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Kevin

[Experimental Update] - 393080

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TF3    82
1 hour ago, Kevin said:

Patch up some dialog in sal_story_capture_nadan, to allow for the chance the the player steals the pack oshnu

Yoooo I did not expect this, thank you so much for supporting final day Oshnu pets

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Kevin    1,380

We did not anticipate it being possible to sneak a giant snail into that fight, but didn't have the heart to make it not allowed.

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TF3    82

When I first did it, I just assumed the game would crash on me, did not expect the Oshnu to follow me all the way to Kashio.

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Kevin    1,380

Just pushed out a couple more fixes:

  • Added a boon and bane to the Hesh Boss
  • Fixed bug with beast_of_the_bog caused by the condition not being applied (presumably because the player died)
  • fixed issue where Bleed from Savage Defense wasn't triggering hemophage
  • grout burs play their flee animation properly
  • Illicit shifter no longer picks Hatch cards
  • fix ravenous (it was only healing you if the enemy had bleed)
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Kevin    1,380

...And here's another round.

  • New art for parasite cards
  • Fixed bug in beast_of_the_bog
  • Fixed missing club in plax
  • Fix survivor accounting in the injured_person event
  • fix nil check order in burr graft
  • fix death loot getting crash when executing day 1 boss
  • disable the temp trophies in sal's room

Barring any more crashes, we have some sound and FX stuff to go in tomorrow and that should be all :)

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pacovf    603
13 minutes ago, Kevin said:

disable the temp trophies in sal's room

ooooh what is/was this?

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Kevin    1,380

It was a little floating temp-art thing that would show up after you pick a faction. We didn't really take that to completion, so it didn't look like much yet.

We might do something with that later? Maybe? 

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pacovf    603
1 hour ago, Kevin said:

It was a little floating temp-art thing that would show up after you pick a faction. We didn't really take that to completion, so it didn't look like much yet.

We might do something with that later? Maybe? 

Related: One of the quests for the spree has you stealing an artifact from the Heshians. You can choose to keep it for yourself. I wish it would appear in your room if you do.

It’s a roguelike, and relatively short at that, so home decoration should not be very high in the list of priorities. Still, I thought it would be a nice touch.

EDIT: I guess they could stay in your room across playthroughs, and work like achievements of sorts. That would be cool.

Edited by pacovf
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Kevin    1,380

Just pushed a small fix for cards upgraded during a match not working correctly (such as those created by Funky Fungi parasite)

 

Working on the new damage preview accuracy, and waiting on some final sounds/effects.

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pacovf    603

Did you hook up the parasites upgrading to the higher tier ones? It wasn’t working for me yesterday, they were staying at the uncommon level.

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Kevin    1,380

The parasites upgrade to the same or higher level (randomly). 

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Kevin    1,380

...and the final (?) release candidate for tomorrow is pushed. This one fixes all of the damage previews, and adds some new effects and sounds to the burrs. We'll go live with this one tomorrow morning.

Thanks for all the help testing!

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