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Hello, I've been trying to create a language mod for my language and I was unable to find item names. I would like to ask where item names are located since I can't find them strings.pot file, am i just blind or is it in a different file?

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Bad Willow    30

I've found names in the strings.lua file, it's GLOBAL.STINGS.NAMES[whatever prefab in upper case]. It's between lines 425 and 2312 in the file. You can also change the name of an entity simply by changing inst.name = "new name" or adding the named component.

Edited by Bad Willow

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