Blue Moth

The Ancient Civilization: A Major, In-Depth Analysis of Everything.

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Nino123    351
6 hours ago, Blue Moth said:

 

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I think that this picture show us the cane bearer using dark power to improve farming (carrots), science and technology (screws), magic (gems) and black magic (shadows). He used the gateway to feed the ancient people and to improve the ancient civilization's skills.

Later, Shadows corrupted him and his people, killing them, since the torch bearer tried to stop shadows with her torch (torch symbolise the light where cane is the darkness).

 

Your analysis is pretty cool, il like the idea of centipedes protecting the Ancient from shadows.

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Notecja    1091
2 hours ago, Nino123 said:

Later, Shadows corrupted him and his people, killing them, since the torch bearer tried to stop shadows with her torch (torch symbolise the light where cane is the darkness).

I believe most of the Shadows we know in game are leftover of Ancients after they shed their shells/bodies. Somebody else in their analysis told about this theory and kinda feels right.

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ShadowDuelist    7764

Seems to me that the gateway held an unlimited power when balanced right by the light and the darkness. But the ancients instead, focused too much on the powers of the darkness and the nightmare fuel, given that the cane wielder could create unlimited resources with it.

Could it be that the torchbearer, the "light" side of the powers to control the gateway, was actually wielding lunar energy?

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__IvoCZE__    8601
3 hours ago, Notecja said:

I believe most of the Shadows we know in game are leftover of Ancients after they shed their shells/bodies. Somebody else in their analysis told about this theory and kinda feels right.

More rather that Shadows erupted from the ancients, and moon moths just covered their bodies.

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GetNerfedOn    6539
2 hours ago, ShadowDuelist said:

Seems to me that the gateway held an unlimited power when balanced right by the light and the darkness. But the ancients instead, focused too much on the powers of the darkness and the nightmare fuel, given that the cane wielder could create unlimited resources with it.

Could it be that the torchbearer, the "light" side of the powers to control the gateway, was actually wielding lunar energy?

I was thinking this too considering that Lunar forces directly come in conflict to Shadows.

But the next question would be this: are Lunar forces really truly benevolent considering they also mutate what they touch? 

I'm imagining they aren't, and that we'll get a Smash Ultimate, World of Light-esque situation where granting too much power to one side leads to them achieving total dominion over the land, and the only real way out is to expunge both sides from existence.

Edited by GetNerfedOn
croikey no em toipoes again, moitey
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Articestone    679

I don't know why but i have a theory that the Ancients make thulicite themselves though it take a long time /difficult to do so or it is a rare minerals they found rather than the Moth  make thulicite and after the inbalance of nightmares and lunar, there was chaos of magic.

Some of the Ancients after being affected by the nightmares, broke their mortal shells and escaped as aggressive  nightmare creatures and are tamed by Them? Aggressive due to the nightmare corruption.

While the rest just mutated and degnerated into drunk and depressed moths that created thulicite. Reason is that lunar magic help them with their desires or wants by mutating them in a twisted way , like spiders gaining long range attacks so they don't need to go close range and die, hounds gaining a second life to come after the survivors and get revenge.

Thulicite can be used with nightmare fuel to craft weaponary, armor and staffs which bring tremendous help to society,very useful. So during the chaos the Ancients are in despair and depressed and wish for thulicite to make items to defend them from the chaos and escape. Lunar magic then fufilled their wish and give them the ability to make thulicite easier and faster by eating their resources. But slowly after they used up the remaining resources around the area, or they need exposure to lunar magic to survive so they make a journey to their previous base, the archives which have lunar magic.

During the journey many could have died thus there are few moths at the archives. Without salt they cannot make thulicite but none of them could have go back up as moths. I would assume collected dust is their only food and without it many starved. Then they evolved / mutated themselves / lunar magic to improved their survival ability but as a result failed to retain their thinking ability and thus cannot communicate. The moths are probably depressed all the time as the 2 times they mutated/evolved it was in harsh times and when they are mutated/evolved within despair, the emotion if despair is stuck in their subconscious mind thus they are depressed all the time 

T.L.D.R. Just some of my ******** and canon

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Scypham    205

2 weeks of nothing and I'm getting replaced already lol. Jkjk, it's nice to see an in-depth lore post about the Ancients. It's a pretty solid post! Though the title's a bit misleading since it's primarily mural based and doesn't look at the archives and such, but it's a good general post on the Ancients nonetheless and I assume it took you a while to compile what you did so you got sidetracked and tired, which is totally understandable. I'm likely gonna cover similar material and a bit more on my own Ancient post eventually. Hopefully nobody thinks I'm copying this one lol. Ancient lore is hella interesting since they're a primary force in what lead up to the events of the current game, yet there's so much we dunno about them like the extent to which they worshipped the 'Moon', how the fuel was actually introduced to em (aka what caused the 'dark wave' to wash over the city) and so on. I look forward to future lore posts if you're gonna do em! I was planning to do one today myself.

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Blue Moth    4805
23 minutes ago, Scypham said:

2 weeks of nothing and I'm getting replaced already lol. Jkjk, it's nice to see an in-depth lore post about the Ancients. It's a pretty solid post! Though the title's a bit misleading since it's primarily mural based and doesn't look at the archives and such, but it's a good general post on the Ancients nonetheless and I assume it took you a while to compile what you did so you got sidetracked and tired, which is totally understandable. I'm likely gonna cover similar material and a bit more on my own Ancient post eventually. Hopefully nobody thinks I'm copying this one lol. Ancient lore is hella interesting since they're a primary force in what lead up to the events of the current game, yet there's so much we dunno about them like the extent to which they worshipped the 'Moon', how the fuel was actually introduced to em (aka what caused the 'dark wave' to wash over the city) and so on. I look forward to future lore posts if you're gonna do em! I was planning to do one today myself.

I do plan to make more posts to follow up my first one, there is just a lot to cover in one post, so I thought I would make this an ongoing thread where I cover the lore of the ancients from the murals, the other murals which seem to tell a completely different story, the different biomes of the ruins themselves, and the inhabitants of the ruins now.

And also, as many of you have already said, yes, I do believe that the light energy is most likely lunar magic, I just avoid calling them by what they are ingame.

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Blue Moth    4805
2 minutes ago, Zeklo said:

I'm very curious about @Blue Moth &@Scypham's opinion on the melty brown substance that the Atrium's present state consists of. Any particular thoughts?

I think it could be a new things: Cobwebs, Dust, Moss, or perhaps it is just dirty cobwebs. It is not outside the realm of possibility since there are an abundance of dangling depth dwellers in the Atrium. I may need to look into this more for a better answer, though.

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Blue Moth    4805

Welcome back, ladies and germs, Today I am going to continue my analysis of the Ancient Civilization. Today I am going to talk about the mural from the Metheus wall, as well as some of the biomes in the ruins

Part Two: The Ancient Murals (Continued)

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This Mural is a lot less talked about than the other one, but it has very interesting things on it that I would like to delve into today.

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Like we said last time, this is just showing some basic stuff, ancients living above ground, etc. The symbols don't have much to say either besides "ancients are gathering stuff" and "sky bird sun bee etc." So, moving on.image.thumb.png.fe4ac490ad134cb7c7263f85cd9196b1.png

This is where things start to get interesting. We see an ancient hunting rabbits (with symbols saying "ancients hunt rabbits") and we also see a giant centipede, (whom I believe to be leader of the centipedes) and this centipede has rabbits. (the symbols saying "monster has rabbits.") I think that the ancient here killed the centipede ruler's pet rabbits, which angered it and caused it to become an enemy of the ancients.

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Here we see the ancients gathering thulecite to make weapons to fight off the centipede. I think this is the case because the symbols say the ancients are gathering and using thulecite, and the thing the ancient is holding looks like a thulecite club.

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I think the ancient holding the club was killed by the centipede in battle. they are completely colorless, so that leads me to believe they are dead. The other ancient seems like they could be placing the club on some sort of memorial. It doesn't really go with the text, but it is a thought.

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Here we see the ancients trying to make offerings to the centipede to try to make peace. I believe the ancients also modeled the sentrypedes after them as a form of tribute. The symbols don't say anything interesting, just labeling what each individual possesses.

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Here we see what I believe to be an ancient finding a staff and the ancient gateway. I think this ancient later becomes the staff wielder. I believe this to be the gateway because this somewhat resembles the gateway, and the symbol on it means "Key" as in ancient key.

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I think that this is the archive switch, due to the white gem on a pedestal. It doesn't really connect to much besides the sentrypedes, but it is an observation.

Welp, that is all I have to say about this mural, so, let us move on to talk about some the ruins themselves.

 

Part Three: The Ruins, the Biomes, and the lifestyle of the Ancients.

So, it is time to delve deep into the ruins, because there is a lot to cover. I am first going to talk about the village biome, which interests me the most out of the main ruins biomes. (by "main ruins biomes" i mean the ones that are in singleplayer and DST, no atrium or archive.)

The village biome is very interesting to me. As we know it now, it's just a bunch of banana trees, monkey houses, relics of chairs, tables, vases, etc., and walls. But I think that this biome was much more than it is now. People don't really think much about the biome's name: Village. I think that this was once a literal village, that contained the households of the ancients, which is where these relics all came from. I believe that this is the first part of the caves that the ancients started building their civilization in. I'm now going to address the general structure of this biome.

This biome consists of muddy ground with runic tile built over parts of it, and with some walls on the outskirts of these tiles. There are also relics of common household items like tables, chairs, vases, and dishes on these tiles.

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Splumonkey pods are also on these tiles. I believe that these were all the homes of the ancients, and there were once walls surrounding all of this tile, and each of these large squares of tile were houses. some of these houses have partially been buried, which is why some of them are partially covered with mud. Each ancient lived in their own square house with their various household appliances. Now for the splumonkey pods, where things will get a little more interesting. I think that these monkeys were once pets to the ancients, whether or not the ancients brought them from the surface or if the monkeys were always in the caves is unknown. I think the monkeys were much more well-behaved than the ones we know now, because the ancients kept them as pets instead of treating them like a nuisance. I think the ancients found the soon-to be village that had banana trees and lichen, so they set up there so they could have a constant food source. If the monkeys didn't already live down here, then the ancients may have also chosen this place so they could have access to monkey food. The ancients built the splumonkey pods for their pets to act similarly to how a doghouse or a cat bed works. Also, perhaps if the monkeys lived here already, maybe the monkeys picked things up and gave things to the ancients, which lead to the ancients wanting to keep them around.

Now for some story-related stuff. I think that one day, the ancients all left home without the monkeys, when suddenly a wave of dark energy from the gateway corrupted or killed the monkeys and the ancients, but all the ancients died before they could return home, leaving the monkeys to fend for themselves, eventually becoming feral. They wait for their masters in the village, stealing anything they can get their paws on so they can give it to the ancients once they return. It's sad in a way, but it doesn't stop them from being really annoying.

 

Welp, that's all for today. I hope you found my analysis interesting and I'd appreciate if you share any thoughts you have. See you guys next time!

(also thank you @TheHollowKnight for giving me the ancient rune translations.)

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