Next on my list of questions: do you use mods which make major changes to DST's core gameplay/worldgen? Why so, or why not? Any recommendations?
Examples I can recall of the former mods are Uncompromising Mode, Feast and Famine, and Thirst, while the latter mod have examples like Island Adventures, Cherry Forest, and more I cannot recall.
As always, answer freely and of your own will, and discuss in the comments!