PaoloneBologna Posted February 21, 2020 Share Posted February 21, 2020 Hello, I would like to point out that I did my research on this and I've already done the DST startup options on steam and set it to -threaded_render. It is also worth noting that I have over 30 mods installed and I also have the minimap HUD with me as well. So, I'm hosting a server so my friends and I could enjoy a game of DST. I start out the game and everything is fine. Stable 60 FPS with little to no stutters. Then after a couple of hours, I notice that my FPS goes to like 55-60 which is still okay but it's still definitely noticeable. I go to the lunar biome to setup our saffron feather/krampus sack farm and every time my Wickerbottom reads a book it now drops to 48 then goes to 58 and 60 with noticeable stutters. I notice the FPS drops around 3 hours of playing which forces me to restart my client to get stable FPS again. Here are my specs: OS: Windows 8.1 64-bit Processor: i7-4790 @3.60 ghz (8CPUs) RAM: 16GB Video card: GTX 1050 TI 4GB GDDR5 Memory interface (?Idk what this is?): 128-bit. Core clocks: 1455 MHz / 1341 MHz Any help would be absolutely appreciated. Best regards, Link to comment Share on other sites More sharing options...
JanH Posted February 21, 2020 Share Posted February 21, 2020 Thank you for the report. Would you please post this in the Don't Starve Together Bug Tracker? http://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.