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[Crash] The game crashes upon start. GLCrash version

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bannji    10

Bug Submission

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  • Steam

Version Number


Issue title

The game crashes upon start. GLCrash version

Steps to reproduce

Start game

Describe your issue

my log.txt says

Starting up

THREAD - started 'GAClient' (2848)






DoLuaFile data/scripts/main.lua:confused:

DoLuaFile loading buffer data/scripts/main.lua

c:\jenkins\workspace\jobs\DontStarve_Staging_Make_Steam_Package\workspace\data\scripts\main.lua(101,1) running main.lua


c:\jenkins\workspace\jobs\DontStarve_Staging_Make_Steam_Package\workspace\data\scripts\mixer.lua(76,1) Set set_sfx 0.7

c:\jenkins\workspace\jobs\DontStarve_Staging_Make_Steam_Package\workspace\data\scripts\mixer.lua(76,1) Set set_ambience 0.7

c:\jenkins\workspace\jobs\DontStarve_Staging_Make_Steam_Package\workspace\data\scripts\mixer.lua(76,1) Set set_music 0.7

Reset() returning

Error creating shader

Error creating shader

Shader(c:\users\jkwan~1.kle\appdata\local\temp\tmpl8sg3s\font.vs.tmp), Param(MatrixP) Idx(0)

Assert failure 'array_data.mGLIndex != 0xFFFFFFFF' at ..\source\renderlib\OpenGL\HWEffect.cpp(358): Trace follows...


System Information


Time of this report: 11/24/2012, 21:13:25

Machine name: JACOB-LAPTOP

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.120830-0334)

Language: English (Regional Setting: English)

System Manufacturer: TOSHIBA

System Model: Satellite C655

BIOS: InsydeH2O Version 1.40

Processor: Intel® Celeron® CPU 925 @ 2.30GHz, ~2.3GHz

Memory: 3072MB RAM

Available OS Memory: 2940MB RAM

Page File: 2217MB used, 3720MB available

Windows Dir: C:\windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

DxDiag Version: 6.01.7600.16385 32bit Unicode


DxDiag Notes


Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Input Tab: No problems found.


Display Devices


Card name: Mobile Intel® 4 Series Express Chipset Family

Manufacturer: Intel Corporation

Chip type: Mobile Intel® 4 Series Express Chipset Family

DAC type: Internal

Device Key: Enum\PCI\VEN_8086&DEV_2A42&SUBSYS_FDE01179&REV_07

Display Memory: 1341 MB

Dedicated Memory: 128 MB

Shared Memory: 1213 MB

Current Mode: 1366 x 768 (32 bit) (60Hz)

Monitor Name: Generic PnP Monitor

Monitor Model: unknown

Monitor Id: LGD02A6

Native Mode: 1366 x 768(p) (59.973Hz)

Output Type: Internal

Driver Name: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32

Driver File Version: 8.15.0010.2086 (English)

Driver Version:

DDI Version: 10

Driver Model: WDDM 1.1

Driver Attributes: Final Retail

Driver Date/Size: 2/20/2010 10:24:24, 6523392 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B78E66-6902-11CF-EF7A-EADDA7C2C535}

Vendor ID: 0x8086

Device ID: 0x2A42

SubSys ID: 0xFDE01179

Revision ID: 0x0007

D3D9 Overlay: Supported

DXVA-HD: Supported

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled


Sound Devices


Description: Speakers (Conexant CX20671 SmartAudio HD)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_5069&SUBSYS_1179FDE0&REV_1003

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: CHDRT64.sys

Driver Version: 4.119.0000.0000 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 3/31/2010 15:50:16, 724536 bytes

Other Files:

Driver Provider: Conexant

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

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