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Just-guy    903

I like the design but I also find them quite bright due to the more saturated colors compared to the more dark tones of the rest of the game.

The color palette fits the game but the lack of shading makes it somewhat uncanny.

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Mooagain    2493

I don't have strong feelings about the changes in style, but it kind of makes sense lore-wise since Maxwell's not in charge anymore. The original NR video is mostly Charlie changing the design of the throne room to be less nightmarish, No surprise she's doing that to the rest of the world. 

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Slagger    2667
44 minutes ago, Hornete said:

but comparing the Celestial Champion to this legion boss is a bit silly I feel.

You are totally right. Sorry, I was talking about the style but writed wrong don't know why.
About the style, they both are "futuristic, energy based statue bosses". Unlike the other bosses they are not organic or hibrit of few creatures and in my opinion, that kind of creature don't fit into DST world. DST is more like gothic and old. You would except seeing iron plates with gears, not the crystalized robots.

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thegreatJash    1535
1 hour ago, Fuffles said:

the biggest thing that bothers me with the cawnival tree is that they seem to not make it as lush as the previous ones were, just compare them yourself
kKzyvI9.png

Compared to the classic trees the new tree feels flat and nearly devoid of the lines that make it feel lush
Even the Sugarwood Tree has got a lot of furry leaves that blended well with the gorge enviroment

Now looking at the Cawnival Tree, it just seems like a lot of zig zagging with more zigs at random hues between grey and black with random yellow star/explosive shapes and the birch tree's textural pattern pasted in the background
Even something about the trunk being much less pure front view and more upper front view makes it stand out so much more

As for the style shift, yes. It has been happening, I did my rant post and deleted it shortly after. Unsure if anything will be done about this art clash issue, but we can only hope

Is it just me or are these trees moving in the picture? Seems like sort of an optical illusion.

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GenomeSquirrel    1120
57 minutes ago, Wendy C. said:

Bring  back Burtonesque. 
BRING BACK BURTONESQUE.

Interesting that's what you call it, not knowing any of Burton's 2D work, I always thought of it mimicking Invader Zim's

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Wendy C.    577
1 hour ago, GenomeSquirrel said:

Interesting that's what you call it, not knowing any of Burton's 2D work, I always thought of it mimicking Invader Zim's

They're very similar in theme. 
Rough edges (usually made of scribbles), hand-drawn, even when computer-generated still being designed to LOOK hand-drawn, dark colors, deep shadows, etc. 
Either way, bring it back, Klei. It's the SOUL of the franchise's design, and to compromise it is insulting and unfaithful. 

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minespatch    86685
3 hours ago, Wendy C. said:

Bring  back Burtonesque. 
BRING BACK BURTONESQUE.

I think the term is "Expressionist". Like Murnau and Ronald Searle?

 

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Wendy C.    577
18 minutes ago, minespatch said:

I think the term is "Expressionist". Like Murnau and Ronald Searle?

 

Yes, these art styles are wonderfully dark; to make the horrifying into the whimsical without actually sacrificing any of the Horror. 
This is an extremely important part of the game's design, and yet it's dying. 

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