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GrapeVruit    601
1 minute ago, zarklord_klei said:

 

  • Added WX-78 menu music.
  • The music volume of Chorusbox Circuit is now limited by the Music slider in the options menu.
  • The Processing Circuit can now also be learned by scanning a Moon Moth.
  • Added talking sounds to Wigfrid’s refusing to eat animation.

 

This sounds promising

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Ralsei Fan    9
8 minutes ago, zarklord_klei said:

Fixed the logic for picking random items in Loot Stash.

What exactly was changed here? Did some items get changed in probability?

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lakhnish    5420
15 minutes ago, zarklord_klei said:

Fixed the logic for picking random items in Loot Stash.

For the curious, all bonus combos now contain a Malbatross Beak, resulting in it showing up the same amount of times as every other item without lowering the odds of combos (14 out of 56 combos). For more info, refer to this thread here.

Edited by lakhnish
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ZeRoboButler    140
18 minutes ago, zarklord_klei said:
  • Added WX-78 menu music.

 

Bless, Now I just need to have it play on a phonograph or Wx's chorus box.

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GuyNamedChris    14136
24 minutes ago, Zepp said:

The volume of the new menu music seems a bit low?

Same here, can't hear the new menu music much at all.

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NoodlemanNed    188
34 minutes ago, zarklord_klei said:

Added talking sounds to Wigfrid’s refusing to eat animation.

this is going to take some getting used to

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Mr.Tarunio    3566
46 minutes ago, zarklord_klei said:

The music volume of Chorusbox Circuit is now limited by the Music slider in the options menu.

I think this change is a bit whack since now in-game music and the chorus box will stack.

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nimzowitsch10    121

is there a crash log for the pub servers? It seems like they crash so easily and they automatically go to day 1. Please consider improving the pub servers next update.

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Omninano    69
5 hours ago, zarklord_klei said:

Fixed the logic for picking random items in Loot Stash.

Interesting. Just opened a Loot Stash yesterday. What was bugged about the logic of it?

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Cheggf    8618
27 minutes ago, Omninano said:

Interesting. Just opened a Loot Stash yesterday. What was bugged about the logic of it?

Malbatross bill was only being rolled in 1 of the 2 drop chances because the logic for what to do in the case of the second roll being a duplicate was to simply drop the item 1 higher on the list. Since a 9th entry didn't exist it just never even tried rolling for the 8th entry (the beak) to avoid it trying to drop a nonexistent item in the event of both rolls being the 8th item.

Edited by Cheggf
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minespatch    95549
7 hours ago, zarklord_klei said:

Added talking sounds to Wigfrid’s refusing to eat animation.

Anyone record this?

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JazzyGames    1762
7 hours ago, zarklord_klei said:

The Processing Circuit can now also be learned by scanning a Moon Moth.

Oh dang a Lights Out WX run would be fun.

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Frogzard    90
22 hours ago, zarklord_klei said:
  • Fixed a bug causing attacking with the left mouse button on a new creature to fail if you were already fighting a creature.
  • Fixed a bug causing retargeting of a new creature to have significant delay
    • Currently retargeting is instant, meaning you won't even finish your current attack if it's in progress.

 

YES! Thank you! It feels so much better now!

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23 hours ago, zarklord_klei said:

Added talking sounds to Wigfrid’s refusing to eat animation.

Does Warly have talking sounds when doing the same animation?

And what about Wurt; will she receive the same animation at any time?

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Just-guy    2925
16 hours ago, minespatch said:

Anyone record this?

It's just her voice that play swhen you trying to eat non-meat food.

48 minutes ago, HansimUnglueck said:

Does Warly have talking sounds when doing the same animation?

He does and same as Wigfrid just his voice playing with the animation.

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