Rodger Posted November 24, 2012 Share Posted November 24, 2012 Bug SubmissionPlease choose a category [Crash] PlatformChromeVersion Number 69338 Issue title Digging up a burning berry bush Steps to reproduce Playing as Willow, start a fire about a screen away from a berry bush. Stand a little way away from the bush, but still in sight of it. With shovel in hand, click on the berry bush just before it is about to catch fire, and you'll start running towards it, but it should catch fire before you get there. Then the error dialog appears when you actually start to dig. Describe your issue Just got this error when I managed to try digging up a burning berry bush. The 2nd time the error dialog box appeared (when I was reproducing it) I just closed the error box and the game kept running fine, so it's obviously not critical..."Error: : data\scripts\prefabs\berrybush.lua:19: attempt to index field 'pickable' (a nil value) LUA ERROR stack traceback: data\scripts\prefabs\berrybush.lua(19,1) in function 'onfinish' data\scripts\components\workable.lua(36,1) in function 'WorkedBy' data\scripts\actions.lua(295,1) in function 'fn' data\scripts\bufferedaction.lua(19,1) in function 'Do' data\scripts\entityscript.lua(595,1) in function 'PerformBufferedAction' data\scripts\stategraphs\SGwilson.lua(547,1) in function 'fn' data\scripts\stategraph.lua(421,1) in function 'UpdateState' data\scripts\stategraph.lua(443,1) in function 'Update' data\scripts\stategraph.lua(98,1) in function 'Update' data\scripts\update.lua(93,1)Reset" Link to comment Share on other sites More sharing options...
headsetsniper Posted November 26, 2012 Share Posted November 26, 2012 Hi, got this error too, but with the steam version and with the Firestarter Character. But despite that, nearly the same issue except that steam exe crashed (the save file was ok afterwards, if i find a log where this error shows up i post it). Except that, great Game, keep it up guys^^ Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 26, 2012 Developer Share Posted November 26, 2012 This is fixed for Tuesday. Link to comment Share on other sites More sharing options...
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