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I think the tidal Spring are solid when capture a fair amount of them for power making them a set and forget types. But I agree them being scattered around on neutronium tiles can be annoying and they need to be in large pools if liquid to be max efficient,

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18 hours ago, Dugley said:

I view these as being a lot like oil wells. Oil wells cannot be deconstructed either.

 

I don't think they should be resting on neutronium. I don't know if they should be deconstructable. I do agree that in the late game they're kinda useless, unlike oil wells.

The difference is oil wells are far down, away from printing pod. tidal springs are right in the starting biome which later on makes building your base hard cuz they get in the way

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