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red1500z

how to change the skin character with this command?

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red1500z    0

 

hello I used this code from alainmcd and wanted to know if anyone knows any way for the character to change his skin (use google translator)

 

--moon
local function onmoonphasechange(inst, phase)
    if not inst:HasTag("playerghost") then        --only apply if the player is alive
        local health_max = 150
        local damagemult = 1
        
        if phase == "new" then
            health_max = 50
            damagemult = 0.8
        elseif phase == "quarter" then
            health_max = 70
            damagemult = 1
        elseif phase == "half" then
            health_max = 90
            damagemult = 1.2
        elseif phase == "threequarter" then
            health_max = 110
            damagemult = 1.3
        elseif phase == "full" then
            damagemult = 1.5
            health_max = 150
            damagemult = 2
        end
        
        --SetMaxHealth set the current health to the max, so use this workaround to keep the current percentage
        local health_percent = inst.components.health:GetPercent()
        inst.components.health:SetMaxHealth(health_max)
        inst.components.health:SetPercent(health_percent, true)
        
        --we do this check in case there are other multipliers applied
        local newdamagemult = (inst.components.combat.damagemultiplier or 1)
                             / (inst.moonphasedamagemult or 1)
                             * damagemult
        
        inst.components.combat.damagemultiplier = newdamagemult
        inst.moonphasedamagemult = damagemult
    end
end

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Bigfootmech    23

Hey

Do you mean this?

https://forums.kleientertainment.com/forums/topic/115602-making-custom-skins-for-modded-characters-tutorial/

Or do you mean for him to change appearance of the default skin, based on the moon phase?

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