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SusanMcO    13

There really isn't a good guide though to make it easy. None of the guides I've found have discussed about how to deal with logins and stuff.  Like, if you aren't going to run the server on the computer you play on, there's all sorts of issues and I can't figure out how to fix them.  There's a lot that is assumed you know about setting up dedicated servers and it would be very nice to have one that actually takes you step by step how to do it if you aren't experienced. 

If I could get mine to work, I'd post how to do it, but can't get it to work yet.  :( 

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Daniel86268    389

Well, you can always ask the people here for help by posting all those kinds of issues, or try to see if someone else already had them, instead of hoping to find an ultimate guide that goes over all possibilities that could go wrong.

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jetpack10    1

ive tryed and got this error code someone help?:

[00:00:00]:
System Memory:
        Memory Load: 43%
        Available Physical Memory: 9117m/16250m
        Available Page File: 6370m/18682m
        Available Virtual Memory: 4006m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 11m
        Quota Peak Page Pool Usage: 169k
        Quota Page Pool Usage: 168k
        Quota Peak Non Paged Pool Usage:15k
        Quota Non Paged Pool Usage: 15k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 400698
[00:00:00]: Current time: Sun Mar 22 12:55:49 2020

[00:00:00]: Don't Starve Together: 400698 WIN32
[00:00:00]: Build Date: 5149
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigCaves -console
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: THREAD - started 'GAClient' (6968)
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.37
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (10604)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative'
[00:00:00]: Authorized application D:\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (16744)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Famille
    version                   10.0.18362
    architecture              64 bits
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
    manufacturer              GenuineIntel
    clockSpeed                2801
  RAM
    megsOfRam                 16384
  GPU
    name                      Intel(R) HD Graphics 630
    driverDate                20190925000000.000000-000
    megsOfRam                 1024
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 couleurs
    driverVersion             26.20.100.7262

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue
[00:00:02]: PlayerHistory could not load player_history
[00:00:02]: ServerPreferences could not load server_preferences
[00:00:02]: bloom_enabled       false
[00:00:02]: loaded saveindex
[00:00:02]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded:         0
[00:00:04]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (16796)
[00:00:04]: Check for write access: TRUE
[00:00:04]: FilesExistAsyncThread started (14615 files)...
[00:00:04]: Check for read access: TRUE
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_tw1TiQgn) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: false
[00:00:04]:   ServerPort: 11000
[00:00:04]:   SteamAuthPort: 12347
[00:00:04]:   SteamMasterServerPort: 12348
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 16
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: false
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: cooperative
[00:00:04]: [Warning] Could not confirm port 11000 is open in the firewall.
[00:00:04]: [Shard] Shard server mode disabled by configuration file
[00:00:04]: Online Server Started on port: 11000
[00:00:04]: Error trying to change cluster setting (NETWORK->cluster_name) from '' to '[Host]'s World'
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.05 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:05]: lua_close took 0.08 seconds
[00:00:05]: ReleaseAll
[00:00:05]: ReleaseAll Finished
[00:00:05]: cGame::StartPlaying
[00:00:05]: LOADING LUA
[00:00:05]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: bloom_enabled       false
[00:00:05]: loaded saveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/63445CE9129B38BC/0000000004
[00:00:05]: Save file is at version 5.031
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:06]:     LOAD BE
[00:00:10]: Could not preload undefined prefab (yotc_shrinecarrat)
[00:00:10]:     LOAD BE: done
[00:00:10]: Begin Session: 63445CE9129B38BC
[00:00:10]: saving to server_temp/server_save
[00:00:10]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:10]: Loading 16 new character(s)
[00:00:11]: Total 16 character(s) loaded
[00:00:16]: Loading Nav Grid
[00:00:16]: World generated on version 400698, using seed: 1584895635
[00:00:16]: setting     summerlength    15
[00:00:16]: setting     isnightmaredawn false
[00:00:16]: setting     elapseddaysinseason     0
[00:00:16]: setting     isfullmoon      false
[00:00:16]: setting     moisture        75.520286560059
[00:00:16]: setting     springlength    20
[00:00:16]: setting     isnightmarewild false
[00:00:16]: setting     moonphase       new
[00:00:16]: setting     precipitationrate       0
[00:00:16]: setting     iswet   false
[00:00:16]: setting     isnewmoon       false
[00:00:16]: setting     iswinter        false
[00:00:16]: setting     israining       false
[00:00:16]: setting     isnightmarewarn false
[00:00:16]: setting     precipitation   none
[00:00:16]: setting     cavephase       dusk
[00:00:16]: setting     moistureceil    744.50024414063
[00:00:16]: setting     isday   false
[00:00:16]: setting     iscaveday       false
[00:00:16]: setting     season  autumn
[00:00:16]: setting     timeinphase     0.34499952528212
[00:00:16]: setting     temperature     19.068236884598
[00:00:16]: setting     isnightmarecalm true
[00:00:16]: setting     isnight true
[00:00:16]: setting     isdusk  false
[00:00:16]: setting     iscavedusk      true
[00:00:16]: setting     isautumn        true
[00:00:16]: setting     issnowing       false
[00:00:16]: setting     iswaxingmoon    true
[00:00:16]: setting     pop     0.10143755781737
[00:00:16]: setting     snowlevel       0
[00:00:16]: setting     issnowcovered   false
[00:00:16]: setting     autumnlength    20
[00:00:16]: setting     phase   night
[00:00:16]: setting     nightmaretime   302.06754302979
[00:00:16]: setting     winterlength    15
[00:00:16]: setting     isspring        false
[00:00:16]: setting     nightmarephase  calm
[00:00:16]: setting     remainingdaysinseason   20
[00:00:16]: setting     cycles  0
[00:00:16]: setting     iscavenight     false
[00:00:16]: setting     nightmaretimeinphase    0.83907650841607
[00:00:16]: setting     wetness 0
[00:00:16]: setting     time    0.62937482198079
[00:00:16]: setting     issummer        false
[00:00:19]: Reconstructing topology
[00:00:19]:     ...Sorting points
[00:00:19]:     ...Sorting edges
[00:00:19]:     ...Connecting nodes
[00:00:19]:     ...Validating connections
[00:00:19]:     ...Housekeeping
[00:00:19]:     ...Done!
[00:00:19]: 1 uploads added to server. From server_temp
[00:00:19]: Telling Client our new session identifier: 63445CE9129B38BC
[00:00:19]: Check for write access: TRUE
[00:00:19]: Check for read access: TRUE
[00:00:19]: ModIndex: Load sequence finished successfully.
[00:00:19]: Reset() returning
[00:00:19]: [Steam] SteamGameServer_Init(12347, 11000, 12348)
Setting breakpad minidump AppID = 322330
[00:00:20]: [Steam] SteamGameServer_Init success
[00:00:20]: Validating portal[8] <-> <nil>[8] (inactive)
[00:00:20]: Validating portal[1] <-> <nil>[1] (inactive)
[00:00:20]: Validating portal[7] <-> <nil>[7] (inactive)
[00:00:20]: Validating portal[3] <-> <nil>[3] (inactive)
[00:00:20]: Validating portal[10] <-> <nil>[10] (inactive)
[00:00:20]: Validating portal[5] <-> <nil>[5] (inactive)
[00:00:20]: Validating portal[9] <-> <nil>[9] (inactive)
[00:00:20]: Validating portal[4] <-> <nil>[4] (inactive)
[00:00:20]: Validating portal[6] <-> <nil>[6] (inactive)
[00:00:20]: Validating portal[2] <-> <nil>[2] (inactive)
[00:00:21]: Gameserver logged on to Steam, assigned identity steamid:90133703352813579
[00:00:27]: Best lobby region is aws/US (ping 19)
[00:00:27]: Registering master server in US lobby
[00:00:37]: Registering master server in US lobby
[00:03:18]: Registering master server in US lobby
[00:03:19]: Serializing world: session/63445CE9129B38BC/0000000005

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Daniel86268    389
26 minutes ago, jetpack10 said:

ive tryed and got this error code someone help?

Accoding to the log you've posted, it started up successfully without errors.

 

2 hours ago, jetpack10 said:

i need to have an dedicated server instead of an hosted with 2 computer

You don't need two computers. you can run the overworld shard and the caves shard on the same machine, if you mean that.

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jetpack10    1
1 hour ago, Daniel86268 said:

Accoding to the log you've posted, it started up successfully without errors.

 

You don't need two computers. you can run the overworld shard and the caves shard on the same machine, if you mean that.

i cant find the server when i im in the game ..... did you have an idea how to find it

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Daniel86268    389
23 hours ago, jetpack10 said:

i cant find the server when i im in the game ..... did you have an idea how to find it

Check if you can connect using the main menu Console using "c_connect("<ip address>",<port>,"[Password]")".

If it works, the server listing might be borked, or still in progress, if it doesn't it'll tell you the reason for failure. Usually this happens if the Client and Server have different Versions.

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