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Primalflower    4712
36 minutes ago, GuyNamedChris said:

Idk if the rest of your post is also aimed at me

No, dw chief.

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bigGMIW    114

I don't think they will respond so I would just upload it. You're not selling it for money so the worst they will do is just take it down, which you can then try to appeal later.

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ADM    12101

Oh well, seems legitimate after all so I'm sorry for doubting it. Just I'm absolutely not a fan at all of reversing everything back to the old game which is what triggered most of our skepticism, but such sort of things would be likely to mess around with a variety of other mods, you should really reconsider only adding the essentials and potentially release the rest on other projects (or put as much disabling configurations as you can). If it end up to be bothersome on any level because of compatibility issue there wouldn't be much reasons to play this project over IA. Hopefully that's something you realised but regardless good job on what you've managed put together here. :encouragement:

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_MADL    50

Too many questions... 

customize is not yet

Character Rework - not quite same as SW

willow - she will have Bernie (not now)

some characters have been changed.

I have no winona, walter, wurt and wortox 

because I'm not writer / painter

and... does not exist in SW

and... creativity is not my work

walani / wilbur / woodlegs will be added. already quite worked

some commands bring to DST

c_revealmap - there is a possibility that the map may be created incorrectly. (same as SW)

starting point - need to work - missing wallyintro(?)

chests sound - (It's different... please pretend not to know)

Don't worry I didn't port without thinking

 

It is designed to be compatible with the other mod.

There may be compatibility issues, related to the crafting menu.

Mod compatibility issues will be reduced as much as possible.

 

my boating is pretty good - spent for over 4 month

Dying/Reviving - same DST

Dying on a boat - drown or die on boat

Another player joining - I have separated mods by server and client

Demonstration is possible, but many code will leak

Sealnado and Tiger shark many tested. it works fine

I don't have pathfinder yet, but I'll make. I have a plan.

Most of the DST prefabs are not loaded.

my mods is not aimed at merging with DST.

 

I have Hamlet mods too

I didn't work much. do not expect.

Edited by _MADL
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jan Mele    1261

iirc the webs surrounding spiders nests are a bit different in sw

Edited by jan Mele

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SomebodyRandom    1446
12 minutes ago, jan Mele said:

iirc the webs surrounding spiders nests are a bit different in sw

Kinda, not really. It depends but I don't know on what

image.thumb.png.7acc67bda7b5364c72e6bacc9f8973f0.png

Edited by SomebodyRandom
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hhh2    1225
On 5/22/2022 at 11:49 AM, jan Mele said:

iirc the webs surrounding spiders nests are a bit different in sw

they aren't in SW. In IA the webs were changed, for some reason...

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sudoku    2329

Seems kinda wierd to circumvent buying the singleplayer and shipwrecked dlc in order to play this for free, especially when its almost a 1 to 1 conversion.

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_MADL    50

There is a way to limit play to only those who own the Shipwrecked DLC.

I know how to limit it, but I wish there was official support

Edited by _MADL
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HalfEnder776    47
4 hours ago, hhh2 said:

they aren't in SW. In IA the webs were changed, for some reason...

It's actually a technical limitation that was only resolved recently. Should be out when the flooding rework is completed. :/

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_MADL    50

Of course! Twitch video version is v506376 ! (latest version)

Edited by _MADL

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Mike23Ua    15082

I am a console player and can not play mods which is unfortunate, however I admire your dedication to a faithful recreation of the Shipwrecked DLC, Hopefully Klei someday finds a way to allow console players to enjoy the most popular mods, like how the majority of the maps/modes added to Left 4 Dead 2 or Ark Survival Evolved started out as a player made mod that the Developers decided to add to those games as official content that EVERYONE could enjoy.

Please @_MADL give Klei your permissions to add this to the game in an officially supported capacity.

Its the only way us console gamers ever get to enjoy nice things. :wilson_cry:

Edited by Mike23Ua
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_MADL    50
9 hours ago, Sanitar said:

Is it possible to travel between worlds in this mod? ROG&SW? 

Not now, but maybe in the future

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reallychina    870

dont understand why this mod exists since there is already a sw mod called Island Adventures and its pretty much perfect as it is. 

this one looks like a copy of it

dont want to be rude or anything but this does not make sense

 

Edited by reallychina

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reallychina    870
2 hours ago, SomebodyRandom said:

How? Island Adventures reworks Shipwrecked to work with DST. This turns DST into Shipwrecked.

I dont understand the difference. IA is a DST mod

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_MADL    50

It aims to be technically fully ported. I solved almost everything.

Edited by _MADL
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Auth    10768
1 hour ago, reallychina said:

I dont understand the difference. IA is a DST mod

IA is designed to mesh both the DST worldgen/gameplay and the SW worldgen/gameplay into the same little bundle. This mod looks to be shipwrecked and shipwrecked only, dropping the standard DST continent and content entirely. 

Edited by Auth
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