Jump to content

Putting Pearl Near Lunar


Recommended Posts

Hi I'm trying really hard to put pearl near lunar, and I created a new room like this:

AddRoom("tiny_hermit",  {
    colour={r=0.3,g=0.2,b=0.1,a=0.3},
    value = GROUND.IMPASSABLE,
--    tags = {"ForceDisconnected"}, --"ForceDisconnected"
	contents = {
		countstaticlayouts = {
			HermitcrabIsland = 1, 
		}, 
	},
})

and put it in the same task as the lunar continent. The thing is that it seems to mess up the lunar continent spawn, with one bit of land poking out into nothing, and pearl's island is still spawning in the middle of the ocean... anyone have any suggestions on how to do this?

I tried putting it in a new task... but its just not spawning.. I dont understand...

AddTask("tiny_moon_island_forest", {
    locks = {},--LOCKS.ISLAND_TIER4},
    keys_given =  {},--{KEYS.ISLAND_TIER4},
    region_id = "island5",
--    level_set_piece_blocker = true,
    room_tags = {"not_mainland"},
    room_choices = {
        ["tiny_hermit"] = 1
    },
	background_room = "Empty_Cove",--
	room_bg=GROUND.IMPASSABLE,
	cove_room_name = "Empty_Cove",
	cove_room_chance = 1,
	cove_room_max_edges = 2,
	colour={r=0.3,g=0.2,b=0.1,a=0.3}
})

 

Edited by skittles sour
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...