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perspectivedesigns

Surviving forever.

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I've found that once I have a contained campfire, a good location, and plenty of food I can survive forever without doing much of anything. I just collect wood, plant pinecones, pick berries, find sticks, find flint, and just keep repeating the same routine and I can just keep living. The only way I die is if I decide to do more exploring.I think the game should have more incentive to explore, or surprise badguy attacks (surprise spider raids?).

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Toaster Fu    101

Personally I think seasons would help with this. You get settled in, stockpile some firewood, food, and stuff like that but then winter comes and your supplies start to go pretty fast. But on the flip side the spiders would also be weaker. Just tossing ideas around.:) Thoughts? Questions? I'm all ears.

Edited by Toaster Fu
Happy happy happy face

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Diamantis    10

Personally I think seasons would help with this.

Yes. Not just seasons - but WEATHER. Rain, hail, drought (which slows down regrowth), fog...

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I think having weather and seasons would be awesome! Everything would be harder, except that spiders would be weaker. To stay warm maybe you'd have to get beefalo hair and make some kind of sweater? Fire could melt snow? Migrating animals?

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Toaster Fu    101

No bunnies in the winter either and, if it rained for several days straight, the bridges between islands would flood over. I'm quite liking all these ideas.

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No bunnies in the winter either and, if it rained for several days straight, the bridges between islands would flood over. I'm quite liking all these ideas.

Me too! One possibility would be storing a lot of food in chests so you wouldn't have to scavenge as much during the winter.

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Michael M    10

I've found that once I have a contained campfire, a good location, and plenty of food I can survive forever without doing much of anything. I just collect wood, plant pinecones, pick berries, find sticks, find flint, and just keep repeating the same routine and I can just keep living. The only way I die is if I decide to do more exploring.I think the game should have more incentive to explore, or surprise badguy attacks (surprise spider raids?).

Seems like the easiest way to survive is to settle in with a pig man community.. they provide you with easy farming and protection. There should be something to mix it up.. or pigs shouldn't spawn in large communities. A pig man army is easy mode, otherwise the game can be quite challenging.I agree there should be random encounters to mix it up a bit.

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Toaster Fu    101

Me too! One possibility would be storing a lot of food in chests so you wouldn't have to scavenge as much during the winter.

And just think, you run out of food and have to start killing of some of your pigmen just to make it through winter.

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Seems like the easiest way to survive is to settle in with a pig man community.. they provide you with easy farming and protection. There should be something to mix it up.. or pigs shouldn't spawn in large communities. A pig man army is easy mode, otherwise the game can be quite challenging.I agree there should be random encounters to mix it up a bit.

I haven't actually tried living with pig men. Random encounters would add a lot of interest.

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Cellusious    60

you guys have brought up some interesting ideas and points, and i'd agree that a active and involving world would be ace.Beefalos moving to new areas to eat,Pigmen relocating, chopping wood, building fences.Seasons as already suggested,And maybe a fiendish surviving opponent who tries to survive?- Olav (@Cellusious)

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Vulturas    10

Yes. Not just seasons - but WEATHER. Rain, hail, drought (which slows down regrowth), fog...

That means having some sort of shelter first, for immersion's sake, at least a roof thingamabob.

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Agrivex    10

Why not incorporate with the seasons seasonal monsters. Something like Yeti's or something in the winter that steal your supplies, some sort of carnivores in all seasons; Lions in summer etc. This would allow some additional items in game that could be used for crafting and would make it intuitive while adding some difficulty to the game.

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Toaster Fu    101

Wow when I suggested seasons I never thought it would go this far. And seasonal animals is a cool idea but maybe make the yeti really rare.

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Agrivex    10

Agreed. Besides Yeti's are silly, but the only other example I could think of off the top of my head was a polar bear. But it'd still be interesting to see the DEVs implement something like that and put their own flair on it, my head is still trying to absorb having a pig as a member of your entourage and a possible sandwich at the same time. ^_^

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How about creating a life span for the meat that is harvested? Food DOES become rotten after a while....maybe this means that Wilson may have to use the science machine to invent something from keeping the food from becoming rotten.

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Kevin    1,239

We've actually discussed spoilage, but it would make stacking food items non-intuitive, so I haven't put it in.Which is not to say that we won't eventually figure out a way to make it work. I think having to build ice boxes would be cool!

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Goremech    11

We've actually discussed spoilage, but it would make stacking food items non-intuitive, so I haven't put it in.Which is not to say that we won't eventually figure out a way to make it work. I think having to build ice boxes would be cool!

The idea of some sort of food preservation is awesome! It would defiantly get you thinking about the future.Although does this mean the farm plots would have to become less reliable?

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Vulturas    10

Why not make ponds? Or flowing water that looks kinda flow-y. People tend to cool their stuff in water a lot of the times especially in wilderness when available. This is going to be a weird idea but why not make a hole? Holes are cool.

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Salsa    41

We've actually discussed spoilage, but it would make stacking food items non-intuitive, so I haven't put it in.Which is not to say that we won't eventually figure out a way to make it work. I think having to build ice boxes would be cool!

Salt is another old form of food preservation (specifically for meat) and I think it could be a great way to keep raw meat usable for at least a couple of days, until you make an icebox.

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LadyD    3,256

Smoking, cooking, salting. All good methods for preservation. I really was thinking early on- FISHING. We have islands. I really thought I would get to do some fishing for food. heh.

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Azrael    10

Well, i guess we have so ponts in the swamp tentacle areas with the frogs, fishing there would be ... interesting ^^

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I am on a quest kill all spiders and explore the whole map. I am one my third try and I am almost levle two today I reached my 73ed day when I die I expect to level up quite a bit.

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