Sign in to follow this  
RobertoRezende

Google Cloud Computing (GCP) Compute Engine Dedicated Server has too much lag

Recommended Posts

Hello,

I have a Google Cloud Computing account. I created a dedicated server for DST on Compute Engine with a virtual machine with 30GB of RAM and 16 cores of CPU. Our world was running just fine till day 800, but then we increased the amount of pig houses (around 100) and now we have a huge lag on the server. We made a copy of the world and ran it on a much simpler computer (i5 processor with 8GB of RAM) and we have no lag there. The issue seems to be that GCP Compute Engine is using just one of the 16 cores to run the game. This used core is running at 90-100% of its capacity and when this happens the game almost freezes, it is almost impossible to move. Do you have any idea of how can we make GCP use the other cores? Thank you very much

 

  • Like 1

Share this post


Link to post
Share on other sites
CarlZalph    3526

DST is mainly a single threaded game, and there's really nothing you can do to change that with how the LUA state is handled.

  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this