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AnitaCoffee    442

If they decided to rework it a bit so it has some sort of use but can't be exploited by repeatedly killing someone, I'd be down for it. I've used the mod for it in my servers & the chaos that can erupt is hilarious. It's a good conversation piece... for some people. :wilson_ecstatic: Some find it offensive though, which is why they removed it if I remember right from my reading on the topic.

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maradyne    4,942

I love the flavor of it.
Pun unintended but god I'm proud of it.

Would really like if it could be made to work. Fits well with DS. Could even have special cannibal dishes.

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The weird thing is that the new characters have actually been getting unique quotes for it, as opposed to the original cast who all use the same generic lines.
I haven't seen Wurt's yet, could someone post those?

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maradyne    4,942
1 hour ago, bitcrushed_rage said:

I haven't seen Wurt's yet, could someone post those?

 

		HUMANMEAT = "Nuh-uh.",
		HUMANMEAT_COOKED = "Glurgh, scale-less smell even worse cooked.",
		HUMANMEAT_DRIED = "Nope.",

 

Characters also have Adventure Mode/other single player quotes though, so...it doesn't necessarily mean anything.

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1 minute ago, maradyne said:

 


		HUMANMEAT = "Nuh-uh.",
		HUMANMEAT_COOKED = "Glurgh, scale-less smell even worse cooked.",
		HUMANMEAT_DRIED = "Nope.",

 

Characters also have Adventure Mode/other single player quotes though, so...it doesn't necessarily mean anything.

Heh. Love those. I just find it kinda weird that they even bother. They've been doing this with Long Pig since Winona, I think. Iirc not with Wormwood though?

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Pop Guy    3,518

It was a disturbing element, which could open the way to very strange and "sick" things. The magic, this mystery and occult knowledge that occurs at night among a few initiates, which takes place in narrow places and requires exotic or macabre components, would be well married with the use of human flesh. Maybe to make some effigies with which to scare monsters, for example.
In short, it was a crude concept that could evolve into really interesting things.

I'm still sad about its removal... (as well as the removal of Warbucks...)

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Jessie223    715

afaik, long pig was not "removed", merely unimplemented

the option to allow players to drop long pig was never enabled in a distributed version of the game: never in closed beta, never in open beta, never after release

but iirc there are some super early alpha demos that did have it enabled, and these versions of the game were never distributed

you can see them in this video, for example: https://www.youtube.com/watch?v=nUwoB8KU2Y8

image.png.b002a9799d963d8eb5f3a404cb2c8692.png

image.png.97227750efeb06d1e104809327b89cc1.png

(yes, they used to look like monster meat)

anyway, my point is: i'm nitpicking on people saying it was removed, like it was taken from them, when the reality is that they never had the chance to experience them in the first place

 

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Desblat    481
3 hours ago, Kenjin said:

I so so disagree with your way of thinking.

I beliieve "flavor" is useful to the game, for example, quote from characters, they add so much. We could change all characters quotes in the game to mattch wilson's quotes and remove all background from all characters, that wouldn't change gameplay, but damn that would be so bad.

 

long pig was this. Flavor. Meat that isn't designed to be eaten. But it's here. And it really adds to actually the spirit of don't starve, just because it's named "long pig", naming it directly "human meat" however would've been out of place.

I don't think it's dramatic at all that it's been removed, but it was a small thing that added to the game.

But really I don't think a game should 100% focus on gameplay, even when it's not story driven at all.

1st of all I do love DS lore very much.

It's just that DS Together breaks immersion. That's fundamental problem I have with DST. In together version I don't feel like I am that goddamn Wilson trying not to die, because death is significant, I feel like I am that goddamn me, trying to... well IDK.

Thus having a "sick mechanic" like long pig, won't make me feel anything.

That's why I want everything to be gameplay justified.

Edited by Desblat
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Superlucas1231    846

Why not just make long pig uneditable for most survivors but can be use for magic and crafting? It's not like the survivors are legally require to stuff everything they see down their gullet.

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Superwolfkid    789
13 minutes ago, Superlucas1231 said:

Why not just make long pig uneditable for most survivors but can be use for magic and crafting? It's not like the survivors are legally require to stuff everything they see down their gullet.

Now I got a disturbing mental image of a meat effigy made entirely out of long pig ;-;

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maradyne    4,942

I remember when we talked about this in the early DST public beta; it seemed like a good item to promote that feeling of mistrusting misfits that they were promoting in the early trailers (Willow setting fires, Wolfgang using all the until-recently nonrenewable rocks on walls, ect). Perfect fit for "Don't Starve but with multiplayer".
...but, admittedly, the game's moved far away from that premise, and it wouldn't really fit anymore.

Giving me an idea for the Uncompromising Mode mod, though.

Edited by maradyne
dyslexia
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-Variant    5,215
1 hour ago, Superwolfkid said:

Now I got a disturbing mental image of a meat effigy made entirely out of long pig ;-;

Isn't this what the lost max health was implying at the start?

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Voidbarker    158

cannibalism can be real triggering for some people, hence why i don't really bother enabling any mods that re-enable / have long pig involved in them.

the cannibalism 18+ mod thing with the bleeding, though? yeah, that'd probably be a neat thing to see in-game.

Edited by Voidbarker

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Zeklo    17,537
16 hours ago, Jessie223 said:

afaik, long pig was not "removed", merely unimplemented

It definitely was in. You may not have been around at the time, but it was in at one point.

Edit: Further research has lead me to believe it was removed shortly before beta.

Edited by Zeklo
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Superwolfkid    789
On 10/29/2019 at 8:48 AM, trinket_4 said:

3enqr1.jpg.afc07fb7ef3d047edc7c4e69ee62732c.jpg

Well to be fair, Wortox is a different species so it's not cannibalism but it is messed up so to say, weird enough I think it's ok since he's not directly consuming the players even though a character drops a soul... but there ghost... is considered there soul... (really weird loophole Klei.) He just really like to consume souls since he actually doesnt like regular physical food.

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