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JRup    261
9 minutes ago, klei.ruby said:

Unity_jiN8mHpl0A.png

So I guess no more tanning dupes in atmosuits, in space. Machete could still do it.

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EricKlei    433
1 minute ago, Technoincubus said:

Print pod crash fixed?

This build contains debug code to help us track it down as we are unable to reproduce it locally. If you encounter the issue again please post your Player.log in this thread.

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Can I mop my bases again now? EDIT: yes, only 2 rads now. I've been having the printing pod crash bug too. EDIT2: Shine bugs now give off a load of radiation. Maybe I didn't notice it before due to my whole base being flooded with radiation.

Edited by Superstarbeejay

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pether    719
19 minutes ago, JarrettM said:

Cosmic Radiation now falls off on a curve instead of linearly.

how does it work in detail? I don't understand and the attached picture onluy confuses me more... :(

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Pyrex042    44
14 minutes ago, pether said:

how does it work in detail? I don't understand and the attached picture onluy confuses me more... :(

I believe it's showing how much Radiation they block.  You need a thickness of 12+ constructed Metal tiles, or 3-5 dense natural mineral tiles to block Cosmic Radiation from Space.

Edited by Pyrex042

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pether    719
2 minutes ago, Pyrex042 said:

I believe it's showing how much Radiation they block.  You need a thickness of 12+ constructed Metal tiles, or 3-5 dense natural mineral tiles to block Cosmic Radiation from Space.

but there are 4 different constructions with metal tiles and each work differently...

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babba    1433
7 minutes ago, sakura_sk said:

More importantly ... Lead is now dark... :love-struck:

  Hide contents

image.png.6b4c56b03d9eea19041a36d5de4eee6d.png

 

Great Klei material design decision :adoration: I will bake a cake, dark chocolate.

image.thumb.png.16f9342ccfbab0a52cf1ec783861faa0.pngimage.png.55008fab5839b640311c3a2a3cf441c4.png

Edited by babba
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NewWorldDan    84
1 minute ago, marioespinho said:

can someone explain how the cosmic radiation block work? i can't seem to understand by the picture alone.

It's exponential with each successive block.  For example, 1 ordinary igneous tile will block about 60% of inbound radiation,  2 tiles will block 84% and 3 will block 94%.  According to my testing.  Different materials block more or less. 

The math is a little easier if you look at the inverse - how much radiation can pass through.  If 40% can pass through a single tile then the amount passing through n tiles is 0.40^n.  The important thing is that dupes can now clear 100 rad per cycle.  In this example it goes as follows:

1 tile = 40% passing through

2 tiles = .40 * .40 = 16% passing through

3 tiles = .40 * .40 * .40 = 6.4% passing through.  

For the cosmic rays, it goes from 24 rads to 10 to 4 with just 2 tiles.

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greywizard    28
47 minutes ago, pether said:

how does it work in detail? I don't understand and the attached picture only confuses me more... :(

It appears that everything now offers some kind of radiation protection, even air. In addition, as the rads get lower, so does the amount of radiation individual tiles will remove.  

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pether    719
5 minutes ago, luannfellype said:

what time will it be available? I still can't download it on Steam in Brazil. :(

It is now, at least for me in Europe. Remember to switch to public_testing branch

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babba    1433
8 minutes ago, luannfellype said:

what time will it be available? I still can't download it on Steam in Brazil. :(

image.thumb.png.fdf66531c2bc587a00d6531e502ccb7a.png

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noaIV    19

well on plus side we now have a more then normal reason to hate shine bugs and kill them on sight

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RageLeague    1452

image.thumb.png.a5b302e1527a57c8fcadff5577a8dc1e.png

Great. Now radiation sickness can be healed.

As long as your dupe's rad balance drops below 100, they become healed of all radiation ailments.

It's weird how radiation sickness can be completely healed within a day of non-exposure(or less if you take rad pills) if you got a minor sickness by crossing the 100 rad threshold.

Also, seems like radiation resistance reduce the rate at which dupes gain rads. If a tile has 100 rads/cycle, the dupe will only gain 80 rads/cycle if they have a radiation resistance of 20% by eating seafood. Lead suits only grants 66% resistance, so you still don't want to stay in a radiated area for a prolonged time.

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Sasza22    3118
1 hour ago, sakura_sk said:

More importantly ... Lead is now dark... :love-struck:

Wait, wasn`t it supposed to be like that when they added it? Were we playing with temp art lead for all that time?

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