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kuudou

A separate function to Examine/Comment on stuff + In-game cursor

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kuudou    10

I've died twice with Wilson now where I'm frantically trying to run from something and I end up spam clicking on a tree stump. Which meant Wilson would stand there and comment on how he showed that tree who's boss while two tentacles beat him to death.

I suggest that regular clicking brings your character to the location of the object if the cursor is resting on an object. And a separate function is used to examine objects on your screen/inventory. I found out that Shift+clicking an inventory item not equipped acts as an examine function, make this universal for in-world items as well.

At the very least implement an in-game cursor that is larger and more apparent so it's more clear where I'm clicking when trying to run from something.

And you know what, while I'm here: WASD for movement.

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Toaster Fu    103

You can use WASD for movement and you can also hold down the mouse button to keep running. And there used to be a custom cursor,but it made the mouse lag so they took it out, better a smooth mouse then a pretty mouse.

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kuudou    10

I did not know WASD worked. I'll have to try it.

Also yes I realize that clicking down on a spot makes me run, but that still does not help when the spot I click on out of panic is a tree stump.

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