Kevin 3948 Report post Posted August 18, 2020 Hey Grifters, We're on the home stretch for this update! The bad news: this is the last feature push until Thursday - it'll all be fixes until then. The good news: There are two new toys to play with in experimental - a preview of Smith's brawl, and a new boss experiment! The new boss will be coming out in the September update, so please play a bunch and press F8 a lot EXPERIMENTAL Added the Smith Brawl preview Added Turncoat boss experiment CARDS Twinned Conquest now increments its counter before duplicating the argument to prevent double activations caused by other grafts/cards Wraith Needle now improvises uncommon or rare cards Do Over: fix card destroying not triggering parasite health loss Fixed bug where the auto targeting on Burn would sometimes be active at the wrong time. "Exert" shows up without the stack count if applied as a single stack, as in Spark Cannon. Psymitar: No longer boosts damage on cards without a damage range (eg. Known Thug) Researcher: Only gains shills for item cards with charges. Waylay: Blade Flashes are inserted into hand as per card text. MISC Fix inaccurate cursor hit testing due to using glyphs instead of processed_codepoints. (New lines would mess things up) Fix extra burr cluster on max advancement causing fight to not complete immediately. update all story days to suppress the "visit your room" option when it's time to sleep, and to mark your bartender View full update 3 6 Share this post Link to post Share on other sites
minespatch 95636 Report post Posted August 18, 2020 Since I got Mark of the Ninja yesterday, I'll definitely do Smith checking on both before playing Ninja. Share this post Link to post Share on other sites
Kevin 3948 Report post Posted August 18, 2020 Just noticed a crash in the boss experiment and a certain unreleased quest, so I fixed 'em and pushed a new build. It'll be live in 30 or so. 4 2 Share this post Link to post Share on other sites
Prismaux 305 Report post Posted August 18, 2020 Loving Smith's new themes! I can hear some familiar notes from Rook's negotiation track in Smith's. 1 Share this post Link to post Share on other sites
Snortlepig 45 Report post Posted August 18, 2020 So, I left feedback saying that Prestige 6 was too easy... turns out the experiment is using 0-15. Just so everyone else knows what to set their difficulty to 1 Share this post Link to post Share on other sites
weggman 0 Report post Posted August 18, 2020 Hey, so...where's Smith's Brawl preview? All I see is the same "Smith's Bar Brawl" (or whatever it's called) that has been under the "Experimental" tab for quite a while now, and it appears to play exactly the same as it always has. Share this post Link to post Share on other sites
minespatch 95636 Report post Posted August 18, 2020 (edited) 9 hours ago, weggman said: Hey, so...where's Smith's Brawl preview? All I see is the same "Smith's Bar Brawl" (or whatever it's called) that has been under the "Experimental" tab for quite a while now, and it appears to play exactly the same as it always has. Yup, that's the preview. Otherwise put on debug and type Ctrl+T to see what Smith is up to. Edited August 18, 2020 by minespatch Share this post Link to post Share on other sites
minespatch 95636 Report post Posted August 18, 2020 Wait, was he always called a Wastrel? Share this post Link to post Share on other sites
ResettePlayer 6262 Report post Posted August 19, 2020 16 hours ago, minespatch said: Wait, was he always called a Wastrel? You mean his titles? Wasted Smith Classic Smith Confident Smith Grandiloquent Smith Layabout Smith (the first one I noticed and therefore the one that is canon in my mind) And more! This reminds me that I should probably scream at more people to play this game. 1 1 Share this post Link to post Share on other sites
weggman 0 Report post Posted August 19, 2020 20 hours ago, minespatch said: Yup, that's the preview. Otherwise put on debug and type Ctrl+T to see what Smith is up to. All right, clearly I'm an idiot or something, but I can get the debug menu working. Google it, searched through the install files, and, at least on my machine, the data.zip file doesn't include a script folder. And apologies if the debug menu isn't kosher to discuss here for whatever reason. Share this post Link to post Share on other sites
minespatch 95636 Report post Posted August 19, 2020 5 hours ago, weggman said: learly I'm an idiot or something, but I can get the debug menu working. On 7/14/2020 at 9:33 PM, SpicyNiceCream said: Type Ctrl+T like how you normally did with Ctrl+C & Ctrl+V. Oh and yeah you need the --debug thing. On 7/14/2020 at 9:39 PM, RageLeague said: Enable debug mode on steam by go to Properties > Set Launch Options and add "--debug". Then typing Ctrl+T will actually do something. Share this post Link to post Share on other sites