pether 1420 Report post Posted May 8 Some time ago, I created this forum thread: The idea was to post info about my new mod releases, so everybody knew and had easy access to them. Recently I focused on existing mod maintenance and bug fixing, so I didn't release anything new and the thread got archived. But now I got new mod release to share with you, so here we are, 2nd thread for all my mod releases to continue archived one. I will post info here if I had new mod, so you could easily find them in the workshop if you were interested. Any feedback and suggestions are more than welcome. I can't promise I will implement all of your ideas, but many of my mods grew a lot and become much more better based on users' feedback and I'm looking foward more good improvements! Full Mod List: 1. Illumination Sensor https://steamcommunity.com/sharedfiles/filedetails/?id=2326745828 2. Rocket Presence Port [partially obsolete, similar feature implemented in the DLC] https://steamcommunity.com/sharedfiles/filedetails/?id=2339405225 3. Rooms Expanded https://steamcommunity.com/sharedfiles/filedetails/?id=2348079481 4. Recycle Oxygen Masks [removed - idea got obsolete] 5. Interplanar Automation [partially obsolete, similar feature implemented in the DLC] https://steamcommunity.com/sharedfiles/filedetails/?id=2361374172 6. Configurable Durability [removed - idea got obsolete] 7. Conveyor Rail Display [partially obsolete, see 14. Combined Conduit Display] https://steamcommunity.com/sharedfiles/filedetails/?id=2383900750 8. Symbiotic Germs https://steamcommunity.com/sharedfiles/filedetails/?id=2390576196 9. Research Requirements https://steamcommunity.com/sharedfiles/filedetails/?id=2405919736 10. Selectable Art [removed - merged with "Resculpt"] 11. Free Skillpoints https://steamcommunity.com/sharedfiles/filedetails/?id=2557246397 12. Multiplayer Storage https://steamcommunity.com/sharedfiles/filedetails/?id=2612332708 13. Diseases Expanded https://steamcommunity.com/sharedfiles/filedetails/?id=2627657947 14. Combined Conduit Display https://steamcommunity.com/sharedfiles/filedetails/?id=2634633299 15. Configurable Build Menus https://steamcommunity.com/sharedfiles/filedetails/?id=2669076399 16. Real Calories Info https://steamcommunity.com/sharedfiles/filedetails/?id=2803999640 1 1 Share this post Link to post Share on other sites
SharraShimada 1211 Report post Posted May 8 Welcome back to round 2 1 Share this post Link to post Share on other sites
pether 1420 Report post Posted May 8 My newest mod is quite small, but could save lives: if you disable a specific food from a diet of a duplicant, its calories won't be included in the total sum in the top-left corner. For example, if you have 100k kcal of raw meat and 20k kcal of barbeque, but you allow only eating the latter, total sum will show only 20k kcal. If you hover over it you will still see info of 100k kcal of raw meat. 16. Real Calories Info https://steamcommunity.com/sharedfiles/filedetails/?id=2803999640 1 Share this post Link to post Share on other sites
SharraShimada 1211 Report post Posted May 8 Thank YOU! It bothered me forever i see trillions of calories, but not what is actually allowed to consume. Share this post Link to post Share on other sites
pether 1420 Report post Posted May 9 19 hours ago, SharraShimada said: Thank YOU! It bothered me forever i see trillions of calories, but not what is actually allowed to consume. Yeah... in my last game I ignored my food problems, because it said I have over 1.000.000 kCal. When my dupes starved to death it was already too late... Never again! Share this post Link to post Share on other sites
SharraShimada 1211 Report post Posted May 9 5 hours ago, pether said: Yeah... in my last game I ignored my food problems, because it said I have over 1.000.000 kCal. When my dupes starved to death it was already too late... Never again! something like that... over and over... 1 Share this post Link to post Share on other sites