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ScottHansen

[Game Update] - 498875

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X-lem    821
1 hour ago, ScottHansen said:

Returned the Boat Kit recipe to use boards and require the Think Tank to prototype. 

  • We decided that making boating more easily accessed in the early game should happen in a more appropriately themed update, not just through the change of a recipe.

 

tbh I never really saw sailing as a late game thing. You could on day 1 you can have enough resources to build a think tank/boat/oars. It might take a few more days to get all the other niceties (sales, anchor, etc), but I you're not forced to wait till mid/late game.

Personally I like this revert. Makes more sense to need a think tank to build the boat.

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hhh2    1235
1 hour ago, Anthony_L3hr said:

Thank you so much for making the Clean Sweeper cheaper :wilson_love:

e1348427e3909c1d224fc8e04e863cc9.png

oh thank god i can change the ugly cane skin i picked. I was soft locked behind not finding dark petals in my world before

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allmeitysk    81
36 minutes ago, hhh2 said:

oh thank god i can change the ugly cane skin i picked. I was soft locked behind not finding dark petals in my world before

You can die and hunt regular flowers to turn them into dark petals and then just revive :) just in case. 

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SinancoTheBest    6308

Omg that clean sweaper recipe is pretty insane. I'm kinda sad that there is no longer the magic air behind it, not very thematically consistent with totally normal trees dropping it either, and one of the few uses of dark petal is lost. I liked the old recipe, wish it was just made cheaper like 2 dark petals and a living log. Oh well, guess it's time to spam the best item in the game a hundred times. This change almost justifies Clean Sweaper to have durability with how insane that crafting recipe is.

 

As for the boats, the thinktankless kits were very convenient so I'll miss them but boards for the kit is a good reversion. I wonder if the oars and boat patches are reverted back too cause if not, it's still going to be pretty convenient, just 16 more logs as a barrier to entry.

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PetulantPansy    168
7 minutes ago, Pouncetail said:

Does anyone know when the update will be released without beta?

The official release? Only the devs know. I'd be surprised if it's this week since they're still tweaking stuff (per this hot fix) but you never know what this team can pull off. :')

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hhh2    1235
41 minutes ago, allmeitysk said:

You can die and hunt regular flowers to turn them into dark petals and then just revive :) just in case. 

I know, but that's like a lot of work just to change skin. I think it would just be easier to make a new cane at that point

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. . .    4876
3 hours ago, ScottHansen said:

Players can now fully interact with the world while the crafting menu is open.

  • This is a test, hopefully it feels good

 

New crafting ui looks great and feels pretty good too now

all it needs is when beta is over make some example for modders on how to make use the new addrecipe2 and get their character's unique recipe/head icon to appear in the crafting menu and how to add new crafting tab/category :D

one of best qol updates for sure

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Mike23Ua    15112
16 minutes ago, hhh2 said:

I know, but that's like a lot of work just to change skin. I think it would just be easier to make a new cane at that point

You can get dark petals from tumbleweeds if I am not mistaken.

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reallychina    870
57 minutes ago, meow meow meow said:

i hope that this appropriately themed update is something that will come soon rather than something put on the back burner, i was really really enjoying the early boats

Yes, the logs and no science to craft boats was great. I particularly enjoyed being able to quickly make a raft if i saw a message in bottle along shore, made pearl island hunting much more streamlined

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Wonz    511
2 hours ago, Maybe a dog said:

Nice. Since Kitschy Idols no longer spoil now, if we push a little more we might get a way to make Moonstorms not a daily nightmare for Woody.

You know how hiding in bush hat stops him from transforming untill he leaves it? He has to idle in it entire night but it could be cool if it delayed the transformation by like 30 seconds then he has to hide again for 3 seconds to refresh the timer or something. That wouldn't make this downside entirely negated but make a nice way around it.

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hhh2    1235
24 minutes ago, Mike23Ua said:

You can get dark petals from tumbleweeds if I am not mistaken.

i thought you need like 4 and that would be pretty unlikly to get from tumbleweeds.

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lakhnish    6169
4 hours ago, ScottHansen said:

Keyboard & Mouse Big Crafting Menu Change

  • Players can now fully interact with the world while the crafting menu is open.
    • This is a test, hopefully it feels good
    • Please let us know your thoughts and log bugs if there are any bugs related to it.

I think it's working now? fingers_crossed

There only two things I would suggest:

  1. That the menu doesn't close when pre-crafting something since pre-crafting a lot of structures means having to re-open the menu. (Though with how big the menu is, I do understand why it closes so that new players understand that it's a structure that can be placed).
  2. Let items be craftable from their icons when viewing an item's recipe. It saves a ton of time for how expansive the crafting menu is; I find myself still getting lost after having put 40 hours in this beta. I saw this from this mod here.

 

 

Edited by lakhnish
WORDS
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xDarkSoul18x    317

Looks good! The woodie change is nice. But that tease :shock: I LOVE shipwrecked and the sea and seafood. Super excited for what "appropriate" update that is in. :love_heart:

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DarkPulse91    1578
4 hours ago, ScottHansen said:

We decided that making boating more easily accessed in the early game should happen in a more appropriately themed update, not just through the change of a recipe.

Oh boy this has me excited. Tho i did enjoy the change that was in place, knowing of a future update is a good alternative
please, just dont ruin how boats work, I love my moving base, I dont want water shoes

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Cheggf    9522
37 minutes ago, SinancoTheBest said:

Sorry if im rude in stating this but this recipe change should only be appreciated by strict utilitarian players that only care about the functions and not about thematic depth or consistency. This change is akin to that horrid cook book recipe that eventually got rewamped back in the October QoL.

I had originally suggested being able to rub nmf on flowers to corrupt them or maybe craft nmf together with petals or butterflies. With how obnoxious getting dark petals is just for an item to make the tam look different (waiting up to 3 hours before going to a certain part of the map is even worse than just dying) I much prefer this less sensible synonym recipe over the annoying lore recipe.

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reallychina    870
37 minutes ago, SinancoTheBest said:

dark petals are a pretty common drop from thumbleweeds and you didn't have to necessarily hunt them yourself, you could plant a flower garden around a dug grave and let the ghosts that spawn there during a full moon hunt them for dark petals, they can do that.

Sorry but I don't like this new recipe at all, it's disgraceful to the immensely useful item it makes. The old recipe could have needed a reduction but not to this extent. 2 Dark Petals and 1 Living Long would have been perfect. The fact that it brought together dark petals and living logs was a very thematic- living logs make all the magic staves and dark petals hold mysterious power within them. They are found together in set pieces where they could drop from cutting totally normal trees as a nice bonus. It had all thematic consistency

Sorry if im rude in stating this but this recipe change should only be appreciated by strict utilitarian players that only care about the functions and not about thematic depth or consistency. This change is akin to that horrid cook book recipe that eventually got rewamped back in the October QoL.

Not to mention, now the Dark petals aren't good for anything besides that nightmare fuel.

image.png.9e5d57709d58cc0e88b7ae2d18c1844c.png

yes the sweeper change is sad. 

 

i never used it to begin with, but old recipe made it feel valuable and made for some interesting game concepts to acquire it. im talking dark petals. if the living logs were the issue, it could've been reduces to 1 instead of 3

 

new recipe is sad

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