Sign in to follow this  
KittenIsAGeek

Transit Tube Troubles

Recommended Posts

Tobruk    302
7 hours ago, KittenIsAGeek said:

This small room was vacuum sealed as a thermal buffer.  This is no longer the case.  I'll have to break the seal and stick a small pump in there, now.

Why if any passing dupe will destroy the vacuum again?

Share this post


Link to post
Share on other sites
KittenIsAGeek    1,195
4 minutes ago, Tobruk said:

Why if any passing dupe will destroy the vacuum again?

Its happened twice in something like 280 cycles, so it isn't a constant problem.  Restoring the vacuum will restore the thermal barrier.  If it was important for this room to maintain a vacuum continually, then I would re-route the tubes.  But in this case, having it break occasionally isn't a big deal.  Besides, I used this mostly as an example of the problem with TUBEs.

Share this post


Link to post
Share on other sites
BLACKBERREST3    232

This is one of the reasons I do not like the tube system. There is very little thermal stability for them and you can easily make areas accessible without them. They do improve movement straight up though. Has anyone done any tests with athletics, tile bonuses, and tubes yet? There was another interesting post that had me question the logistics of travel. Also, i have noticed that dupes prioritize certain traveling patterns and I'd like to see an all inclusive post about that one day, but it is mostly common sense anyways.

As a side note, one of my ideas for the fastest a dupe could travel would be a door trap that sends them falling to their destination.

Share this post


Link to post
Share on other sites
Chthonicone    88
5 hours ago, BLACKBERREST3 said:

This is one of the reasons I do not like the tube system. There is very little thermal stability for them and you can easily make areas accessible without them. They do improve movement straight up though. Has anyone done any tests with athletics, tile bonuses, and tubes yet? There was another interesting post that had me question the logistics of travel. Also, i have noticed that dupes prioritize certain traveling patterns and I'd like to see an all inclusive post about that one day, but it is mostly common sense anyways.

As a side note, one of my ideas for the fastest a dupe could travel would be a door trap that sends them falling to their destination.

I'm pretty sure not too long ago on here  I saw a post demonstrating that tubes were out and out faster going down than a pole, and also unaffected by athletics.

I may be misremembering some of that though, so I'll go searching for the thread in the morning.

Share this post


Link to post
Share on other sites
Angpaur    229

2 months ago I performed test comparing speed of tube versus pole and recorded as a video:

Tubes are faster than poles. Also both tubes and poles are not affected by athletics.

  • Thanks 1

Share this post


Link to post
Share on other sites
Oozinator    2,375
8 hours ago, KittenIsAGeek said:

..so it isn't a constant problem...

Same here.
I tried to figure it out some time ago, but couldn't.
Perhaps it's lag related?
I thought it happens, when they cancel their action inside the tube.
Then i thought it happens random, based on lag, outside pressure and the material emitt cycle, but why should pressure outside of tubes, be a thing..
After that i thought, i should stop thinking about it and better change my transport tubes pipes layout.
When i order no emitting material through sensitive areas (vacuum), it disturbs nothing.
My last thoughts are: It could always happen and i have to check sensitive areas from time to time, where i route TT through.
Final thoughts and Hotfix: Don't build TT in sensitive areas.
vac.jpg.ed27e6fe10fcc04c4df378d6b949ed40.jpg

Edited by Oozinator
  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this