Sign in to follow this  
Aidybear

A few things.

Recommended Posts

Aidybear    10

These may have already been said, or are void because I am noob (?).

Straw rolls should last forever - or if this makes it too convenient, at least decrease the cost of crafting. The cost of crafting isn't worth skipping one night time.

Camera rotation! Picking things up from behind other objects is cumbersome.

More friends and followers - more/different ways to befriend creatures. For example the buffalo hat causes buffalo to follow you.

I'm Mclovin' this game.

Share this post


Link to post
Share on other sites
Bogpad    20

straw rolls should not last forever, because that would completely take out the main threat of the game, nighttime.

Their costs are so low that it only takes 2/16 max to get them, making it more than viable to use it to pass through a night. The reasons to completely pass through a night are not many anyway.

camera rotation is already in the game, use the arrow keys or if you prefer using Q and E, you might want to install this lil programm until it is implemented by the developers.

as to followers, this game is about survival, alone, stranded on an island that you don't know anything about.

you can get pigman to follow you around, these come with a cost. There are other sentient beeings mentioned already, like the monkey man, so propably, we will have more npcs to interact with later on, as of now, pigs should help you with all your needs.

oh, and the buffalo hat already has a funktion planned for it, the mechanism is just not implemented yet.

Keep in mind, this is still an early beta.

Share this post


Link to post
Share on other sites
501105    20

Agreed, also straw rolls are very handy, you can instantly skip the night and thus save the recources you otherwise has to spent on a fire.

Share this post


Link to post
Share on other sites
mobius187    29
More friends and followers - more/different ways to befriend creatures. For example the buffalo hat causes buffalo to follow you.

Well you already have pig men and trapping a bird (bird trap) will let you keep it as your "forever friend" (creepy smile). Kevin has already mentioned there will be a purpose for the beefalo hat, and I believe it will have to do with the implementation of baby beefalo... but that's just a guess.

As for more? A super-fun idea that was presented a while back were Munkeys, a simian counterpart to the pig men. It was mentioned that whenever you approach unfriended pig men they get startled and call you a monkey man (even when you're a girl...). So the idea was, what if there really were munkey men and they kinda looked like Wilson. Of course it was also suggested they be enemies with the pig men, so you couldn't befriend both of them at once.

Share this post


Link to post
Share on other sites
mobius187    29
Munkeymen aren't just an idea, their FACT!

And aren't all facts based on ideas? I mean, when you're developing them?

Share this post


Link to post
Share on other sites
mobius187    29

Well to be honest while I had seen the thread with all the Munkey artwork (which looked cool)... but at the time I hadn't seen anything verified. And now I can't seem to locate it... it was in the Art section as I recall.

Share this post


Link to post
Share on other sites
mobius187    29
Check the beginning of the thread.

Ah, yes. Then it was the thread in question. Hmmm. My only excuse now is that I stopped reading it at some point before it reached the relevant information.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this