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About Abigail's image


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Hello, I'm trying to make my custom abigail. 
But there was a problem with editing the image.
My abigail is not a basic ghost shape. This caused a problem. Because the size of the image was smaller than the basic ghost, it became difficult to accurately position it, and when she played the game, she shook wildly.
So what I'm curious about is this.
Like when editing character templates, can't abigail be previewed through sprites? I need a scml file to do that, but I don't know where to find it. For me, it's only anim folder.

ghost_mad_build.zip

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On 10/5/2023 at 2:11 PM, rukoo said:

닙니다. 이로 인해 문제가 발생했습니다. 이미지의 크기가 기본 고스트보다 작기 때문에 정확한 위치를 지정하기가 어려워졌고 게임을 할 때 격렬하게 흔들 렸습니다.
그래서 제가 궁금한 것은 이것입니다.
캐릭터 템플릿을 편집할 때와 마찬가지로 스프라이트를 통해 abigail을 미리 볼 수 없습니까? 그렇게하려면 scml 파일이 필요하지만 어디에서 찾을 수 있는지 모르겠습니다. 저에게는 애니메이션 폴더일 뿐입니다.

Hello, I solved the shaking phenomenon, but there is a new problem. The image collapses. The image that seems to specify the back-and-forth effect of abigail seems to have collapsed. I think there's a problem with the image file, does anyone know what the problem is? Attach the png files that are the source of the anim and tex files.

image.thumb.png.98e44cbcd78e0a0bf7488b962e3091bf.png

atlas-1.png

atlas-0.png

ghost_aio_build.zip

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