simplex Posted October 17, 2013 Author Share Posted October 17, 2013 Nothing at all appears in it. trace.txt appears, but it's empty. Afterwards, trying to use trace_flow() just crashes the game. Edit: Pulled your latest commits. Well, trace_flow() is working fine over here. It couldn't crash the game, since it only uses the standard Lua library. The only error it could raise was if it failed to open trace.txt for writing, but then it would raise an error saying precisely that. Try typing just trace_flow() in the console and run around a bit. Then close the game with ALT+F4 (or whatever, not sure which OS you're in), since it'll get way too slow for other methods. Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 Well, trace_flow() is working fine over here. It couldn't crash the game, since it only uses the standard Lua library. The only error it could raise was if it failed to open trace.txt for writing, but then it would raise an error saying precisely that.Try typing just trace_flow() in the console and run around a bit. Then close the game with ALT+F4 (or whatever, not sure which OS you're in), since it'll get way too slow for other methods.trace_flow() simply crashes my game. Either way I use it. Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 trace_flow simply crashes my game. Either way I use it. Even without the ClimbTo call? And, uh, of course you're using Windows, I could've just looked at the gifs. Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 Even without the ClimbTo call?Correct. Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 Correct. Then I can only conclude there's something really strange with your game installation, since pure Lua is crashing it. Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 Then I can only conclude there's something really strange with your game installation, since pure Lua is crashing it.I agree, something is really off here. Steam says the game is fine, and I'm definitely on the public preview. I'll try on my laptop, and see if that makes any difference. Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 Starting upDon't Starve: 87823 WIN32_STEAMBuild Date: 2013-10-16_14-24-35THREAD - started 'GAClient' (912)HttpClient::ClientThread::Main()cGame::InitializeOnMainThreadWindowManager::InitializeRestoreWindowPosition Saved Client Pos (-32000 x -32000) Adjusted Window Pos (-32008 x -32030)EnsureWindowOnScreen It's not... Monitor Work Area (0 x 0)GLInfo~~~~~~THREAD - started 'WindowsInputManager' (4508)GL_VENDOR: Google Inc.GL_RENDERER: ANGLE (NVIDIA GeForce 210 )GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)OpenGL extensions (19, 19):GL_ANGLE_depth_textureGL_ANGLE_framebuffer_blitGL_ANGLE_framebuffer_multisampleGL_ANGLE_instanced_arraysGL_ANGLE_pack_reverse_row_orderGL_ANGLE_texture_compression_dxt3GL_ANGLE_texture_compression_dxt5GL_ANGLE_texture_usageGL_ANGLE_translated_shader_sourceGL_EXT_read_format_bgraGL_EXT_robustnessGL_EXT_texture_compression_dxt1GL_EXT_texture_format_BGRA8888GL_EXT_texture_storageGL_OES_get_program_binaryGL_OES_packed_depth_stencilGL_OES_rgb8_rgba8GL_OES_standard_derivativesGL_OES_texture_npotGL_MAX_TEXTURE_SIZE = 8192GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 8192GL_MAX_VIEWPORT_DIMS = 8192, 8192GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4GL_MAX_FRAGMENT_UNIFORM_VECTORS = 2214 compressed texture formatstexture format 0x83f0texture format 0x83f1texture format 0x83f2texture format 0x83f3cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(144,1) running main.lua scripts/modindex.lua(251,1) loaded modindex_staging scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue_staging 562 scripts/playerprofile.lua(298,1) loaded profile_staging scripts/playerprofile.lua(356,1) bloom_enabled true scripts/saveindex.lua(75,1) loaded saveindex_staging scripts/gamelogic.lua(1051,1) OnFilesLoaded() scripts/gamelogic.lua(1040,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(73,1) Unload BE scripts/gamelogic.lua(76,1) Unload BE done scripts/gamelogic.lua(78,1) Load FE scripts/gamelogic.lua(80,1) Load FE: done scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningGetCachedUGCCount 0EnumerateUserSubscribedFiles(0)OnEnumerateUserSubscribedFilesResult EResult 1, results 3/3Enum complete. Found 3 mods.DeleteUnsubscribedFiles [../mods]FindDirectoriesMatching [../mods/workshop-*]GetPublishedFileDetails(0)Getting mod details...OnPublishedFileDetailsResult EResult 1, 169568662 245850, 219740, [sample Character], [This mod contains template art and prefabs to show how custom characters are made. It's pretty useless on its own, but you can use it as a starting point for new character mods! Templates included!], 615026335671358248, 615026335671359738, 76561197970549057, 1376515570, 1376515570, 0, 0, [character,utility], 98, [mod_publish_data_file.zip], 1499853, 14276, [], 0GetPublishedFileDetails(1)Getting mod details...OnPublishedFileDetailsResult EResult 1, 177908840 245850, 219740, [Krampusnacht], [Each winter on a random night... Krampusnacht. 6 stronger Krampus will invade your base and mess your stuff up! If you manage to kill them all before daybreak you will be rewarded with a Krampus Sack. If you don't, there are consequences.], 616154883302746146, 616154883302747747, 76561198026458218, 1379009785, 1379017983, 0, 0, [Creature,tweak,Scenario], 98, [mod_publish_data_file.zip], 586828, 117374, [], 0GetPublishedFileDetails(2)Getting mod details...OnPublishedFileDetailsResult EResult 1, 176657302 245850, 219740, [Willette Mod], [This mod adds the character Willette to the game. Pros: ----- Monster foods slightly heal you and restore sanity. Cons: ----- Half health and sanity from normal meat and meat products. Monster Mode: ----- If you eat 2-4 monster foods at dusk or night, you become Monster Willette. ---------- You hit harder and move faster. ---------- Hunger drains at an increased rate and sanity drains at 15/minute (after a -15 penalty). ---------- You get capacity for 50 more health, but you need to heal on your own. ---------- You can see and perform actions in the dark. The grue will not attack you. ---------- There's a 10% chance of simply being knocked out and waking up the next day instead of transforming. Transformation Mechanics: ----- You revert back to Normal Willette at daybreak. ----- Monster transformation progress resets at daybreak. ----- Monster transformation progress decreases by 1 every 5-10 seconds. ----- You transform on full moon. Old thread.], 884119061052185954, 882992507998036818, 76561198009754312, 1378592822, 1379386327, 0, 0, [character], 98, [mod_publish_data_file.zip], 1201769, 13809, [], 0Mod listing complete.DownloadPublishedFile(0)Downloading mod file 615026335671358248 [mod_publish_data_file.zip] [sample Character]...OnDownloadPublishedFileResult EResult 1, 615026335671358248 245850, 1499853, [mod_publish_data_file.zip], 76561197970549057UnpackMod 615026335671358248 [mod_publish_data_file.zip] [sample Character]RecursivelyDeleteDirectory [../mods/workshop-169568662]RecursivelyDeleteDirectory [../mods/workshop-169568662/anim]DelFile [../mods/workshop-169568662/anim/template_player_character.png] 0: ok.DelFile [../mods/workshop-169568662/anim/wod.zip] 0: ok.DelDirectory [../mods/workshop-169568662/anim] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/bigportraits]DelFile [../mods/workshop-169568662/bigportraits/template_bigportrait.png] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/template_bigportrait.tex] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/template_bigportrait.xml] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/wod.tex] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/wod.xml] 0: ok.DelDirectory [../mods/workshop-169568662/bigportraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/images]RecursivelyDeleteDirectory [../mods/workshop-169568662/images/saveslot_portraits]DelFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.png] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.tex] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.xml] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/wod.tex] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/wod.xml] 0: ok.DelDirectory [../mods/workshop-169568662/images/saveslot_portraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/images/selectscreen_portraits]DelFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.png] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.tex] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.xml] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.tex] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.xml] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.tex] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.xml] 0: ok.DelDirectory [../mods/workshop-169568662/images/selectscreen_portraits] 0: ok.DelDirectory [../mods/workshop-169568662/images] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/scripts]RecursivelyDeleteDirectory [../mods/workshop-169568662/scripts/prefabs]DelFile [../mods/workshop-169568662/scripts/prefabs/wod.lua] 0: ok.DelDirectory [../mods/workshop-169568662/scripts/prefabs] 0: ok.DelDirectory [../mods/workshop-169568662/scripts] 0: ok.DelFile [../mods/workshop-169568662/modinfo.lua] 0: ok.DelFile [../mods/workshop-169568662/modmain.lua] 0: ok.DelDirectory [../mods/workshop-169568662] 0: ok.SteamWorkshop::UnzipMod ../mods/workshop-169568662WriteModFile [../mods/workshop-169568662/modinfo.lua] 694 bytesWriteModFile [../mods/workshop-169568662/modmain.lua] 1717 bytesWriteModFile [../mods/workshop-169568662/anim/template_player_character.png] 228299 bytesWriteModFile [../mods/workshop-169568662/anim/wod.zip] 163802 bytesWriteModFile [../mods/workshop-169568662/bigportraits/template_bigportrait.png] 915409 bytesWriteModFile [../mods/workshop-169568662/bigportraits/wod.tex] 524306 bytesWriteModFile [../mods/workshop-169568662/bigportraits/wod.xml] 140 bytesWriteModFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.png] 9754 bytesWriteModFile [../mods/workshop-169568662/images/saveslot_portraits/wod.tex] 66586 bytesWriteModFile [../mods/workshop-169568662/images/saveslot_portraits/wod.xml] 130 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.png] 14276 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.tex] 53410 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.xml] 130 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.tex] 53410 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.xml] 142 bytesWriteModFile [../mods/workshop-169568662/scripts/prefabs/wod.lua] 1963 bytesDownloadPublishedFile(1)Downloading mod file 616154883302746146 [mod_publish_data_file.zip] [Krampusnacht]...OnDownloadPublishedFileResult EResult 1, 616154883302746146 245850, 586828, [mod_publish_data_file.zip], 76561198026458218UnpackMod 616154883302746146 [mod_publish_data_file.zip] [Krampusnacht]RecursivelyDeleteDirectory [../mods/workshop-177908840]RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts]RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts/brains]DelFile [../mods/workshop-177908840/scripts/brains/krampusnachtbrain.lua] 0: ok.DelDirectory [../mods/workshop-177908840/scripts/brains] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts/components]DelFile [../mods/workshop-177908840/scripts/components/kidnapper.lua] 0: ok.DelFile [../mods/workshop-177908840/scripts/components/krampusnachter.lua] 0: ok.DelDirectory [../mods/workshop-177908840/scripts/components] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts/prefabs]DelFile [../mods/workshop-177908840/scripts/prefabs/kramp.lua] 0: ok.DelDirectory [../mods/workshop-177908840/scripts/prefabs] 0: ok.DelDirectory [../mods/workshop-177908840/scripts] 0: ok.DelFile [../mods/workshop-177908840/krampusnacht.png] 0: ok.DelFile [../mods/workshop-177908840/krampusnacht.tex] 0: ok.DelFile [../mods/workshop-177908840/krampusnacht.xml] 0: ok.DelFile [../mods/workshop-177908840/modinfo.lua] 0: ok.DelFile [../mods/workshop-177908840/modmain.lua] 0: ok.DelFile [../mods/workshop-177908840/preview.jpg] 0: ok.DelDirectory [../mods/workshop-177908840] 0: ok.SteamWorkshop::UnzipMod ../mods/workshop-177908840WriteModFile [../mods/workshop-177908840/krampusnacht.png] 117374 bytesWriteModFile [../mods/workshop-177908840/krampusnacht.tex] 382894 bytesWriteModFile [../mods/workshop-177908840/krampusnacht.xml] 194 bytesWriteModFile [../mods/workshop-177908840/modinfo.lua] 253 bytesWriteModFile [../mods/workshop-177908840/modmain.lua] 1140 bytesWriteModFile [../mods/workshop-177908840/preview.jpg] 301919 bytesWriteModFile [../mods/workshop-177908840/scripts/brains/krampusnachtbrain.lua] 3317 bytesWriteModFile [../mods/workshop-177908840/scripts/components/kidnapper.lua] 2999 bytesWriteModFile [../mods/workshop-177908840/scripts/components/krampusnachter.lua] 6362 bytesWriteModFile [../mods/workshop-177908840/scripts/prefabs/kramp.lua] 2647 bytesDownloadPublishedFile(2)Downloading mod file 884119061052185954 [mod_publish_data_file.zip] [Willette Mod]...OnDownloadPublishedFileResult EResult 1, 884119061052185954 245850, 1201769, [mod_publish_data_file.zip], 76561198009754312UnpackMod 884119061052185954 [mod_publish_data_file.zip] [Willette Mod]RecursivelyDeleteDirectory [../mods/workshop-176657302]RecursivelyDeleteDirectory [../mods/workshop-176657302/anim]DelFile [../mods/workshop-176657302/anim/willette.zip] 0: ok.DelFile [../mods/workshop-176657302/anim/willettemonster.zip] 0: ok.DelDirectory [../mods/workshop-176657302/anim] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/bigportraits]DelFile [../mods/workshop-176657302/bigportraits/willette.tex] 0: ok.DelFile [../mods/workshop-176657302/bigportraits/willette.xml] 0: ok.DelDirectory [../mods/workshop-176657302/bigportraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/images]RecursivelyDeleteDirectory [../mods/workshop-176657302/images/saveslot_portraits]DelFile [../mods/workshop-176657302/images/saveslot_portraits/willette.tex] 0: ok.DelFile [../mods/workshop-176657302/images/saveslot_portraits/willette.xml] 0: ok.DelDirectory [../mods/workshop-176657302/images/saveslot_portraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/images/selectscreen_portraits]DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.tex] 0: ok.DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.xml] 0: ok.DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.tex] 0: ok.DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.xml] 0: ok.DelDirectory [../mods/workshop-176657302/images/selectscreen_portraits] 0: ok.DelDirectory [../mods/workshop-176657302/images] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/scripts]RecursivelyDeleteDirectory [../mods/workshop-176657302/scripts/prefabs]DelFile [../mods/workshop-176657302/scripts/prefabs/willette.lua] 0: ok.DelDirectory [../mods/workshop-176657302/scripts/prefabs] 0: ok.DelFile [../mods/workshop-176657302/scripts/speech_willette.lua] 0: ok.DelFile [../mods/workshop-176657302/scripts/tuning_willette.lua] 0: ok.DelDirectory [../mods/workshop-176657302/scripts] 0: ok.DelFile [../mods/workshop-176657302/modicon.tex] 0: ok.DelFile [../mods/workshop-176657302/modicon.xml] 0: ok.DelFile [../mods/workshop-176657302/modinfo.lua] 0: ok.DelFile [../mods/workshop-176657302/modmain.lua] 0: ok.DelFile [../mods/workshop-176657302/readme.txt] 0: ok.DelDirectory [../mods/workshop-176657302] 0: ok.SteamWorkshop::UnzipMod ../mods/workshop-176657302WriteModFile [../mods/workshop-176657302/modicon.tex] 21960 bytesWriteModFile [../mods/workshop-176657302/modicon.xml] 138 bytesWriteModFile [../mods/workshop-176657302/modinfo.lua] 229 bytesWriteModFile [../mods/workshop-176657302/modmain.lua] 1729 bytesWriteModFile [../mods/workshop-176657302/readme.txt] 4253 bytesWriteModFile [../mods/workshop-176657302/anim/willette.zip] 46687 bytesWriteModFile [../mods/workshop-176657302/anim/willettemonster.zip] 51288 bytesWriteModFile [../mods/workshop-176657302/bigportraits/willette.tex] 2150356 bytesWriteModFile [../mods/workshop-176657302/bigportraits/willette.xml] 140 bytesWriteModFile [../mods/workshop-176657302/images/saveslot_portraits/willette.tex] 66586 bytesWriteModFile [../mods/workshop-176657302/images/saveslot_portraits/willette.xml] 140 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.tex] 284578 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.xml] 140 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.tex] 284578 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.xml] 152 bytesWriteModFile [../mods/workshop-176657302/scripts/speech_willette.lua] 29334 bytesWriteModFile [../mods/workshop-176657302/scripts/tuning_willette.lua] 3462 bytesWriteModFile [../mods/workshop-176657302/scripts/prefabs/willette.lua] 12442 bytesMod downloads complete.GetCachedUGCCount 0SteamWorkshop::CompleteCallback (success, Mods were updated.) setSimLuaProxy::OnUpdateWorkshopModsComplete(ok., Mods were updated.)scripts/screens/modsscreen.lua(707,1) Reloading Mod Info Prefabs scripts/screens/modsscreen.lua(687,1) WARNING: icon paths for mod UpAndAway-development (Up and Away) are not valid. Got icon_atlas="favicon/upandaway.xml" and icon="favicon/upandaway.tex".Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. scripts/screens/modsscreen.lua(694,1) Loading Mod Info Prefabs scripts/screens/modsscreen.lua(699,1) Unloading Mod Info Prefabs scripts/screens/modsscreen.lua(699,1) Unloading Mod Info Prefabs Collecting garbage...lua_gc took 0.01 seconds~SimLuaProxy()lua_close took 0.02 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(144,1) running main.lua scripts/modindex.lua(251,1) loaded modindex_staging scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/mods.lua(141,1) Loading mod: UpAndAway-development (Up and Away) scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modworldgenmain.lua [19:28:22] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTile("POOPCLOUD", [65], "poopcloud", [table: 10DCCD18], [table: 10DCCD68])[19:28:22] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("minimap", [function: 0F5766C0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGCloud", [table: 0F1E2080])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BeanstalkSpawn", [table: 0F1E3200])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SkyflowerGarden", [table: 0F1E4308])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SheepHerd", [table: 0F1E5438])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BushGarden", [table: 0F1E6568])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Aurora_Room", [table: 0F834BA0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Vine_Room", [table: 0F835CD0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("CragLanding", [table: 0F836E28])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Bigbird_Nest", [table: 0F837F80])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Beanlet_Den", [table: 0F8390B0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGSnow", [table: 0F83A1E0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Snow_Room", [table: 0F83B338])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGAurora", [table: 0F83C468])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGRainbow", [table: 0F83D598])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Sea_Mimic", [table: 0F83E6F0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Manta_Room", [table: 0F83F820])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Rainbow__Room", [table: 0F840950])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Crystal_Fields", [table: 0F841A80])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Fish_Fields", [table: 0F842BB0])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Generic_Biome", [table: 0F279088])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Snow_Biome", [table: 0F27A208])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Aurora_Biome", [table: 0F27B388])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Rainbow_Biome", [table: 0F27C4E0])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddCloudLevel([table: 0F2E0760])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddLevel([2], [table: 0F2E0760])[19:28:25] (Up and Away mod prealpha) TheMod: Added Cloud Level to cave_levels[-1]scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modmain.lua [19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 11487A60])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("burnable", [function: 11490D90])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("explosive", [function: 11491F60])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("fueled", [function: 11491F38])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 114B4868])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddGamePostInit([function: 114B4948])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("world", [function: 114B4A28])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddClassPostConstruct("screens/mainscreen", [function: 114B4B48])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 114BC4C8])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 114BC5A8])scripts/mods.lua(255,1) Mod: UpAndAway-development (Up and Away) Registering prefabs scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudrealm scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudrealm scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_mist scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_mist scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_lightning scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_lightning scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/shopkeeper scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) shopkeeper scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/sheep scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) sheep scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/vine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) vine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/bee_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) bee_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/hive_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) hive_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/candy_fruit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) candy_fruit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflies scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflies scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/Moose scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) Moose scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/longbill scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) longbill scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_spire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_spire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_lamp scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_lamp scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) datura_petals scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_exit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_exit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/thunder_tree scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) thunder_tree scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/octocopter scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) octocopter scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/balloon_hound scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) balloon_hound scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_shell scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_shell scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_zealot scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_zealot scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cheshire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cheshire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/chimera scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) chimera scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_black scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_black scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_white scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_white scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish_pond scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish_pond scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/grabber scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) grabber scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/alien scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) alien scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/greenbean scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) greenbean scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom_picked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta_leather scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta_leather scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/quartz_torch scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) quartz_torch scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/refiner scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) refiner scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/scarecrow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) scarecrow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/smores scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) smores scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/weather_machine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) weather_machine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_chunk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_chunk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans_cooked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_cotton scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_cotton scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_turf scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_turf scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_bush scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_bush scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudcrag scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudcrag scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/golden_egg scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) golden_egg scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/duckraptor scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) duckraptor scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/antlion scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) antlion scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/rainbowcoon scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) rainbowcoon scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cotton_vest scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cotton_vest scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/lionblob scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) lionblob scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/owl scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) owl scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/live_gnome scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) live_gnome scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/turf_test scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) turf_poopcloud scripts/mods.lua(278,1) Mod: UpAndAway-development (Up and Away) Registering default mod prefab Could not preload undefined prefab 0xbedbd850 (feathers)Could not preload undefined prefab 0x146ea889 (crystal_relic_shard)Could not preload undefined prefab 0x4d933ffe (flying_fish_cooked)LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue_staging 562 scripts/playerprofile.lua(298,1) loaded profile_staging scripts/playerprofile.lua(356,1) bloom_enabled true scripts/saveindex.lua(75,1) loaded saveindex_staging scripts/gamelogic.lua(1051,1) OnFilesLoaded() scripts/gamelogic.lua(1040,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(71,1) FE assets already loaded scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningscripts/fileutil.lua(35,1) Erasing cave_1_-1_2_staging scripts/fileutil.lua(35,1) Erasing survival_2_staging scripts/fileutil.lua(35,1) Erasing cave_1_1_1_staging scripts/fileutil.lua(35,1) Erasing cave_2_2_1_staging scripts/fileutil.lua(35,1) Erasing survival_1_staging scripts/fileutil.lua(35,1) Erasing survival_3_staging scripts/mods.lua(290,1) unloading prefabs for mod MOD_UpAndAway-development Could not unload undefined prefab 0x4d933ffe (flying_fish_cooked)Could not unload undefined prefab 0xbedbd850 (feathers)Could not unload undefined prefab 0x146ea889 (crystal_relic_shard)Collecting garbage...lua_gc took 0.02 seconds~SimLuaProxy()lua_close took 0.02 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(144,1) running main.lua scripts/modindex.lua(251,1) loaded modindex_staging scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/mods.lua(141,1) Loading mod: UpAndAway-development (Up and Away) scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modworldgenmain.lua [19:29:02] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTile("POOPCLOUD", [65], "poopcloud", [table: 10A2D618], [table: 10A2D668])[19:29:02] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("minimap", [function: 0EA54540])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGCloud", [table: 112C7710])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BeanstalkSpawn", [table: 112C94E8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SkyflowerGarden", [table: 112C59D8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SheepHerd", [table: 112C3A70])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BushGarden", [table: 112C9DF8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Aurora_Room", [table: 112C1FB8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Vine_Room", [table: 112CD340])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("CragLanding", [table: 112CAFC8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Bigbird_Nest", [table: 112CBBD0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Beanlet_Den", [table: 112CDED0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGSnow", [table: 112D09F0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Snow_Room", [table: 112C35E8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGAurora", [table: 0FADE030])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGRainbow", [table: 0FADF548])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Sea_Mimic", [table: 0FADD9F0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Manta_Room", [table: 0FAE2FE0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Rainbow__Room", [table: 0FADF750])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Crystal_Fields", [table: 0FAE26F8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Fish_Fields", [table: 0FAE3580])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Generic_Biome", [table: 107C6B78])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Snow_Biome", [table: 107C7D20])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Aurora_Biome", [table: 107C5188])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Rainbow_Biome", [table: 1DE00F60])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddCloudLevel([table: 1DE09660])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddLevel([2], [table: 1DE09660])[19:29:03] (Up and Away mod prealpha) TheMod: Added Cloud Level to cave_levels[-1]scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modmain.lua [19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 1DE3ECF0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("burnable", [function: 1DE48020])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("explosive", [function: 1DE491F0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("fueled", [function: 1DE491C8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 1773EB50])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddGamePostInit([function: 1773EC30])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("world", [function: 1773ED10])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddClassPostConstruct("screens/mainscreen", [function: 1773EE30])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 177467B0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 17746890])scripts/mods.lua(255,1) Mod: UpAndAway-development (Up and Away) Registering prefabs scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudrealm scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudrealm scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_mist scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_mist scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_lightning scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_lightning scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/shopkeeper scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) shopkeeper scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/sheep scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) sheep scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/vine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) vine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/bee_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) bee_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/hive_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) hive_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/candy_fruit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) candy_fruit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflies scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflies scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/Moose scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) Moose scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/longbill scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) longbill scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_spire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_spire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_lamp scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_lamp scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) datura_petals scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_exit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_exit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/thunder_tree scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) thunder_tree scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/octocopter scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) octocopter scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/balloon_hound scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) balloon_hound scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_shell scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_shell scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_zealot scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_zealot scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cheshire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cheshire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/chimera scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) chimera scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_black scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_black scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_white scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_white scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish_pond scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish_pond scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/grabber scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) grabber scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/alien scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) alien scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/greenbean scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) greenbean scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom_picked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta_leather scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta_leather scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/quartz_torch scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) quartz_torch scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/refiner scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) refiner scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/scarecrow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) scarecrow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/smores scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) smores scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/weather_machine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) weather_machine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_chunk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_chunk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans_cooked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_cotton scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_cotton scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_turf scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_turf scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_bush scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_bush scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudcrag scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudcrag scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/golden_egg scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) golden_egg scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/duckraptor scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) duckraptor scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/antlion scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) antlion scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/rainbowcoon scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) rainbowcoon scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cotton_vest scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cotton_vest scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/lionblob scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) lionblob scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/owl scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) owl scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/live_gnome scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) live_gnome scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/turf_test scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) turf_poopcloud scripts/mods.lua(278,1) Mod: UpAndAway-development (Up and Away) Registering default mod prefab Could not preload undefined prefab 0xbedbd850 (feathers)Could not preload undefined prefab 0x146ea889 (crystal_relic_shard)Could not preload undefined prefab 0x4d933ffe (flying_fish_cooked)LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue_staging 562 scripts/playerprofile.lua(298,1) loaded profile_staging scripts/playerprofile.lua(356,1) bloom_enabled true scripts/saveindex.lua(75,1) loaded saveindex_staging scripts/gamelogic.lua(1051,1) OnFilesLoaded() scripts/gamelogic.lua(1040,1) OnUpdatePurchaseStateComplete WorldSim::SimThread::SimThread()WorldSim::SimThread::SimThread() complete[19:29:04] (Up and Away mod prealpha) TheMod: update worldgen![19:29:04] (Up and Away mod prealpha) TheMod: update worldgen!THREAD - started 'WorldSim' (3400)WorldSim::SimThread::Main()DoLuaFile scripts/worldgen_main.luaDoLuaFile loading buffer scripts/worldgen_main.luaC:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(141,1) Loading mod: UpAndAway-development (Up and Away) C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modworldgenmain.lua scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returning[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTile("POOPCLOUD", [65], "poopcloud", [table: 1FC523C8], [table: 1FC52418])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("minimap", [function: 1F831440])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGCloud", [table: 28D21CE8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BeanstalkSpawn", [table: 28D22E40])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SkyflowerGarden", [table: 28D23F48])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SheepHerd", [table: 28D25078])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BushGarden", [table: 28D261A8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Aurora_Room", [table: 28D27300])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Vine_Room", [table: 28D28430])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("CragLanding", [table: 28D29588])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Bigbird_Nest", [table: 28D2A6E0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Beanlet_Den", [table: 28D2B810])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGSnow", [table: 28D2C940])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Snow_Room", [table: 28D2DA98])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGAurora", [table: 28D2EBC8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGRainbow", [table: 28D3DBB8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Sea_Mimic", [table: 28D3ED10])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Manta_Room", [table: 28D3FE40])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Rainbow__Room", [table: 28D40F70])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Crystal_Fields", [table: 28D420A0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Fish_Fields", [table: 28D431D0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Generic_Biome", [table: 28D444E0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Snow_Biome", [table: 28D45638])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Aurora_Biome", [table: 28D467B8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Rainbow_Biome", [table: 28D47910])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddCloudLevel([table: 28D55370])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddLevel([2], [table: 28D55370])[19:29:05] (Up and Away mod prealpha) TheMod: Added Cloud Level to cave_levels[-1]scripts/worldgen_main.lua(75,1) running worldgen_main.lua scripts/worldgen_main.lua(77,1) SEED = 1382034544 scripts/worldgen_main.lua(455,1) WORLDGEN PRESET: SURVIVAL_DEFAULT scripts/worldgen_main.lua(463,1) WORLDGEN LEVEL ID: 1 scripts/worldgen_main.lua(470,1) ######### Generating Normal Mode Default Level######## C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(212,1) Creating story... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(414,1) LinkNodesByKeys C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(250,1) Baking map... 350 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(275,1) Map Baked! C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(306,1) Encoding... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(310,1) Encoding... DONE C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(365,1) Checking Tags C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(478,1) Populating voronoi... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for DefaultPigking in node Speak to the king:5:PigKingdom C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for Sleeping Spider in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for WormholeGrass in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for LivingTree in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for TeleportatoCrankLayout in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(518,1) PANIC: missing required prefab! teleportato_crank scripts/worldgen_main.lua(520,1) An error occured during world gen we will retry! [ 1 of 25 ] C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(212,1) Creating story... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(414,1) LinkNodesByKeys C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(250,1) Baking map... 350 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(275,1) Map Baked! C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(306,1) Encoding... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(310,1) Encoding... DONE C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(365,1) Checking Tags C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(478,1) Populating voronoi... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(613,1) Done forest map gen! scripts/worldgen_main.lua(243,1) Checking map... scripts/worldgen_main.lua(590,1) Generation complete WorldSim::SimThread::Main() completescripts/gamelogic.lua(86,1) Unload FE scripts/gamelogic.lua(88,1) Unload FE done scripts/gamelogic.lua(90,1) LOAD BE scripts/gamelogic.lua(93,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml )scripts/gamelogic.lua(408,1) Loading Nav Grid HttpClientWriteCallback (0x00A44603, 1, 16, 0x067FF8D4)HttpClientWriteCallback READ 16 (16 total)QueryServerComplete for handle [1] ok, HTTP 200: [{"result":"OK"}]QueryServerComplete no callback[19:29:52] (Up and Away mod prealpha) EntityCreationProfiler: Binding[19:30:15] (Up and Away mod prealpha) [106715 - beanstalk]: Climbing UP into cave number 1. Current height: 0.scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100046 - resurrectionstone used:nil active:nil scripts/saveindex.lua(275,1) DeregisterResurrector scripts/saveindex.lua(291,1) DeregisterResurrector scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100047 - resurrectionstone used:nil active:nil scripts/saveindex.lua(275,1) DeregisterResurrector scripts/saveindex.lua(291,1) DeregisterResurrector [19:30:16] (Up and Away mod prealpha) EntityCreationProfiler: Generating report at entity_count_profiling.txt this is the log for the beanstalk climbing crash, I can't read this one to find the source, its far too complex for me =P edit; after looking again at the start I , may uninstall other mods completely, even though they arent active they are showing up clogging the log.txt Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 Starting upDon't Starve: 87823 WIN32_STEAMBuild Date: 2013-10-16_14-24-35THREAD - started 'GAClient' (912)HttpClient::ClientThread::Main()cGame::InitializeOnMainThreadWindowManager::InitializeRestoreWindowPosition Saved Client Pos (-32000 x -32000) Adjusted Window Pos (-32008 x -32030)EnsureWindowOnScreen It's not... Monitor Work Area (0 x 0)GLInfo~~~~~~THREAD - started 'WindowsInputManager' (4508)GL_VENDOR: Google Inc.GL_RENDERER: ANGLE (NVIDIA GeForce 210 )GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)OpenGL extensions (19, 19):GL_ANGLE_depth_textureGL_ANGLE_framebuffer_blitGL_ANGLE_framebuffer_multisampleGL_ANGLE_instanced_arraysGL_ANGLE_pack_reverse_row_orderGL_ANGLE_texture_compression_dxt3GL_ANGLE_texture_compression_dxt5GL_ANGLE_texture_usageGL_ANGLE_translated_shader_sourceGL_EXT_read_format_bgraGL_EXT_robustnessGL_EXT_texture_compression_dxt1GL_EXT_texture_format_BGRA8888GL_EXT_texture_storageGL_OES_get_program_binaryGL_OES_packed_depth_stencilGL_OES_rgb8_rgba8GL_OES_standard_derivativesGL_OES_texture_npotGL_MAX_TEXTURE_SIZE = 8192GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 8192GL_MAX_VIEWPORT_DIMS = 8192, 8192GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4GL_MAX_FRAGMENT_UNIFORM_VECTORS = 2214 compressed texture formatstexture format 0x83f0texture format 0x83f1texture format 0x83f2texture format 0x83f3cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(144,1) running main.lua scripts/modindex.lua(251,1) loaded modindex_staging scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue_staging 562 scripts/playerprofile.lua(298,1) loaded profile_staging scripts/playerprofile.lua(356,1) bloom_enabled true scripts/saveindex.lua(75,1) loaded saveindex_staging scripts/gamelogic.lua(1051,1) OnFilesLoaded() scripts/gamelogic.lua(1040,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(73,1) Unload BE scripts/gamelogic.lua(76,1) Unload BE done scripts/gamelogic.lua(78,1) Load FE scripts/gamelogic.lua(80,1) Load FE: done scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningGetCachedUGCCount 0EnumerateUserSubscribedFiles(0)OnEnumerateUserSubscribedFilesResult EResult 1, results 3/3Enum complete. Found 3 mods.DeleteUnsubscribedFiles [../mods]FindDirectoriesMatching [../mods/workshop-*]GetPublishedFileDetails(0)Getting mod details...OnPublishedFileDetailsResult EResult 1, 169568662 245850, 219740, [sample Character], [This mod contains template art and prefabs to show how custom characters are made. It's pretty useless on its own, but you can use it as a starting point for new character mods! Templates included!], 615026335671358248, 615026335671359738, 76561197970549057, 1376515570, 1376515570, 0, 0, [character,utility], 98, [mod_publish_data_file.zip], 1499853, 14276, [], 0GetPublishedFileDetails(1)Getting mod details...OnPublishedFileDetailsResult EResult 1, 177908840 245850, 219740, [Krampusnacht], [Each winter on a random night... Krampusnacht. 6 stronger Krampus will invade your base and mess your stuff up! If you manage to kill them all before daybreak you will be rewarded with a Krampus Sack. If you don't, there are consequences.], 616154883302746146, 616154883302747747, 76561198026458218, 1379009785, 1379017983, 0, 0, [Creature,tweak,Scenario], 98, [mod_publish_data_file.zip], 586828, 117374, [], 0GetPublishedFileDetails(2)Getting mod details...OnPublishedFileDetailsResult EResult 1, 176657302 245850, 219740, [Willette Mod], [This mod adds the character Willette to the game. Pros: ----- Monster foods slightly heal you and restore sanity. Cons: ----- Half health and sanity from normal meat and meat products. Monster Mode: ----- If you eat 2-4 monster foods at dusk or night, you become Monster Willette. ---------- You hit harder and move faster. ---------- Hunger drains at an increased rate and sanity drains at 15/minute (after a -15 penalty). ---------- You get capacity for 50 more health, but you need to heal on your own. ---------- You can see and perform actions in the dark. The grue will not attack you. ---------- There's a 10% chance of simply being knocked out and waking up the next day instead of transforming. Transformation Mechanics: ----- You revert back to Normal Willette at daybreak. ----- Monster transformation progress resets at daybreak. ----- Monster transformation progress decreases by 1 every 5-10 seconds. ----- You transform on full moon. Old thread.], 884119061052185954, 882992507998036818, 76561198009754312, 1378592822, 1379386327, 0, 0, [character], 98, [mod_publish_data_file.zip], 1201769, 13809, [], 0Mod listing complete.DownloadPublishedFile(0)Downloading mod file 615026335671358248 [mod_publish_data_file.zip] [sample Character]...OnDownloadPublishedFileResult EResult 1, 615026335671358248 245850, 1499853, [mod_publish_data_file.zip], 76561197970549057UnpackMod 615026335671358248 [mod_publish_data_file.zip] [sample Character]RecursivelyDeleteDirectory [../mods/workshop-169568662]RecursivelyDeleteDirectory [../mods/workshop-169568662/anim]DelFile [../mods/workshop-169568662/anim/template_player_character.png] 0: ok.DelFile [../mods/workshop-169568662/anim/wod.zip] 0: ok.DelDirectory [../mods/workshop-169568662/anim] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/bigportraits]DelFile [../mods/workshop-169568662/bigportraits/template_bigportrait.png] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/template_bigportrait.tex] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/template_bigportrait.xml] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/wod.tex] 0: ok.DelFile [../mods/workshop-169568662/bigportraits/wod.xml] 0: ok.DelDirectory [../mods/workshop-169568662/bigportraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/images]RecursivelyDeleteDirectory [../mods/workshop-169568662/images/saveslot_portraits]DelFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.png] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.tex] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.xml] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/wod.tex] 0: ok.DelFile [../mods/workshop-169568662/images/saveslot_portraits/wod.xml] 0: ok.DelDirectory [../mods/workshop-169568662/images/saveslot_portraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/images/selectscreen_portraits]DelFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.png] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.tex] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.xml] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.tex] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.xml] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.tex] 0: ok.DelFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.xml] 0: ok.DelDirectory [../mods/workshop-169568662/images/selectscreen_portraits] 0: ok.DelDirectory [../mods/workshop-169568662/images] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-169568662/scripts]RecursivelyDeleteDirectory [../mods/workshop-169568662/scripts/prefabs]DelFile [../mods/workshop-169568662/scripts/prefabs/wod.lua] 0: ok.DelDirectory [../mods/workshop-169568662/scripts/prefabs] 0: ok.DelDirectory [../mods/workshop-169568662/scripts] 0: ok.DelFile [../mods/workshop-169568662/modinfo.lua] 0: ok.DelFile [../mods/workshop-169568662/modmain.lua] 0: ok.DelDirectory [../mods/workshop-169568662] 0: ok.SteamWorkshop::UnzipMod ../mods/workshop-169568662WriteModFile [../mods/workshop-169568662/modinfo.lua] 694 bytesWriteModFile [../mods/workshop-169568662/modmain.lua] 1717 bytesWriteModFile [../mods/workshop-169568662/anim/template_player_character.png] 228299 bytesWriteModFile [../mods/workshop-169568662/anim/wod.zip] 163802 bytesWriteModFile [../mods/workshop-169568662/bigportraits/template_bigportrait.png] 915409 bytesWriteModFile [../mods/workshop-169568662/bigportraits/wod.tex] 524306 bytesWriteModFile [../mods/workshop-169568662/bigportraits/wod.xml] 140 bytesWriteModFile [../mods/workshop-169568662/images/saveslot_portraits/template_save.png] 9754 bytesWriteModFile [../mods/workshop-169568662/images/saveslot_portraits/wod.tex] 66586 bytesWriteModFile [../mods/workshop-169568662/images/saveslot_portraits/wod.xml] 130 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/template_selectscreen_portraits.png] 14276 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.tex] 53410 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod.xml] 130 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.tex] 53410 bytesWriteModFile [../mods/workshop-169568662/images/selectscreen_portraits/wod_silho.xml] 142 bytesWriteModFile [../mods/workshop-169568662/scripts/prefabs/wod.lua] 1963 bytesDownloadPublishedFile(1)Downloading mod file 616154883302746146 [mod_publish_data_file.zip] [Krampusnacht]...OnDownloadPublishedFileResult EResult 1, 616154883302746146 245850, 586828, [mod_publish_data_file.zip], 76561198026458218UnpackMod 616154883302746146 [mod_publish_data_file.zip] [Krampusnacht]RecursivelyDeleteDirectory [../mods/workshop-177908840]RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts]RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts/brains]DelFile [../mods/workshop-177908840/scripts/brains/krampusnachtbrain.lua] 0: ok.DelDirectory [../mods/workshop-177908840/scripts/brains] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts/components]DelFile [../mods/workshop-177908840/scripts/components/kidnapper.lua] 0: ok.DelFile [../mods/workshop-177908840/scripts/components/krampusnachter.lua] 0: ok.DelDirectory [../mods/workshop-177908840/scripts/components] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-177908840/scripts/prefabs]DelFile [../mods/workshop-177908840/scripts/prefabs/kramp.lua] 0: ok.DelDirectory [../mods/workshop-177908840/scripts/prefabs] 0: ok.DelDirectory [../mods/workshop-177908840/scripts] 0: ok.DelFile [../mods/workshop-177908840/krampusnacht.png] 0: ok.DelFile [../mods/workshop-177908840/krampusnacht.tex] 0: ok.DelFile [../mods/workshop-177908840/krampusnacht.xml] 0: ok.DelFile [../mods/workshop-177908840/modinfo.lua] 0: ok.DelFile [../mods/workshop-177908840/modmain.lua] 0: ok.DelFile [../mods/workshop-177908840/preview.jpg] 0: ok.DelDirectory [../mods/workshop-177908840] 0: ok.SteamWorkshop::UnzipMod ../mods/workshop-177908840WriteModFile [../mods/workshop-177908840/krampusnacht.png] 117374 bytesWriteModFile [../mods/workshop-177908840/krampusnacht.tex] 382894 bytesWriteModFile [../mods/workshop-177908840/krampusnacht.xml] 194 bytesWriteModFile [../mods/workshop-177908840/modinfo.lua] 253 bytesWriteModFile [../mods/workshop-177908840/modmain.lua] 1140 bytesWriteModFile [../mods/workshop-177908840/preview.jpg] 301919 bytesWriteModFile [../mods/workshop-177908840/scripts/brains/krampusnachtbrain.lua] 3317 bytesWriteModFile [../mods/workshop-177908840/scripts/components/kidnapper.lua] 2999 bytesWriteModFile [../mods/workshop-177908840/scripts/components/krampusnachter.lua] 6362 bytesWriteModFile [../mods/workshop-177908840/scripts/prefabs/kramp.lua] 2647 bytesDownloadPublishedFile(2)Downloading mod file 884119061052185954 [mod_publish_data_file.zip] [Willette Mod]...OnDownloadPublishedFileResult EResult 1, 884119061052185954 245850, 1201769, [mod_publish_data_file.zip], 76561198009754312UnpackMod 884119061052185954 [mod_publish_data_file.zip] [Willette Mod]RecursivelyDeleteDirectory [../mods/workshop-176657302]RecursivelyDeleteDirectory [../mods/workshop-176657302/anim]DelFile [../mods/workshop-176657302/anim/willette.zip] 0: ok.DelFile [../mods/workshop-176657302/anim/willettemonster.zip] 0: ok.DelDirectory [../mods/workshop-176657302/anim] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/bigportraits]DelFile [../mods/workshop-176657302/bigportraits/willette.tex] 0: ok.DelFile [../mods/workshop-176657302/bigportraits/willette.xml] 0: ok.DelDirectory [../mods/workshop-176657302/bigportraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/images]RecursivelyDeleteDirectory [../mods/workshop-176657302/images/saveslot_portraits]DelFile [../mods/workshop-176657302/images/saveslot_portraits/willette.tex] 0: ok.DelFile [../mods/workshop-176657302/images/saveslot_portraits/willette.xml] 0: ok.DelDirectory [../mods/workshop-176657302/images/saveslot_portraits] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/images/selectscreen_portraits]DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.tex] 0: ok.DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.xml] 0: ok.DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.tex] 0: ok.DelFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.xml] 0: ok.DelDirectory [../mods/workshop-176657302/images/selectscreen_portraits] 0: ok.DelDirectory [../mods/workshop-176657302/images] 0: ok.RecursivelyDeleteDirectory [../mods/workshop-176657302/scripts]RecursivelyDeleteDirectory [../mods/workshop-176657302/scripts/prefabs]DelFile [../mods/workshop-176657302/scripts/prefabs/willette.lua] 0: ok.DelDirectory [../mods/workshop-176657302/scripts/prefabs] 0: ok.DelFile [../mods/workshop-176657302/scripts/speech_willette.lua] 0: ok.DelFile [../mods/workshop-176657302/scripts/tuning_willette.lua] 0: ok.DelDirectory [../mods/workshop-176657302/scripts] 0: ok.DelFile [../mods/workshop-176657302/modicon.tex] 0: ok.DelFile [../mods/workshop-176657302/modicon.xml] 0: ok.DelFile [../mods/workshop-176657302/modinfo.lua] 0: ok.DelFile [../mods/workshop-176657302/modmain.lua] 0: ok.DelFile [../mods/workshop-176657302/readme.txt] 0: ok.DelDirectory [../mods/workshop-176657302] 0: ok.SteamWorkshop::UnzipMod ../mods/workshop-176657302WriteModFile [../mods/workshop-176657302/modicon.tex] 21960 bytesWriteModFile [../mods/workshop-176657302/modicon.xml] 138 bytesWriteModFile [../mods/workshop-176657302/modinfo.lua] 229 bytesWriteModFile [../mods/workshop-176657302/modmain.lua] 1729 bytesWriteModFile [../mods/workshop-176657302/readme.txt] 4253 bytesWriteModFile [../mods/workshop-176657302/anim/willette.zip] 46687 bytesWriteModFile [../mods/workshop-176657302/anim/willettemonster.zip] 51288 bytesWriteModFile [../mods/workshop-176657302/bigportraits/willette.tex] 2150356 bytesWriteModFile [../mods/workshop-176657302/bigportraits/willette.xml] 140 bytesWriteModFile [../mods/workshop-176657302/images/saveslot_portraits/willette.tex] 66586 bytesWriteModFile [../mods/workshop-176657302/images/saveslot_portraits/willette.xml] 140 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.tex] 284578 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette.xml] 140 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.tex] 284578 bytesWriteModFile [../mods/workshop-176657302/images/selectscreen_portraits/willette_silho.xml] 152 bytesWriteModFile [../mods/workshop-176657302/scripts/speech_willette.lua] 29334 bytesWriteModFile [../mods/workshop-176657302/scripts/tuning_willette.lua] 3462 bytesWriteModFile [../mods/workshop-176657302/scripts/prefabs/willette.lua] 12442 bytesMod downloads complete.GetCachedUGCCount 0SteamWorkshop::CompleteCallback (success, Mods were updated.) setSimLuaProxy::OnUpdateWorkshopModsComplete(ok., Mods were updated.)scripts/screens/modsscreen.lua(707,1) Reloading Mod Info Prefabs scripts/screens/modsscreen.lua(687,1) WARNING: icon paths for mod UpAndAway-development (Up and Away) are not valid. Got icon_atlas="favicon/upandaway.xml" and icon="favicon/upandaway.tex".Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. scripts/screens/modsscreen.lua(694,1) Loading Mod Info Prefabs scripts/screens/modsscreen.lua(699,1) Unloading Mod Info Prefabs scripts/screens/modsscreen.lua(699,1) Unloading Mod Info Prefabs Collecting garbage...lua_gc took 0.01 seconds~SimLuaProxy()lua_close took 0.02 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(144,1) running main.lua scripts/modindex.lua(251,1) loaded modindex_staging scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/mods.lua(141,1) Loading mod: UpAndAway-development (Up and Away) scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modworldgenmain.lua [19:28:22] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTile("POOPCLOUD", [65], "poopcloud", [table: 10DCCD18], [table: 10DCCD68])[19:28:22] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("minimap", [function: 0F5766C0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGCloud", [table: 0F1E2080])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BeanstalkSpawn", [table: 0F1E3200])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SkyflowerGarden", [table: 0F1E4308])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SheepHerd", [table: 0F1E5438])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BushGarden", [table: 0F1E6568])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Aurora_Room", [table: 0F834BA0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Vine_Room", [table: 0F835CD0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("CragLanding", [table: 0F836E28])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Bigbird_Nest", [table: 0F837F80])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Beanlet_Den", [table: 0F8390B0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGSnow", [table: 0F83A1E0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Snow_Room", [table: 0F83B338])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGAurora", [table: 0F83C468])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGRainbow", [table: 0F83D598])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Sea_Mimic", [table: 0F83E6F0])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Manta_Room", [table: 0F83F820])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Rainbow__Room", [table: 0F840950])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Crystal_Fields", [table: 0F841A80])[19:28:24] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Fish_Fields", [table: 0F842BB0])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Generic_Biome", [table: 0F279088])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Snow_Biome", [table: 0F27A208])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Aurora_Biome", [table: 0F27B388])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Rainbow_Biome", [table: 0F27C4E0])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddCloudLevel([table: 0F2E0760])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddLevel([2], [table: 0F2E0760])[19:28:25] (Up and Away mod prealpha) TheMod: Added Cloud Level to cave_levels[-1]scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modmain.lua [19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 11487A60])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("burnable", [function: 11490D90])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("explosive", [function: 11491F60])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("fueled", [function: 11491F38])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 114B4868])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddGamePostInit([function: 114B4948])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("world", [function: 114B4A28])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddClassPostConstruct("screens/mainscreen", [function: 114B4B48])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 114BC4C8])[19:28:25] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 114BC5A8])scripts/mods.lua(255,1) Mod: UpAndAway-development (Up and Away) Registering prefabs scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudrealm scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudrealm scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_mist scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_mist scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_lightning scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_lightning scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/shopkeeper scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) shopkeeper scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/sheep scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) sheep scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/vine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) vine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/bee_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) bee_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/hive_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) hive_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/candy_fruit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) candy_fruit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflies scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflies scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/Moose scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) Moose scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/longbill scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) longbill scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_spire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_spire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_lamp scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_lamp scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) datura_petals scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_exit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_exit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/thunder_tree scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) thunder_tree scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/octocopter scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) octocopter scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/balloon_hound scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) balloon_hound scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_shell scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_shell scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_zealot scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_zealot scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cheshire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cheshire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/chimera scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) chimera scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_black scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_black scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_white scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_white scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish_pond scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish_pond scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/grabber scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) grabber scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/alien scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) alien scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/greenbean scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) greenbean scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom_picked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta_leather scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta_leather scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/quartz_torch scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) quartz_torch scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/refiner scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) refiner scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/scarecrow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) scarecrow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/smores scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) smores scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/weather_machine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) weather_machine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_chunk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_chunk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans_cooked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_cotton scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_cotton scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_turf scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_turf scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_bush scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_bush scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudcrag scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudcrag scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/golden_egg scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) golden_egg scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/duckraptor scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) duckraptor scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/antlion scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) antlion scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/rainbowcoon scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) rainbowcoon scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cotton_vest scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cotton_vest scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/lionblob scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) lionblob scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/owl scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) owl scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/live_gnome scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) live_gnome scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/turf_test scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) turf_poopcloud scripts/mods.lua(278,1) Mod: UpAndAway-development (Up and Away) Registering default mod prefab Could not preload undefined prefab 0xbedbd850 (feathers)Could not preload undefined prefab 0x146ea889 (crystal_relic_shard)Could not preload undefined prefab 0x4d933ffe (flying_fish_cooked)LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue_staging 562 scripts/playerprofile.lua(298,1) loaded profile_staging scripts/playerprofile.lua(356,1) bloom_enabled true scripts/saveindex.lua(75,1) loaded saveindex_staging scripts/gamelogic.lua(1051,1) OnFilesLoaded() scripts/gamelogic.lua(1040,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(71,1) FE assets already loaded scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningscripts/fileutil.lua(35,1) Erasing cave_1_-1_2_staging scripts/fileutil.lua(35,1) Erasing survival_2_staging scripts/fileutil.lua(35,1) Erasing cave_1_1_1_staging scripts/fileutil.lua(35,1) Erasing cave_2_2_1_staging scripts/fileutil.lua(35,1) Erasing survival_1_staging scripts/fileutil.lua(35,1) Erasing survival_3_staging scripts/mods.lua(290,1) unloading prefabs for mod MOD_UpAndAway-development Could not unload undefined prefab 0x4d933ffe (flying_fish_cooked)Could not unload undefined prefab 0xbedbd850 (feathers)Could not unload undefined prefab 0x146ea889 (crystal_relic_shard)Collecting garbage...lua_gc took 0.02 seconds~SimLuaProxy()lua_close took 0.02 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(144,1) running main.lua scripts/modindex.lua(251,1) loaded modindex_staging scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/mods.lua(141,1) Loading mod: UpAndAway-development (Up and Away) scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modworldgenmain.lua [19:29:02] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTile("POOPCLOUD", [65], "poopcloud", [table: 10A2D618], [table: 10A2D668])[19:29:02] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("minimap", [function: 0EA54540])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGCloud", [table: 112C7710])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BeanstalkSpawn", [table: 112C94E8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SkyflowerGarden", [table: 112C59D8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SheepHerd", [table: 112C3A70])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BushGarden", [table: 112C9DF8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Aurora_Room", [table: 112C1FB8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Vine_Room", [table: 112CD340])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("CragLanding", [table: 112CAFC8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Bigbird_Nest", [table: 112CBBD0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Beanlet_Den", [table: 112CDED0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGSnow", [table: 112D09F0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Snow_Room", [table: 112C35E8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGAurora", [table: 0FADE030])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGRainbow", [table: 0FADF548])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Sea_Mimic", [table: 0FADD9F0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Manta_Room", [table: 0FAE2FE0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Rainbow__Room", [table: 0FADF750])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Crystal_Fields", [table: 0FAE26F8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Fish_Fields", [table: 0FAE3580])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Generic_Biome", [table: 107C6B78])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Snow_Biome", [table: 107C7D20])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Aurora_Biome", [table: 107C5188])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Rainbow_Biome", [table: 1DE00F60])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddCloudLevel([table: 1DE09660])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddLevel([2], [table: 1DE09660])[19:29:03] (Up and Away mod prealpha) TheMod: Added Cloud Level to cave_levels[-1]scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modmain.lua [19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 1DE3ECF0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("burnable", [function: 1DE48020])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("explosive", [function: 1DE491F0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddComponentPostInit("fueled", [function: 1DE491C8])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 1773EB50])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddGamePostInit([function: 1773EC30])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("world", [function: 1773ED10])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddClassPostConstruct("screens/mainscreen", [function: 1773EE30])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 177467B0])[19:29:03] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddSimPostInit([function: 17746890])scripts/mods.lua(255,1) Mod: UpAndAway-development (Up and Away) Registering prefabs scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudrealm scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudrealm scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_mist scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_mist scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_lightning scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_lightning scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/shopkeeper scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) shopkeeper scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/sheep scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) sheep scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/vine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) vine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/bee_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) bee_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/hive_marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) hive_marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/candy_fruit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) candy_fruit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/marshmallow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) marshmallow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflies scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflies scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/Moose scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) Moose scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/longbill scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) longbill scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_spire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_spire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_lamp scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_lamp scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) skyflower_petals scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) datura_petals scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_exit scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_exit scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/thunder_tree scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) thunder_tree scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/octocopter scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) octocopter scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/balloon_hound scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) balloon_hound scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_shell scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_shell scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet_zealot scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet_zealot scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cheshire scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cheshire scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/chimera scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) chimera scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_algae_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_algae_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_coral_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_coral_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_black scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_black scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_white scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_white scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/flying_fish_pond scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) flying_fish_pond scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/grabber scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) grabber scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/alien scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) alien scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/greenbean scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) greenbean scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) jellyshroom_picked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/manta_leather scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) manta_leather scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/quartz_torch scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) quartz_torch scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/refiner scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) refiner scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/scarecrow scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) scarecrow scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/smores scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) smores scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/weather_machine scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) weather_machine scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanstalk_chunk scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanstalk_chunk scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) magic_beans_cooked scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/beanlet scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) beanlet scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_cotton scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_cotton scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_turf scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_turf scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloud_bush scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloud_bush scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cloudcrag scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cloudcrag scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/golden_egg scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) golden_egg scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/duckraptor scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) duckraptor scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/antlion scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) antlion scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/rainbowcoon scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) rainbowcoon scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/cotton_vest scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) cotton_vest scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/lionblob scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) lionblob scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/owl scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) owl scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/crystal_relic_fragment scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) crystal_relic_fragment scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/live_gnome scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) live_gnome scripts/mods.lua(261,1) Mod: UpAndAway-development (Up and Away) Registering prefab file: prefabs/turf_test scripts/mods.lua(265,1) Mod: UpAndAway-development (Up and Away) turf_poopcloud scripts/mods.lua(278,1) Mod: UpAndAway-development (Up and Away) Registering default mod prefab Could not preload undefined prefab 0xbedbd850 (feathers)Could not preload undefined prefab 0x146ea889 (crystal_relic_shard)Could not preload undefined prefab 0x4d933ffe (flying_fish_cooked)LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue_staging 562 scripts/playerprofile.lua(298,1) loaded profile_staging scripts/playerprofile.lua(356,1) bloom_enabled true scripts/saveindex.lua(75,1) loaded saveindex_staging scripts/gamelogic.lua(1051,1) OnFilesLoaded() scripts/gamelogic.lua(1040,1) OnUpdatePurchaseStateComplete WorldSim::SimThread::SimThread()WorldSim::SimThread::SimThread() complete[19:29:04] (Up and Away mod prealpha) TheMod: update worldgen![19:29:04] (Up and Away mod prealpha) TheMod: update worldgen!THREAD - started 'WorldSim' (3400)WorldSim::SimThread::Main()DoLuaFile scripts/worldgen_main.luaDoLuaFile loading buffer scripts/worldgen_main.luaC:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(141,1) Loading mod: UpAndAway-development (Up and Away) C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(165,1) Mod: UpAndAway-development (Up and Away) Loading modworldgenmain.lua scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returning[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTile("POOPCLOUD", [65], "poopcloud", [table: 1FC523C8], [table: 1FC52418])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddPrefabPostInit("minimap", [function: 1F831440])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGCloud", [table: 28D21CE8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BeanstalkSpawn", [table: 28D22E40])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SkyflowerGarden", [table: 28D23F48])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("SheepHerd", [table: 28D25078])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BushGarden", [table: 28D261A8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Aurora_Room", [table: 28D27300])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Vine_Room", [table: 28D28430])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("CragLanding", [table: 28D29588])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Bigbird_Nest", [table: 28D2A6E0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Beanlet_Den", [table: 28D2B810])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGSnow", [table: 28D2C940])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Snow_Room", [table: 28D2DA98])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGAurora", [table: 28D2EBC8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("BGRainbow", [table: 28D3DBB8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Sea_Mimic", [table: 28D3ED10])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Manta_Room", [table: 28D3FE40])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Rainbow__Room", [table: 28D40F70])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Crystal_Fields", [table: 28D420A0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddRoom("Fish_Fields", [table: 28D431D0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Generic_Biome", [table: 28D444E0])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Snow_Biome", [table: 28D45638])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Aurora_Biome", [table: 28D467B8])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddTask("Cloud_Rainbow_Biome", [table: 28D47910])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddCloudLevel([table: 28D55370])[19:29:05] (Up and Away mod prealpha) TheMod: @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/wicker/api/themod.lua:318: Calling AddLevel([2], [table: 28D55370])[19:29:05] (Up and Away mod prealpha) TheMod: Added Cloud Level to cave_levels[-1]scripts/worldgen_main.lua(75,1) running worldgen_main.lua scripts/worldgen_main.lua(77,1) SEED = 1382034544 scripts/worldgen_main.lua(455,1) WORLDGEN PRESET: SURVIVAL_DEFAULT scripts/worldgen_main.lua(463,1) WORLDGEN LEVEL ID: 1 scripts/worldgen_main.lua(470,1) ######### Generating Normal Mode Default Level######## C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(212,1) Creating story... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(414,1) LinkNodesByKeys C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(250,1) Baking map... 350 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(275,1) Map Baked! C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(306,1) Encoding... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(310,1) Encoding... DONE C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(365,1) Checking Tags C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(478,1) Populating voronoi... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for DefaultPigking in node Speak to the king:5:PigKingdom C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for Sleeping Spider in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for WormholeGrass in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for LivingTree in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for TeleportatoCrankLayout in node Speak to the king:1:DeepForest C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(518,1) PANIC: missing required prefab! teleportato_crank scripts/worldgen_main.lua(520,1) An error occured during world gen we will retry! [ 1 of 25 ] C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(212,1) Creating story... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(414,1) LinkNodesByKeys C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(250,1) Baking map... 350 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(275,1) Map Baked! C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(306,1) Encoding... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(310,1) Encoding... DONE C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(365,1) Checking Tags C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(478,1) Populating voronoi... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(613,1) Done forest map gen! scripts/worldgen_main.lua(243,1) Checking map... scripts/worldgen_main.lua(590,1) Generation complete WorldSim::SimThread::Main() completescripts/gamelogic.lua(86,1) Unload FE scripts/gamelogic.lua(88,1) Unload FE done scripts/gamelogic.lua(90,1) LOAD BE scripts/gamelogic.lua(93,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml )scripts/gamelogic.lua(408,1) Loading Nav Grid HttpClientWriteCallback (0x00A44603, 1, 16, 0x067FF8D4)HttpClientWriteCallback READ 16 (16 total)QueryServerComplete for handle [1] ok, HTTP 200: [{"result":"OK"}]QueryServerComplete no callback[19:29:52] (Up and Away mod prealpha) EntityCreationProfiler: Binding[19:30:15] (Up and Away mod prealpha) [106715 - beanstalk]: Climbing UP into cave number 1. Current height: 0.scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100046 - resurrectionstone used:nil active:nil scripts/saveindex.lua(275,1) DeregisterResurrector scripts/saveindex.lua(291,1) DeregisterResurrector scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100047 - resurrectionstone used:nil active:nil scripts/saveindex.lua(275,1) DeregisterResurrector scripts/saveindex.lua(291,1) DeregisterResurrector [19:30:16] (Up and Away mod prealpha) EntityCreationProfiler: Generating report at entity_count_profiling.txt this is the log for the beanstalk climbing crash, I can't read this one to find the source, its far too complex for me =P edit; after looking again at the start I , may uninstall other mods completely, even though they arent active they are showing up clogging the log.txt I don't see a crash error there. :/ Anyways, the crash doesn't happen on my laptop. I'll uninstall and reinstall the game and see if that solves it. Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 I don't see a crash error there. :/hmm... must be a silent crash, possibly steam or windows related since simplex is having no problems whatsoever Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 this is the log for the beanstalk climbing crash, I can't read this one to find the source, its far too complex for me =P edit; after looking again at the start I , may uninstall other mods completely, even though they arent active they are showing up clogging the log.txtThe entity creation profiler shouldn't still be enabled, copy rc.defaults.lua on top of your rc.lua, or at least setPROFILING.ENTITY_CREATION.ENABLED = falsein it.But more importantly, try running the command I gave debugman (the one with the trace_flow()) and post trace.txt here. Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 The entity creation profiler shouldn't still be enabled, copy rc.defaults.lua on top of your rc.lua, or at least setPROFILING.ENTITY_CREATION.ENABLED = falsein it.But more importantly, try running the command I gave debugman (the one with the trace_flow()) and post trace.txt here. ok I'll give it a shot where is rc.lua? I've found rc.defaults.lua but not normal rc.lua Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 ok I'll give it a shot where is rc.lua? I've found rc.defaults.lua but not normal rc.lua You'd have to create it (by copying rc.defaults.lua and renaming the copy to rc.lua). But that's not essential, that's just what you'd do to customize the options. If rc.lua doesn't exist, the values from rc.defaults.lua are used instead, so if the entity creation profiler is still enabled you're using an older revision. This also means you won't have the trace_flow() command. Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 You'd have to create it (by copying rc.defaults.lua and renaming the copy to rc.lua). But that's not essential, that's just what you'd do to customize the options. If rc.lua doesn't exist, the values from rc.defaults.lua are used instead, so if the entity creation profiler is still enabled you're using an older revision. This also means you won't have the trace_flow() command.ah right, I really should leave github open Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 You'd have to create it (by copying rc.defaults.lua and renaming the copy to rc.lua). But that's not essential, that's just what you'd do to customize the options. If rc.lua doesn't exist, the values from rc.defaults.lua are used instead, so if the entity creation profiler is still enabled you're using an older revision. This also means you won't have the trace_flow() command.about the trace_flow() command, this is the only relevant part of the log.txt (the rest being loading the world and such) [codesyntax]Reset() returningHttpClientWriteCallback (0x00A54603, 1, 16, 0x067AFC2C)HttpClientWriteCallback READ 16 (16 total)QueryServerComplete for handle [1] ok, HTTP 200: [{"result":"OK"}]QueryServerComplete no callback[20:55:31] (Up and Away mod prealpha) EntityCreationProfiler: Binding[20:55:31] (Up and Away mod prealpha) EntityCreationProfiler: LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/profiling/entity_creation.lua(60,1) in function 'CreateEntity' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/fx.lua(10,1) in function 'fn' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(90,1) =[C] in function 'SpawnPrefab' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(120,1) =(tail call) ? C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/maxwelltalker.lua(38,1) in function 'fn' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/scheduler.lua(161,1) in function 'OnTick' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/scheduler.lua(368,1) in function 'RunScheduler' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua(86,1) [/codesyntax] Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 about the trace_flow() command, this is the only relevant part of the log.txt (the rest being loading the world and such) [codesyntax] Reset() returning HttpClientWriteCallback (0x00A54603, 1, 16, 0x067AFC2C) HttpClientWriteCallback READ 16 (16 total) QueryServerComplete for handle [1] ok, HTTP 200: [{"result":"OK"} ] QueryServerComplete no callback [20:55:31] (Up and Away mod prealpha) EntityCreationProfiler: Binding [20:55:31] (Up and Away mod prealpha) EntityCreationProfiler: LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/UpAndAway-development/scripts/upandaway/profiling/entity_creation.lua(60,1) in function 'CreateEntity' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/fx.lua(10,1) in function 'fn' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(90,1) =[C] in function 'SpawnPrefab' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(120,1) =(tail call) ? C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/maxwelltalker.lua(38,1) in function 'fn' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/scheduler.lua(161,1) in function 'OnTick' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/scheduler.lua(368,1) in function 'RunScheduler' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua(86,1) [/codesyntax] This is not an error. I was making the profiler print the stack traceback (which just says "LUA ERROR" because that's hardcoded in the returned message), so this is a regular print. I was using that to track down the cause of the population explosion. I should've erased that from its code (which I just did and commited/pushed), but it doesn't affect our present discussion (except that, apparently, the profiler is still enabled for you). What I'm interested in is the file trace.txt created inside the mod folder. Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 This is not an error. I was making the profiler print the stack traceback (which just says "LUA ERROR" because that's hardcoded in the returned message), so this is a regular print. I was using that to track down the cause of the population explosion. I should've erased that from its code (which I just did and commited/pushed), but it doesn't affect our present discussion (except that, apparently, the profiler is still enabled for you). What I'm interested in is the file trace.txt created inside the mod folder.alright I'll take a look at that EDIT: @simplex, where would you find the trace.txt it doesnt seem to be directly in the mod folder, even the search function is turning up nothing Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 alright I'll take a look at that EDIT: @simplex, where would you find the trace.txt it doesnt seem to be directly in the mod folder, even the search function is turning up nothingDontStarve/data Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 17, 2013 Share Posted October 17, 2013 this is very strange both just trace_flow() and trace_flow; ClimbTo(1,1) have nothing written in the trace.txt file EDIT: just an fyi, I wont be able to test for roughly 18 hours, apologies for the inconvenience Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 DontStarve/dataThis is very strange. This should happen before, when I had left MODROOT out of the path, but not now. this is very strange both just trace_flow() and trace_flow; ClimbTo(1,1) have nothing written in the trace.txt fileJust to check, you meantrace_flow(); ClimbTo(1,1)right? Without the parentheses it certainly wouldn't work.Here it's working fine. It gets properly written to the mod folder, with the expected contents. I changed its behaviour a bit just in case flushing the file contents doesn't quite work under Windows (this is a OS specific behaviour). Now on OSes other than Linux the file gets reopened on every line written, which always forces its contents to be written to disk. Please try again.I'm attaching the trace.txt I get. When unzipped, it's ~80MB big.EDIT: Updated the attachment to the latest, improved trace format.trace.zip Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 @debugman18 @Craig_Perry Wait, try now. If I remember correctly, fflush() has a highly non-conformant behaviour under Windows, causing pending data to be discarded. So now it doesn't get called at all when the reopening scheme is used. Now at least SOMETHING should be written to disk. Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 @debugman18@Craig_PerryWait, try now. If I remember correctly, fflush() has a highly non-conformant behaviour under Windows, causing pending data to be discarded. So now it doesn't get called at all when the reopening scheme is used. Now at least SOMETHING should be written to disk.Correction to my previous post, UpandAway/trace.txt But aside from that, trace_flow() simply crashes my game. It seems to me that the crashing is a Windows related issue, since my Mac does not experience it, and Linux does not seem to either. Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 Correction to my previous post, UpandAway/trace.txt But aside from that, trace_flow() simply crashes my game. It seems to me that the crashing is a Windows related issue, since my Mac does not experience it, and Linux does not seem to either. Does trace_flow() cause a crash on your laptop also? It doesn't seem it's causing a crash for Craig. And I don't really see how it could. Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 Does trace_flow() cause a crash on your laptop also? It doesn't seem it's causing a crash for Craig. And I don't really see how it could.Haven't tested it on the laptop, I was referring to the climbing bug. I'll try on my laptop. As for it causing a crash, I have no idea why it is, but it is. I'll try on my mac and see what the results are. Edit: I'm going to reinstall Don't Starve and hope that solves my issues. These crashes don't make any sense to me. Link to comment Share on other sites More sharing options...
simplex Posted October 17, 2013 Author Share Posted October 17, 2013 Haven't tested it on the laptop, I was referring to the climbing bug. I'll try on my laptop. As for it causing a crash, I have no idea why it is, but it is. I'll try on my mac and see what the results are. Is trace.txt still empty? Link to comment Share on other sites More sharing options...
debugman18 Posted October 17, 2013 Share Posted October 17, 2013 Is trace.txt still empty?Yes, it's completely blank still. I'm running the latest commit on the development branch. :/ Don't Starve hates me today. >_< Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.