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RageLeague    1400

image.thumb.png.12d55a6fc4e2fbde05d33ac3c8e5890e.png

Not adding space to things causes some weird dialog issues.

Also the game crashed when trying to summon mutant heshbladder while already having one on the field. Something about positioning.

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BadScra    374
14 hours ago, Kevin said:

 

  • Meeting at the Crossroads: add failure case if you don't make any shills and need to battle the law.

 

Ah, i did feedback about this! Thanks, Klei.

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pacovf    909
On 2/20/2021 at 2:54 AM, Kevin said:

 

  • Added a battle to experiment_smith_final_fight.lua so you can fight the mutated vix

 

Word of warning to other players, Vix currently has a debuff called "Sapping bile" that seems very bugged. I am not sure if the issue is with temporary power explicitly, but it breaks the fight. 

EDIT: Played a few more rounds against him. He's vicious at P7, that's for sure. I don't think you can beat him without winning the negotiation first, unless your deck can go infinite in a couple of turns. He's a huge damage sponge, he hits like a truck when you take his allies into consideration, and his debuffs are brutal if you get hit with the one that targets your build. Try to save your sources of evasion for the turns he applies the debuffs, it will make the fight a lot easier.

The debuffs will have to be tuned so that they work against the other characters in Brawl though :)

EDIT again: I sent an F8 saying that it would be nice if the colour of Vix’s condition before he debuffs you changed colours depending on the debuff he intends to apply. Then I realized it is already the case. I think that means that is too subtle a difference. Maybe Vix’s model / animation should also be different depending on incoming debuff? Like a coloured aura or something.

Edited by pacovf
  • Sad Dupe 1

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