MallonWorks Posted May 25 Share Posted May 25 Things I Learned through testing slogo's - They do not make mucin when on open mechanized air lock or in a liquid -They will start desiccating in 461.5 seconds due to a loss of moister of 130%/cycle when out of water - They get to 100% moisture after 10s in liquid due to 6000%/cycle -a pump can support 35 full output slogs -They produce faster the dryer they get -They do not need to move like morbs do to produce s This is my version for tame The buffers are 1s, Filter is 15, timer is 445 Green 15 red, Critter sensor is 30 including eggs, for power you can use normal wire there it wont overload. You do need to pre load some mucin to not kill any in startup The shipping feeds in eggs and will bypass if closed. you can stack the design together. you could add feed through another conveyer shoot to feed them but for my needs i need more salt then dirt I think you could make the timings I made a version for wild automation, power, and plumbing are the same relitivly the ladder is to input the wild critters. -If you have any cool designs or ways to incorporate a tiddle spring would be cool. If there's any issues let me know. 2 Link to comment https://forums.kleientertainment.com/forums/topic/171669-my-first-attempt-at-slogo-farm/ Share on other sites More sharing options...
MallonWorks Posted May 25 Author Share Posted May 25 (edited) I found an issue make the outer tiles all air flow, bunker tiles or locked manual air lock tiles to prevent pressure damage because mucin work weird for pressure Edited May 25 by MallonWorks Link to comment https://forums.kleientertainment.com/forums/topic/171669-my-first-attempt-at-slogo-farm/#findComment-1868183 Share on other sites More sharing options...
MallonWorks Posted May 26 Author Share Posted May 26 (edited) Also I have been using this and they are making to much for me to process so I added automation to prevent this issue new filter 15s and 10kg on the hydro sensor Edited May 26 by MallonWorks Link to comment https://forums.kleientertainment.com/forums/topic/171669-my-first-attempt-at-slogo-farm/#findComment-1868282 Share on other sites More sharing options...
ChrisPBacon000 Posted May 26 Share Posted May 26 I'm too new to the beta to truly grasp the ranch design, I do wonder... Is the mucin valuable at all or is it being pumped out just to keep the ranch from flooding? It seems like a mediocre liquid to replace water in some very basic food recipes... What am I missing? Link to comment https://forums.kleientertainment.com/forums/topic/171669-my-first-attempt-at-slogo-farm/#findComment-1868303 Share on other sites More sharing options...
bubble18 Posted May 26 Share Posted May 26 (edited) 28 minutes ago, ChrisPBacon000 said: 我刚开始玩测试版,还没完全理解牧场设计,我确实在想......黏液有价值吗,还是只是被抽走是为了防止牧场被淹? 在一些非常基础的食谱中,它似乎是替代水的普通液体......我到底漏掉了什么? Heating to 90° might be Edited May 26 by bubble18 Link to comment https://forums.kleientertainment.com/forums/topic/171669-my-first-attempt-at-slogo-farm/#findComment-1868305 Share on other sites More sharing options...
gigamoi Posted May 26 Share Posted May 26 2 hours ago, ChrisPBacon000 said: I'm too new to the beta to truly grasp the ranch design, I do wonder... Is the mucin valuable at all or is it being pumped out just to keep the ranch from flooding? It seems like a mediocre liquid to replace water in some very basic food recipes... What am I missing? As they said: 1 hour ago, bubble18 said: Heating to 90° might be Boiling the mucin releases polluted water and slime. I personally hate ranching putts but I like turning my large omelette surplus into mushroom quiche so this new source of slime is a very welcome addition to me. Also, the polluted water is a form of water and water is a resource many things revolve around in this game. Link to comment https://forums.kleientertainment.com/forums/topic/171669-my-first-attempt-at-slogo-farm/#findComment-1868311 Share on other sites More sharing options...
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