleniumCount Posted February 15, 2015 Share Posted February 15, 2015 Yay, welcome back.Just wanted to say I'm still alive, too. Just very very busy. But tomorrow I will read me up to date (probably) and see if I can do something usefull. Link to comment Share on other sites More sharing options...
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