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Ipsquiggle

A Breath of Fresh Air Update - Available Now! - 471618

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n_t_p    204
Just now, 0xFADE said:

Very cool... But does this mean the curse of food spoiling has been passed on to the base game?

yup lol

Get good quit hoarding

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0xFADE    582

I don't mind the change but I'm sure a lot of people will lose bases when all their food they've been storing for years spoils.

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n_t_p    204
2 minutes ago, 0xFADE said:

I don't mind the change but I'm sure a lot of people will lose bases when all their food they've been storing for years spoils.

Only if they're running at a deficit from a large reserve. If they're still producing food then they're probably still overproducing food. People will just panic when they realize their cookie clicker minigame of making number big is over.

Edited by n_t_p
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JRup    632
5 minutes ago, 0xFADE said:

Very cool... But does this mean the curse of food spoiling has been passed on to the base game?

image.thumb.png.194600dee051e35be201da594f014feb.png

I guess it does.

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gabberworld    413
7 minutes ago, 0xFADE said:

Very cool... But does this mean the curse of food spoiling has been passed on to the base game?

yes, i lost the 9 mil food, that protsess is soo fast that i was not even able build the storage's to new location

Edited by gabberworld

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n_t_p    204

There's no reason to have 13m calories of reserve food. Yes it's going to spoil and no it won't matter for any base unless the player shut down food production 

Nobody would do that... Right?

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gabberworld    413
1 minute ago, n_t_p said:

There's no reason to have 13m calories of reserve food. Yes it's going to spoil and no it won't matter for any base unless the player shut down food production 

Nobody would do that... Right?

that food was for back up that dupes not need cook al the time

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JRup    632

It's been a while since I last saw this type of notification... IIRC it was way back when reservoirs and vents just evolved and obtained automation, lol.

image.thumb.png.239cc0e26f60c6aae90fe377dcdcc2b8.png

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gabberworld    413
1 hour ago, klei.ruby said:

some performance improvements visualized, from a 10 522 cycle base!

KProfiler_MJMXoRUzzb.png

OxygenNotIncluded_MGkhFnMNrZ.png

yeah i to see performance at my huge cycle colony as well, it looks like cpu usage droped , what is very good

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1 hour ago, 0xFADE said:

I don't mind the change but I'm sure a lot of people will lose bases when all their food they've been storing for years spoils.

Unless there were prepared. (Haven't downloaded the update yet, as you can see from the version number, but knowing this was coming, I made sure my food was stored at very low temp. And the air temp nearby (I need to get rid of the CO2) is nice and comfortable.)

image.thumb.png.dbd789e5eed4eb69b4ac3836176ab673.png

image.thumb.png.67e913b27881a404d0929bee1b654fe0.png

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arvenil    75
2 hours ago, nessumo said:

Otto begs to differ.
Screenshot_2020-11-26_at_16_17_20.thumb.png.ca004ffca44f182da27bfe4a99065c7f.png

Otto is Quick Learner but also Slow Learner?

I don't get why those  Increase/Decrease for the same interest are not exclusive?

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McLeoud    11
4 hours ago, Ipsquiggle said:

New traits, including traits that grant skills to Duplicants right out of the printing pod

Hi, Ipsquiggle, do you know that with this update base game inherited such kind of duplicant's interest as 'Rocketry' - but there is no 'Rocketry' skill group in base game. So it's a sort of "wasted" hearts :)

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Gurgel    3145
28 minutes ago, ToiDiaeRaRIsuOy said:

At what temperature are foods considered to be deep frozen?

I tried a few, it was always -18C. 

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sakura_sk    1844
46 minutes ago, Joe Mucchiello said:

image.thumb.png.67e913b27881a404d0929bee1b654fe0.png

This will still rot. Liquid chlorine is considered "normal atmosphere" not sterile

If I remember correctly, rockets would give out a green signal even if path was blocked by doors but they wouldn't launch until path was cleared. Now the give red even though the checklist is complete, if the path is blocked (there is no check box for that). Did I miss an update or did this changed on the mergedown?

image.thumb.png.86bc9c537dfb3e1206f965c6842d8482.png

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LZ96    35
3 hours ago, gabberworld said:

yeah. with this update base game food is total screwed for everyone, who still used this gas method, need  move they food to cold area

Make a chlorine or hydrogen with -18 degree, waterlocked room with auto sweep drop food by the stairs, dups will pick up food two tiles away and not be in contact with gases

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gabberworld    413
2 minutes ago, LZ96 said:

Make a chlorine or hydrogen with -18 degree, waterlocked room with auto sweep drop food by the stairs, dups will pick up food two tiles away and not be in contact with gases

at that time when i manage todo that, food is already rotten, anyway yeah i to need change now, i probaply should todo that sooner as i knew that it comes to base game

anyway i fonder when we have deep freeze fridge at game like i have in home

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babba    2407
11 minutes ago, 0xFADE said:

Still think there should be a microwave or something to unfreeze deep frozen food before it gets eaten.

Microwave, Infrared, UV light and such would be great, perhaps someday we can have multiple types of radiation :cool-new:

image.thumb.png.4dc6b6bdbd36aefb40dd5751defca025.png UV light dupe party ( dark mode )

Edited by babba
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gabberworld    413
6 minutes ago, 0xFADE said:

Still think there should be a microwave or something to unfreeze deep frozen food before it gets eaten.

yeah, true that, other way you eating the ice cube

Edited by gabberworld

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2 hours ago, sakura_sk said:

This will still rot. Liquid chlorine is considered "normal atmosphere" not sterile

First, how is liquid anything an atmosphere?

Second, how is the only thing in the game that kills germs not sterile?

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gabberworld    413
2 hours ago, sakura_sk said:

If I remember correctly, rockets would give out a green signal even if path was blocked by doors but they wouldn't launch until path was cleared. Now the give red even though the checklist is complete, if the path is blocked (there is no check box for that). Did I miss an update or did this changed on the mergedown?

image.thumb.png.86bc9c537dfb3e1206f965c6842d8482.png

this bug i reported week ago, but i guess they have other stuff todo as well, soo cant fix all them at same time

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