Beeremy the III

Why Walter is generally (in my humble opinion) dumb, short, and stinky.

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3 minutes ago, Keller Max said:

110 hunger...

Yeah, but that doesn't make him any dumber, shorter, or stinkier, so I took it out.

It would be better if it was 100 hunger or 125 hunger. 110 just feels wrong.

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6 minutes ago, Hornete said:

A really useful team perk about him that I haven't seen anyone talk about is being able to map out the world insanely quick.

In a recent endless world that I started with some friends, we generated a 600x600 world(Usual worlds are 450x450). I was able to map out the entire border of the map, and some good chunks of mid-areas in around 6 days and I was able to make maps for each one of my friends.

You're right and I should have thought of this. Woby does make it very easy for Walter to map out the entire landmass, not just the borders.

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Mysterious box    1097
1 minute ago, Beeremy the III said:

Wigfrid isn't a battle viking. She's a stage performer. You don't need the short to know this, as even in original Don't Starve, she is Wigfrid, the Performance Artist.

That's fine but on the flip side it doesn't explain her battle perks method acting doesn't give you life leeching I was more so using her to compare to the Walter didn't pick one theme thing.

 

3 minutes ago, Beeremy the III said:

Her sister is a ghost. Wendy has a unique connection to ghosts, being able to make tonics and brews for not only Abigail, but also player ghosts (haunt vigor mortis for a speed boost).

Her "connection" is never explained as it's said she learned how to make the buff potions and considering ghosts can be seen what is stop our ghosts from saying that guy is cool don't bother him.

 

6 minutes ago, Beeremy the III said:

I don't hate Walter, I just wish he was on par with the rest of the survivors. I also feel this way about Wurt. Right now, I don't think he or Wurt are very good.

I was more so saying most complaints about him not having a theme I see end up as this but not all.

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Mysterious box    1097
8 minutes ago, Mario384 said:

Being an insomniac is supposed to limit Wickerbottom's access to sanity regen, which is what her books use, making it play directly into her main kit.

So having a slingshot for ranged combat, a dog for speed, and a tent for healing doesn't play into any downside our friend Walter might have?

 

9 minutes ago, Mario384 said:

Wendy's literal theme is death and despair, this is like asking why Webber isn't attacked by spiders.

No this is like saying Maxwell shouldn't be attacked by nightmare creatures because he's a master of shadow magic.

 

11 minutes ago, Mario384 said:

People have the right to be annoyed at Walter because he has all this stuff in his kit and none of it plays off each other at all.  He's entirely comprised of side perks which don't really do anything interesting when all added to a single character.

What does play off each other mean people are always vague about it wicker bottoms books don't all do the same thing either and it's straight lying if people are saying his abilities have no uses.

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Mike23Ua    11200

Hi uhm just going to add my two cents into this conversation- so as you guys may or may not have noticed: Characters have skins now (I know WOW right?!) and we’ll you see the thing about skins is: Walter can be a Boy Scout, or he Can be a Detective or Wurt can be a Merm, or an Actual Fish- And their Perks feel all over the place and not centered on one specific role because they HAVE TO BE.

If characters only had one generic look and their skins couldn’t make them into something else- Then yeah all your points would be valid… but for NOW as long as a character has skins for different roles- then their actual perks have to feel like a mix and match of various roles.. Not centering on one particular thing: But rather having perks that benefit each of their skin types (with obvious exception to Halloween costumes)

K thanks that’s all I have to contribute have a lovely Day :wilson_love:

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Mysterious box    1097
7 minutes ago, Szczuku said:

Gameplay-wise: I don't really care about Walter. I'll play any character as long as they aren't pre-rework Willow/Woodie.

Lore-wise: I wish Klei explained his 'fearlessness' through a mental illness. I mean, dude saw the Deerclops and wanted to feed him. If he had some quotes that alluded to some sort of mental illness, for example that he can't take his medication in the Constant or something, I'd be happy. But as far as I know he simply goes 'Hoho this is so cool. Oh wait, will getting my faced caved in hurt? Ohhh now I'm not so sure..' which makes him seem dumb. And also short and stinky.

The boy not afraid of anything is where we draw the line tho? And not the 2 human characters who will die before not consuming specific foods or properly prepared foods? If you think about it barring the reaction to monsters the pain and sanity relationship with stats is the most realistic reaction to things. I likely not be holding up too well either after being mauled by monsters and walking away probably wouldn't fix that.

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7 minutes ago, Mike23Ua said:

Hi uhm just going to add my two cents into this conversation- so as you guys may or may not have noticed: Characters have skins now (I know WOW right?!) and we’ll you see the thing about skins is: Walter can be a Boy Scout, or he Can be a Detective or Wurt can be a Merm, or an Actual Fish- And their Perks feel all over the place and not centered on one specific role because they HAVE TO BE.

If characters only had one generic look and their skins couldn’t make them into something else- Then yeah all your points would be valid… but for NOW as long as a character has skins for different roles- then their actual perks have to feel like a mix and match of various roles.. Not centering on one particular thing: But rather having perks that benefit each of their skin types (with obvious exception to Halloween costumes)

 

K thanks that’s all I have to contribute have a lovely Day :wilson_love:

If we look at all of Walter's non-event skins (the only ones I will grant a small bit of "Yeah, this is probably canon"), we get (iirc) Detective, Guest of honor, and Survivor. The perks have nothing at all to do with the detective skin. The Guest of Honor is a boy scout skin, just fancier than the original. The Survivor has a little promise though. With the Survivor skin, the tree sanity bonus makes sense, and the slingshots, Woby, and the tent roll. Campfire stories wouldn't make sense though, nor would the hat, and none of these skins explain how Walter and a gourmet chef cook at the exact same speed.

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pyroisshy    292

walter doesn't really need the bee related downside, most of his challenge amounts from his downsides of not gaining sanity from clothing, lower stats, and sanity loss on hit. all the bee downside does is encourage you to swap characters before you fight bee queen

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HowlVoid    4342
1 hour ago, xhyom said:

YES! Crucify the child!!

You made spit out my Ice cream lmao

Edited by HowlVoid
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Zeklo    20490

I think Walter is thematically fine.

I don't think I'll ever be able to fully accept Woby from a gameplay standpoint though.

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