Viktor234 5550 Report post Posted August 20, 2020 I'm way more disappointed than surprised from this QoL. 23 minutes ago, ScottHansen said: Rockjaws can now despawn. rip Rockjaw Zoo. 24 minutes ago, ScottHansen said: Reduced the amount of Batilisk Wings required to craft the Bat Bat. Increased the chance of Batilisks dropping a Batilisk Wing. Amount of required Wings has been reduced from 5 to 3, Wing drop rate has been increased from 15% to a whopping 75%. That will make Bat Bats literally free and the guano biome useless. 26 minutes ago, ScottHansen said: Stingers can now be set on fire. That might be an easy way to gather ashes or to burn the whole Bee Biome within just a few seconds. Klei managed to disappoint us as good as possible, as usual. 4 3 5 4 3 1 Share this post Link to post Share on other sites
BezKa 4721 Report post Posted August 20, 2020 You made me scream ut loud. I'm so happy, as always. THANK YOU for more beards! Both for Wilson and Webber! The cookbook is a nice addition. BUT MOST OF ALL-THANK YOU FOR ALL THE ITEMS IN THE REWARDS PAGE!!! It will take me a while to get them all but the chance to do so is amazing! Thank you! 2 Share this post Link to post Share on other sites
Hyuyu 444 Report post Posted August 20, 2020 Time to have bat bats be meta for some bosses 2 Share this post Link to post Share on other sites
Well-met 7071 Report post Posted August 20, 2020 1 minute ago, Viktor234 said: Amount of required Wings has been reduced from 5 to 3, Wing drop rate has been increased from 15% to a whopping 75%. Wait, 75%? That is uh, excessive. 12 1 Share this post Link to post Share on other sites
TheGoldenDonut_ 743 Report post Posted August 20, 2020 So close to Buffalo batilisk wings... Share this post Link to post Share on other sites
Whisperlisc 4647 Report post Posted August 20, 2020 26 minutes ago, ScottHansen said: hmm, I have no idea who's gonna get refresh next. 8 Share this post Link to post Share on other sites
.lemonti 1859 Report post Posted August 20, 2020 (edited) 5 minutes ago, Whisperlisc said: hmm, I have no idea who's gonna get refresh next. Same here... Edited August 20, 2020 by HobbyLev Share this post Link to post Share on other sites
Pab10Suarez 936 Report post Posted August 20, 2020 2 minutes ago, Whisperlisc said: hmm, I have no idea who's gonna get refresh next. wifgrid (spears in the wall) 1 1 Share this post Link to post Share on other sites
Owlrust 6741 Report post Posted August 20, 2020 Thanks for the update Klei, this is gonna improve the playstyles of a lot of people. Personally.....I got my hopes up. I was really looking forward to a crop farming tweak/rework, because I love to play Warly and I always felt that the farming system could use some love to be more helpful. You put a lot of work into this update and I am certainly grateful for that, but it's my fault for not heeding your previous warnings. Sorry for the rant. 10 1 Share this post Link to post Share on other sites
Czarnoserc 35 Report post Posted August 20, 2020 I think next refresh character is Wigfrid, just look on pictures. 3 Share this post Link to post Share on other sites
Szczuku 18774 Report post Posted August 20, 2020 Took you long enough to acknowledge Ancient Guardian as a boss, Klei. 1 11 1 1 1 Share this post Link to post Share on other sites
kittem 947 Report post Posted August 20, 2020 im a bit wary for a wigfrid rework, i hope nothing too drastic is changed 2 Share this post Link to post Share on other sites
Kelloggs Dogfry 339 Report post Posted August 20, 2020 (edited) Thanks for all the work on stuff! Although I guess we can still be surprised, I’m not gonna lie about being sad to see no Webber, but I digress—great update! Edited August 20, 2020 by Kelloggs Dogfry Share this post Link to post Share on other sites
Blue Moth 6791 Report post Posted August 20, 2020 im really hoping for wigfrid's rework that they don't take anything away from what we already have. i think they should just add to her, not take. i would like to see wigfrid be able to throw spears, which would do a bit more damage than regular attack. also many forge abilities i would like to see in basegame, like wigfrid's team buff, the ability to multi-thrust her spear (like with spiral spear) and pyre poker. it would also be cool to see acting abilities, such as playing dead and tricking mobs into deaggroing and letting their guard down, and then wigfrid could surprise attack, dealing twice normal damage 11 Share this post Link to post Share on other sites
Stunp the tunp 79 Report post Posted August 20, 2020 Bat Bat is gonna be new meta because some random genius guy on the forums gonna find a cheese method to use it on some boss well more than before because now bat bat are going to be plentyful 1 Share this post Link to post Share on other sites
Artaka 0 Report post Posted August 20, 2020 (edited) Why there is no beard for Victorian Webber? Edited August 20, 2020 by Artaka Share this post Link to post Share on other sites
shadowDigga 967 Report post Posted August 20, 2020 Even a bigger disappointment than a previous QoL update. Only rabbit earmuffs and crockpot'able batilisk wings are worth mentioning for me out of all changes listed. Also it doesn't matter if bats drop wings 100% of the time or bat bat takes 5, 3 or even 1 wing to craft as long as it has pathetic 75 uses, pathetic 42.5 damage, purple gem and living log to craft while dark sword has 100 uses, 68 damage and only 5 nightmare fuel in addition to 1 living log to craft. 1 Share this post Link to post Share on other sites
Pikapikap 1608 Report post Posted August 20, 2020 omg! wigfrid rework!bravo! thank you Mr.Hansen! 2 Share this post Link to post Share on other sites
Cheeto-Jesus 90 Report post Posted August 20, 2020 40 minutes ago, ScottHansen said: Notes for Modders Two new modsettings.lua functions DisableModDisabling() disables the games built in functionality for disabling mods when the game crashes DisableLocalModWarning() disables the warning that happens when enabling a all_clients_require mod that isn’t on the workshop Modinfo now gets passed a locale code, stored in the variable “locale” to support translations inside modinfo A helper function “ChooseTranslationTable(tbl)” will take a table and return tbl[locale] or tbl[1], tbl[1] should be the default locale of your mod. Hey Team! Someone with a two-language mod here. Can you please give a small code example for how to use "locale" and "ChooseTranslationTable(tbl)" code? (Or maybe add the example to somewhere appropriate and link me, I just wanna know how to use it) Thanks! Hope someone can StackOverflow this example haha Share this post Link to post Share on other sites
MrKoopa 1259 Report post Posted August 20, 2020 Great update. Share this post Link to post Share on other sites
zarklord_klei 5348 Report post Posted August 20, 2020 1 minute ago, Cheeto-Jesus said: Hey Team! Someone with a two-language mod here. Can you please give a small code example for how to use "locale" and "ChooseTranslationTable(tbl)" code? (Or maybe add the example to somewhere appropriate and link me, I just wanna know how to use it) Thanks! Hope someone can StackOverflow this example haha 11 3 1 Share this post Link to post Share on other sites
ImDaMisterL 21346 Report post Posted August 20, 2020 Hey, now that more skin chests were added I was reminded of something, a "Collect" or "Skip All" buttom to them would be great so we wouldn't need to click mindlessly to get them all! 3 1 Share this post Link to post Share on other sites
x0-VERSUS-1y 8823 Report post Posted August 20, 2020 (edited) 1 hour ago, ScottHansen said: Batilisk Wings can now be used in the Crockpot. Holding left shift (key binding: "Force Container (mod)") and right-clicking an item in your inventory will now drop it. The Ancient Guardian now drops a sketch to craft its statue. Rockjaws can now despawn. Reduced the amount of Tentacle Spots required to craft the Tail o' Three Cats. Reduced the amount of Cat Tails required to craft the Cat Cap. Reduced the amount of Batilisk Wings required to craft the Bat Bat. Increased the chance of Batilisks dropping a Batilisk Wing. Stingers can now be set on fire. These were good additions/re-balances in general. Especially Tail o' and Bat Bat recipe tweaks. I hope Wigfrid rework won't follow the Captain Canada's (Woodie) path with unnecessary clutter and mechanics fragmentation, but only add minimal and optional elements like with Wendy's case. Some Torso Armor perhaps as Helmet's counterpart, maybe a special armor/upgraded armor version with Thulecite at APS. A battlecry to speed up battle for allies, these would be nice directions. Keep her core intact, is probably the most solid one out of all DS/T characters. Edit: seems Bat's Wing drop-rate went kinda high atm. Maybe have it lowered a bit on a middle-road value of 50% or even 40%? Seems rather excessive now, coupled with lowered cost of Bat Bat. Edited August 20, 2020 by x0-VERSUS-1y 3 Share this post Link to post Share on other sites
KCDA 676 Report post Posted August 20, 2020 41 minutes ago, ScottHansen said: Changed the screen flash effect for lightning and gunpowder. Screen flashes (lightning and gunpowder) will no longer close any containers you have open. Added the option “Screen Flashes” to allow players to further reduce the intensity of screen flashes. Thank you Klei for double dipping!!! However... There is still some work to be done in this regard. Most importantly, this needs to be ported to DS as well. It's a little cruel to think that DST finally got this amazing accessibility change, only for DS to be left in the dust, effectively unplayable by those individuals... Secondly, there should be a prompt warning people about flashing lights when they first log in post update. Thank you again Klei for going the extra mile, I just wish you'd go a couple more yards. 16 1 1 Share this post Link to post Share on other sites
wigfrids hat 5213 Report post Posted August 20, 2020 thankyou so much! i am excited to craft my first batbat and catcap and glad to be able to junk all the excess stingers^^ Share this post Link to post Share on other sites