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-Variant    5,354
9 minutes ago, ScottHansen said:
  • Increased art resolution for the Loyal Merm Guard when the King of the Merms is not present
  • Increased art resolution for Wade, Ignatius, Dmitri, and Sawyer

Aha! It came through, thank you!

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359368170    1,115
1 hour ago, ScottHansen said:

Fixed a crash when disconnecting while wearing the Bone Helm

What's the meaning about disconnecting in game?

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minespatch    67,392
8 minutes ago, Instant-Noodles said:

And while I'm at it, here are the older Beefalo emotes:

Thanks for the posts.:wilson_goodjob:

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jantonio    2,795
24 minutes ago, JoeW said:

We usually regroup a bit at the top of the year, figure out what we want to get done for the year coming up. That takes a little bit of time for us to settle into something we're sure of enough to publicly commit to. But yeah, we should have a roadmap here in the next couple weeks probably. 

Don't sweat on it, we await the challenges to come.:wilson_pirate:

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TheKingDedede    3,173
1 hour ago, jantonio said:

Don't sweat on it, we await the challenges to come.:wilson_pirate:

Look at this dude, trying to be all cool and stuff...

That was pretty cool, actually. Do it again.

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Mike23Ua    2,926
Posted (edited)
3 hours ago, JoeW said:

We usually regroup a bit at the top of the year, figure out what we want to get done for the year coming up. That takes a little bit of time for us to settle into something we're sure of enough to publicly commit to. But yeah, we should have a roadmap here in the next couple weeks probably. 

It’s good to know that a new roadmap is coming soon but what I would really like to know is when will Some Of the Xbox One glitches be fixed?

I have very bad memory & I tend to keep forgetting NOT to craft a Tragic Torch and well my Console Crashes and Powers off, :( that’s not fun.

But also Xbox One can’t plant Butterflies either- I only have the option to Murder them.. please fix, it is blocking my Achievement Progress- I only have 7 more to Unlock.

Busy Bee, Tough Crowd, Turtling, Ancient History, No Fly Zone, Beast of the Bottomless Stomach.

Wait- I Literally got a patch update for the game, maybe this fixes it.

Edit- YES this update fixes the Tragic Skin crash and the Butterflies being Unplantable. THANK YOU <3 

Edited by Mike23Ua
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Sunset Skye    7,199
11 minutes ago, Mike23Ua said:

But also Xbox One can’t plant Butterflies either- I only have the option to Murder them.. please fix, it is blocking my Achievement Progress- I only have 7 more to Unlock.

Are there two murder options? If so, I believe the "plant" option is mislabeled as "murder", and you should still be able to plant them by trying both options (being careful not to actually murder the butterfly). I remember it being like this on the Wii U version of DS, and I think it might be the same here.

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Mike23Ua    2,926
12 minutes ago, Sunset Skye said:

Are there two murder options? If so, I believe the "plant" option is mislabeled as "murder", and you should still be able to plant them by trying both options (being careful not to actually murder the butterfly). I remember it being like this on the Wii U version of DS, and I think it might be the same here.

You couldn’t plant them at all till the update I just got, but now it says Murder but they CAN be planted.

Its something that broke with the WintersFeast update. 

I’m more happy that the Tragic Torch Skin no longer straight up Powers Off my Console though.

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LunarCat    2,694
7 hours ago, ScottHansen said:
  • Toast emote now works while riding a Beefalo

 

when will there be a hug emote?

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Shosuko    913
5 hours ago, Instant-Noodles said:

snip

beefalo are entirely too cute for how rare people ever tame them... 

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GLERMZ    1,408
13 hours ago, ScottHansen said:
  • Toast emote now works while riding a Beefalo
  • Fixed a crash when a boat sinks with an anchor on it
  • Fixed a crash when the Gingerbread Varg does its icing attack
  • Fixed a crash when disconnecting while wearing the Bone Helm
  • Fixed the amount of gold the Pig King gives for Freshwater Fish
  • Having the required materials for the Masonry Oven or Winter's Feast Table no longer makes the structures crafting tab indicate that something new can be prototyped (it was showing the light bulb icon)
  • Fixed a bug where using a fish on the Pocket Scale would not reduce the scale’s durability, while using the Pocket Scale on a fish would.
  • Increased art resolution for the Loyal Merm Guard when the King of the Merms is not present
  • Increased art resolution for Wade, Ignatius, Dmitri, and Sawyer
  • Fixed price text from getting clipped on certain currencies in the Shop.

 

View full update

 

Hey @ScottHansen thank you for all the fixes. Any chance that we get a fix on the Invisible Gingerbread Houses? When Offloading/loading some became invisible.

Best Regards and Happy New Year

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themightyone    96
10 hours ago, JoeW said:

We usually regroup a bit at the top of the year, figure out what we want to get done for the year coming up. That takes a little bit of time for us to settle into something we're sure of enough to publicly commit to. But yeah, we should have a roadmap here in the next couple weeks probably. 

All I ask is some new epic land or cave boss or both. And possibly a Lunar island cave system . But of course take your time , no rush. 

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CarlZalph    3,446
Posted (edited)
2 hours ago, GLERMZ said:

Any chance that we get a fix on the Invisible Gingerbread Houses? When Offloading/loading some became invisible.

This actually looks to be a race condition bug between the client setting the animstate and the server networking its change.

I'll upload a bug report shortly with a fix that mimics how the flower prefab handles animations, though with a smaller savedata footprint (saving index, not big strings).  Small caveat is that if the animdata table changes, then the houses will all shift aesthetically.  Small price to pay for smaller save file sizes, I say!

 

Bug report filed:

 

Edited by CarlZalph
Filed bug report.
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Viktor234    2,992
1 hour ago, ScottHansen said:

I'll try to get a fix for this out today.

If I'm placing Gingerbread Fences or Gates next to a Hay/Wood/Stone Wall while facing with the camera to the South-West, my Fences/Gates will be placed like my camera would face to the North-East. Also Gates will in most cases face to the right if placed to the left of a wall, which forbids others to make a double gate. Could you fix these details?

Spoiler

image.png.9cbc2b702bbe5357b1d2c0a06aa69e

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Marco BR    1,800
On 09/01/2020 at 1:23 AM, JoeW said:

We usually regroup a bit at the top of the year, figure out what we want to get done for the year coming up. That takes a little bit of time for us to settle into something we're sure of enough to publicly commit to. But yeah, we should have a roadmap here in the next couple weeks probably. 

2019 was an amazing year, and I'm sure 2020 will be even more, thanks Klei :wilson_love:

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