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BezKa    493

You made me scream ut loud. I'm so happy, as always. THANK YOU for more beards! Both for Wilson and Webber! The cookbook is a nice addition. 
BUT MOST OF ALL-THANK YOU FOR ALL THE ITEMS IN THE REWARDS PAGE!!! It will take me a while to get them all but the chance to do so is amazing! Thank you!

 

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HobbyLev    1237
5 minutes ago, Whisperlisc said:

hmm, I have no idea who's gonna get refresh next.

Same here... :wilson_wink:

Edited by HobbyLev

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Thanks for all the work on stuff! Although I guess we can still be surprised, I’m not gonna lie about being sad to see no Webber, but I digress—great update! 

Edited by Kelloggs Dogfry

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Bat Bat is gonna be new meta because some random genius guy on the forums gonna find a cheese method to use it on some boss

well more than before because now bat bat are going to be plentyful

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shadowDigga    845

Even a bigger disappointment than a previous QoL update. Only rabbit earmuffs and crockpot'able batilisk wings are worth mentioning for me out of all changes listed.

Also it doesn't matter if bats drop wings 100% of the time or bat bat takes 5, 3 or even 1 wing to craft as long as it has pathetic 75 uses, pathetic 42.5 damage, purple gem and living log to craft while dark sword has 100 uses, 68 damage and only 5 nightmare fuel in addition to 1 living log to craft.

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Cheeto-Jesus    61
40 minutes ago, ScottHansen said:

Notes for Modders

  • Two new modsettings.lua functions
    • DisableModDisabling() disables the games built in functionality for disabling mods when the game crashes
    • DisableLocalModWarning() disables the warning that happens when enabling a all_clients_require mod that isn’t on the workshop
  • Modinfo now gets passed a locale code, stored in the variable “locale” to support translations inside modinfo
    • A helper function “ChooseTranslationTable(tbl)” will take a table and return tbl[locale] or tbl[1], tbl[1] should be the default locale of your mod.

 

Hey Team! Someone with a two-language mod here. Can you please give a small code example for how to use "locale" and "ChooseTranslationTable(tbl)" code? (Or maybe add the example to somewhere appropriate and link me, I just wanna know how to use it)

Thanks! Hope someone can StackOverflow this example haha

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ImDaMisterL    20813

Hey, now that more skin chests were added I was reminded of something, a "Collect" or "Skip All" buttom to them would be great so we wouldn't need to click mindlessly to get them all!

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x0-VERSUS-1y    6160
1 hour ago, ScottHansen said:

 

  • Batilisk Wings can now be used in the Crockpot.
  • Holding left shift (key binding: "Force Container (mod)") and right-clicking an item in your inventory will now drop it.
  • The Ancient Guardian now drops a sketch to craft its statue.
  • Rockjaws can now despawn.
  • Reduced the amount of Tentacle Spots required to craft the Tail o' Three Cats.
  • Reduced the amount of Cat Tails required to craft the Cat Cap.
  • Reduced the amount of Batilisk Wings required to craft the Bat Bat.
  • Increased the chance of Batilisks dropping a Batilisk Wing.
  • Stingers can now be set on fire.

 

These were good additions/re-balances in general. Especially Tail o' and Bat Bat recipe tweaks.

 

I hope Wigfrid rework won't follow the Captain Canada's (Woodie) path with unnecessary clutter and mechanics fragmentation, but only add minimal and optional elements like with Wendy's case. Some Torso Armor perhaps as Helmet's counterpart, maybe a special armor/upgraded armor version with Thulecite at APS. A battlecry to speed up battle for allies, these would be nice directions. Keep her core intact, is probably the most solid one out of all DS/T characters.

 

Edit: seems Bat's Wing drop-rate went kinda high atm. Maybe have it lowered a bit on a middle-road value of 50% or even 40%? Seems rather excessive now, coupled with lowered cost of Bat Bat.

Edited by x0-VERSUS-1y
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gaymime    3570

thankyou so much! i am excited to craft my first batbat and catcap  and glad to be able to junk all the excess stingers^^

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