Falkenpelz Posted April 1, 2021 Share Posted April 1, 2021 10 minutes ago, Mantas said: Thanks for the free oxygen I actually want this as an ingame feature now. If you chose this skin, your character does the holding animation but other players can see nothing and your tool also does nothing 1 Link to comment Share on other sites More sharing options...
Quoth143 Posted April 1, 2021 Share Posted April 1, 2021 (edited) Ok just found this out but the guy Wes took the place of was non other than George T. Witherstone! https://chemsaway.tumblr.com/post/647290807070687232/spaceoperabitch-the-wes-update-but-omg-we-know Maxwell owed this dude money and Wes ruined Max's revenge plot! Edited April 1, 2021 by Quoth143 1 Link to comment Share on other sites More sharing options...
QuartzBeam Posted April 1, 2021 Share Posted April 1, 2021 5 minutes ago, Falkenpelz said: I actually want this as an ingame feature now. If you chose this skin, your character does the holding animation but other players can see nothing and your tool also does nothing Those... are real skins. Invisible, but real. Though they do work. 2 Link to comment Share on other sites More sharing options...
themightyone Posted April 1, 2021 Share Posted April 1, 2021 Nice short , very well done . Top 3 maybe ? Rework seems extra harsh but I guess he gets a few perks . I never play Wes but cool he got some attention. 2 Link to comment Share on other sites More sharing options...
Quoth143 Posted April 1, 2021 Share Posted April 1, 2021 3 minutes ago, QuartzBeam said: Those... are real skins. Invisible, but real. Though they do work. They do. Link to comment Share on other sites More sharing options...
WainingWabbits Posted April 1, 2021 Share Posted April 1, 2021 I really enjoyed the art style in this video, if you guys could bring more of that to the game, it would be really nice Link to comment Share on other sites More sharing options...
GearsForGears Posted April 1, 2021 Share Posted April 1, 2021 Shout out to the Wes enjoyers 1 Link to comment Share on other sites More sharing options...
QuartzBeam Posted April 1, 2021 Share Posted April 1, 2021 6 minutes ago, Quoth143 said: They do. Yes, that's what I said. Or did I misunderstand something? Link to comment Share on other sites More sharing options...
Guga1249 Posted April 1, 2021 Share Posted April 1, 2021 (edited) I'm Dissecting new Wes video , all I have for now is that the guy's name who was supposed to be in the game instead of Wes is George Withe..(something) , and from text on the box He was magician like Maxwell, The passport on the George's table is American so he is Just visiting France for some reason , he also has Gramophone that Maxwell uses to trick people in there so he got contacted while in France and not in America so that means he had another reason to traveling there. Edited April 1, 2021 by Guga1249 Link to comment Share on other sites More sharing options...
Falkenpelz Posted April 1, 2021 Share Posted April 1, 2021 23 minutes ago, Guga1249 said: I'm Dissecting new Wes video , all I have for now is that the guy's name who was supposed to be in the game instead of Wes is George Withe..(something) , and from text on the box He was magician like Maxwell, The passport on the George's table is American so he is Just visiting France for some reason , he also has Gramophone that Maxwell uses to trick people in there so he got contacted while in France and not in America so that means he had another reason to traveling there. Good mentioning that the passport is American, I was just wondering since the only thing I can make out on it is literally "Passport"... The guy is pretty much confirmed to be George Witherstone, a supplier of magic props Maxwell used to owe money to. Things that caught my attention are the half-packed, open suitcase on the couch and the fact, that the house looks a bit run-down (cracks in the wall etc.). And the fricking portrait of the person and the shadow watcher? Why? How? Who would put a picture of THAT on their walls like a lovely holiday memory? Did Witherstone move in and bring it with him? Is he just staying there for a short time and the picture was already there? Is he just staying short time, BUT the picture is so important he carries it woth him everywhere?? Klei, I need answers! 1 Link to comment Share on other sites More sharing options...
Mert_TR Posted April 1, 2021 Share Posted April 1, 2021 Im not sure if its intentional or not, but when you craft the balloon west or hat it removes the pile o ballons from your inventory like any other crafting recipes. But I personally think that shouldnt be the case and the pile o ballons should only be required to be in your inventory for crafting thoose items instead of literally just using it as an ingredient Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted April 1, 2021 Share Posted April 1, 2021 1 minute ago, Mert_TR said: Im not sure if its intentional or not, but when you craft the balloon west or hat it removes the pile o ballons from your inventory like any other crafting recipes. But I personally think that shouldnt be the case and the pile o ballons should only be required to be in your inventory for crafting thoose items instead of literally just using it as an ingredient i had the same problem that was cause because the pause mod try it in a vanilla world 1 Link to comment Share on other sites More sharing options...
Mike23Ua Posted April 1, 2021 Share Posted April 1, 2021 I’m also forgetting to mention that Wes’s Speed buff balloons are kinda Useless even if they DO get a buff everyone’s forgetting one tiny detail: Klei recently allowed Beefalo taming to be as easy as crafting a cowbell, feeding it a few sticks and slapping a saddle on its back. It does NOT have to be fully tamed to be ridden and it’s speed buff is great. The Walking cane is % chance thing but easy tame Beefalo’s are guaranteed by Day 5 or Less. Klei needs to buff Wes’s speed balloons- because any REAL Wes Mains just going to cowbell bond a Beefalo for Speed buff. 1 Link to comment Share on other sites More sharing options...
Friendly Grass Posted April 1, 2021 Share Posted April 1, 2021 3 hours ago, Sunset Skye said: This is the one change I'm not so sure about. It just sounds like it'd make things more tedious as Wes, not harder. That’s what I thought at first too. But I think it gets Wes players who have the knowledge and skills to use other, better means of wood and resource gathering. Like the underutilized pigmen, for example. 1 minute ago, Mike23Ua said: I’m also forgetting to mention that Wes’s Speed buff balloons are kinda Useless even if they DO get a buff everyone’s forgetting one tiny detail: Klei recently allowed Beefalo taming to be as easy as crafting a cowbell, feeding it a few sticks and slapping a saddle on its back. It does NOT have to be fully tamed to be ridden and it’s speed buff is great. The Walking cane is % chance thing but easy tame Beefalo’s are guaranteed by Day 5 or Less. Klei needs to buff Wes’s speed balloons- because any REAL Wes Mains just going to cowbell bond a Beefalo for Speed buff. Do you seriously think klei needs to buff his balloons simply because another option exists? It was never meant to be exceptional in the first place. Link to comment Share on other sites More sharing options...
FTLAK Posted April 1, 2021 Share Posted April 1, 2021 So excited! We will be playing as Wes tonight for sure! Link to comment Share on other sites More sharing options...
spy003 Posted April 1, 2021 Share Posted April 1, 2021 so thats how crows got into dst, wes is so nice thanks for new short Link to comment Share on other sites More sharing options...
paulcdejean Posted April 1, 2021 Share Posted April 1, 2021 I like the general direction of this change! Wes was good as a challenge character, but because he took more food than other characters, there was this concern that he was sort of a food leech. This changes should kill more of the bad Wes players, while having competent players no longer feel guilty if they ever reach into the communal fridge. 2 Link to comment Share on other sites More sharing options...
wigfrids hat Posted April 1, 2021 Share Posted April 1, 2021 (edited) 8 minutes ago, paulcdejean said: I like the general direction of this change! Wes was good as a challenge character, but because he took more food than other characters, there was this concern that he was sort of a food leech. This changes should kill more of the bad Wes players, while having competent players no longer feel guilty if they ever reach into the communal fridge. i think that was mostly a concern of non-wes players. the majority of wild wes' in the world tend to be solo players or fairly good ones already. "food leaching" was mostly a means of justifying unreasonable buttheadery over the char. i mean, wolfgang is geared towards overeating and he didnt get nearly the number of complaints on the matter Edited April 1, 2021 by gaymime typo 3 Link to comment Share on other sites More sharing options...
Armorga Posted April 1, 2021 Share Posted April 1, 2021 i think a new final boss inspired on cthulhu would be a greatly fitting addition to the update, which would be fought in the ocean Link to comment Share on other sites More sharing options...
Jujuba Humana Posted April 1, 2021 Share Posted April 1, 2021 I would remove the hammering/chopping/mining part (just boring, not hard) to add something like: more creatures' focus (including bosses, not only hounds, creatures with more Hp if playing solo), random wild fire on him on summer, slipping on ice (hard to chance direction after start walking), slower attack animation (harder to kite), less damage for the next 10 hits/30 seconds after being hit by a boss, gets cold after getting wet (doubles chance to drop his weapon and random sneezes), sneezes on spring too, etc... Link to comment Share on other sites More sharing options...
camelCase Posted April 1, 2021 Share Posted April 1, 2021 (edited) @ScottHansen Good stuff Klei! Thank you for implementing the Salt Box correctly on the rewards and not having a pointless "Timeless" duplicate.. Please could you do the same (Loyal only) for the Clucky Winter Hat, Stolen Heart, Daggered Heart, Pig King Hat, Staked Heart, Knitted Puppy Hat, Cherub's Heart, and Carrat Torch? Having to spend ~9000 Klei points is a bit of a kick in the nuts and this is coming from someone currently happy to spend $$$ on duplicate character skins with every rework in order to support the rework.. Hiding these in the reward page for owned Timeless won't really work for collectors either since they're still technically missing. The only real way is to reverse the update which made the Timeless variants (I can't even find that update on Steam or the Update page either, what's up with that??). Just simple loyal skins that you either earned at the time or redeemed through rewards, I don't recall any particular community call for anything different? Edited April 1, 2021 by camelCase 1 Link to comment Share on other sites More sharing options...
Maximum124 Posted April 1, 2021 Share Posted April 1, 2021 NEW STUFF NEW STUFF! have i just been gone forever or does wes have new inspect animations too? Link to comment Share on other sites More sharing options...
BiancaPieri Posted April 1, 2021 Share Posted April 1, 2021 O azar dele é sorte pros outros. Link to comment Share on other sites More sharing options...
Roodmas Posted April 1, 2021 Share Posted April 1, 2021 Just to clarify, does this count as one of the 3 character refreshes from the roadmap? :'D (I hope it doesn't) Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted April 1, 2021 Share Posted April 1, 2021 24 minutes ago, Maximum124 said: NEW STUFF NEW STUFF! have i just been gone forever or does wes have new inspect animations too? yes! Link to comment Share on other sites More sharing options...
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