Breeziy 14 Report post Posted April 20, 2020 (edited) Hi guys, me again! Is there any way to let a specific character have a sanity gain while holding certain items? I imagine the code for this can't be too complicated, but I'm not sure where to start as most items in game have a sanity aura which isn't exactly what I want. Specifically, I'm looking for something that will check if character x is holding gold or gems, then sanity will regen at a slow rate. Thank you in advance! Edited April 20, 2020 by Breeziy Share this post Link to post Share on other sites
Thalkas 1235 Report post Posted April 20, 2020 I think something like Wurt with holding fish in her inventory bar? inst:AddComponent("itemaffinity") inst.components.itemaffinity:AddAffinity(nil, "PREFAB_NAME", TUNING.DAPPERNESS_MED, 1) Share this post Link to post Share on other sites