Jason

Beta Update: Troubled Waters

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Captain_Rage    1354

Looks super neat! Looking forward to this!! :) The only humble request would be to get any sort of optional mechanic or use that incorporates hound teeth, or a way of disposing them easily, because they accumulate and tend to litter the game world to an absurd degree (when collecting them after hound attacks there is simply nothing to do with them and it never stops - and I have similar issues with bone shards, although people who play other characters apparently have uses for them).

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Thundrag    1

Its nice to see some life added to the ocean along with some actual threats at sea, as annoying as Mr. Wavy Jones is hes welcome.

While the Lamp upgrade for the mast is nice for building room, it still can't replace the fire pit cause of winter and building room wasn't exactly an issue before when you can actually fit several structures on a boat ex. 1 pig house, 3 drying racks, 1 croc pot, 1 lightning rod, 1 fire pit, and the rest of the boating doodads. However the lightning rod mast is pretty nice since it will let you fit 1 more building on.

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Moonatik    345

Light on top of the mast. Excellent. As it is for the lightning.

Now, what do you think of a special boat cooking station ? Smaller than what we have, I mean not as large as the crock pot.

Everystuff you'll add for boat and boat only, in order to have space, will be great. 

I love that light, that was a big wish.

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4 hours ago, Captain_Rage said:

Looks super neat! Looking forward to this!! :) The only humble request would be to get any sort of optional mechanic or use that incorporates hound teeth, or a way of disposing them easily, because they accumulate and tend to litter the game world to an absurd degree (when collecting them after hound attacks there is simply nothing to do with them and it never stops - and I have similar issues with bone shards, although people who play other characters apparently have uses for them).

To get rid of any items, you can simply use lureplants, place the items you wish to dispose of on the ground next to an eye plant, leave the plant for some time and the lureplant will have digested it, getting rid of the items permanantly.

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Also...
Klei... AMAZING!!! :D

I love this beta! The new mobs/plants/shadows are so original! I love them! Also the mast upgrades are fantastic, and I love the new dishes! I can't wait for the full release (and for the new skins/twitch drops lol)! Good job Klei!!!! :D ... as usual lol!

Oh and btw, having ocean shadows is something I've asked for before, really glad they made it in DST! :D 


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Also...
Klei I think I'm seeing a bit of a bug... In-game the new dishes look like this...

On 7/2/2020 at 1:49 PM, Viktor234 said:

grafik.png.99adc9097a3078d44581e78ad5fb1bc1.png


...however, in the game files they apparently look like this...

23 hours ago, Instant-Noodles said:
Hide contents

cookpot_barnaclepita.png.16541171a9d97ed68bded04d83b9ec19.png cookpot_barnaclesushi.png.06b974306dc48e0b0c2da13dbc429f52.png cookpot_barnaclinguine.png.4b24d125e221aea2ce302ec74ba20c03.png cookpot_barnaclestuffedfishhead.png.b81d7ae9dd101350ba849b124ac17de5.png 
cookpot_leafloaf.png.1e2980fa99676231aa07529c7b12d7d5.png cookpot_leafymeatburger.png.99c875c8f8136c51175452b134cb1a8d.png cookpot_meatysalad.png.44a0a313a61d9e60f7bd1bd566287b05.png cookpot_leafymeatsouffle.png.7ad40398194a15b67d3a60432c6c72a3.png


This reminds me a lot of Small Woby's coloring issue when Walter was first released.

 

Edited by ConvexCaribou23
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Zeklo    18237
54 minutes ago, ConvexCaribou23 said:

Also...

Klei I think I'm seeing a bit of a bug... In-game the new dishes look like this...


...however, in the game files they apparently look like this...


This reminds me a lot of Small Woby's coloring issue when Walter was first released.

I'm not sure what you mean. Woby had outline issues and left over particles. These just seem to be affected by season color. Unless I'm missing something.

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15 minutes ago, Zeklo said:

I'm not sure what you mean. Woby had outline issues and left over particles. These just seem to be affected by season color. Unless I'm missing something.

At first, Small Woby was quite desaturated, however this was fixed rather fast. (I might be wrong about the new dishes)

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watermelen671    19039
4 hours ago, ConvexCaribou23 said:

At first, Small Woby was quite desaturated, however this was fixed rather fast. (I might be wrong about the new dishes)

It just looks to be the in-game shaders that are making it look like that.

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Mike23Ua    5689

Okay so what does everyone who can play the new content think of that content so far? Is it good? Do Seaweeds changing look per season also change the type Projectiles they attack you with??? 
 

I figured that if they changed look during winter, summer & spring that maybe they would have additional effects in those seasons (like for example it’s seeds acting like being hit with an Ice Staff during Winter) If it Doesn’t do this... then the updates still in beta ;) 

You can’t leave us console peoples in the dark this long!! :(  I need to know if the sea is more fun to sail a boat in and feels much less empty now!

Edited by Mike23Ua
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QuartzBeam    1314
5 hours ago, Mike23Ua said:

Okay so what does everyone who can play the new content think of that content so far? Is it good? Do Seaweeds changing look per season also change the type Projectiles they attack you with??? 
 

I figured that if they changed look during winter, summer & spring that maybe they would have additional effects in those seasons (like for example it’s seeds acting like being hit with an Ice Staff during Winter) If it Doesn’t do this... then the updates still in beta ;)

Sea Weeds don't change looks per season. There are just 3 types of them, chosen at random, which have slightly different stats.

The yellow ones attack twice as fast, the pink ones release pollen more often and the white ones spawn spittlefish more often.

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13 hours ago, Mike23Ua said:

I need to know if the sea is more fun to sail a boat in and feels much less empty now!

It's getting there, but it still feels pretty empty, the sea weeds spawn about as frequently as salt formations do

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M.P    34
On 7/3/2020 at 1:14 AM, watermelen671 said:

This was added 2 months ago. :wilson_smile:

dUz08Cm.png

I didn't hear any news regarding this skin. Did we really miss it? or it's not (officially) released yet and just sitting in the game files?

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watermelen671    19039
1 minute ago, M.P said:

I didn't hear any news regarding this skin. Did we really miss it? or it's not (officially) released yet and just sitting in the game files?

I believe it's the next in line for the Crystalline collection.

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ItsPirrrip    3
On 7/2/2020 at 9:36 AM, Gourmand said:

Wormwood got some new friends 

It would be cool if it doesn't attack Wormwood make holes in the boat, etc... 

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minespatch    74452

image.thumb.png.86e0cce3edbf0c3be4b54fd776a97224.png

Played the game on my new laptop. The music for Wavy Jones is really creepy.

I'll probably have to report about the king crab skin not meshing right with the new light.

 

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19 hours ago, ItsPirrrip said:

It would be cool if it doesn't attack Wormwood make holes in the boat, etc... 

Well... they don't attack Wormmwood... unless you attack them first, Wormwood can harvest sea weeds safely. (All characters can harvest sea weeds safely too, but only at night and while using a razor.)

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Mike23Ua    5689
6 hours ago, ConvexCaribou23 said:

Well... they don't attack Wormmwood... unless you attack them first, Wormwood can harvest sea weeds safely. (All characters can harvest sea weeds safely too, but only at night and while using a razor.)

A Razor??? Nope, that’s got to be changed before Troubled Waters Beta ends..

Hamlet Shears Please? <3

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Mike23Ua    5689
5 hours ago, gaymime said:

we need more uses for the razor though. it works better to give it more utility than to have one more single-purpose item x____X and if it must be something else why not a machete? those are at least a sw thing

It’s just that every Return of Them update has introduced new craftable structures and tools.. It doesn’t HAVE to be Hamlet Shears, they just made the most sense for trimming a tree.. Alternatively They could just let the Glass Cutter be the tool used for this.. making trips to Lunar Island more frequent for players.
 

Instead of using the basic Razor.

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gaymime    1354

glass cutter is nice too but do you think that would put newbies and players of an unexplored map at a disadvantage?

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