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[Game Update] - 371502


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3 hours ago, Cybeon said:

Well, modern GPU's can not only render graphics but also perform calculations. They are really good in making a lot of simple calculations in parallel. Like e.g. calculating interactions between tiles (which currently causes a lot of lag in a late game). I believe that utilizing GPU for that would be really beneficial for performance.

My statement was related to his "my gpu is idling at 30%", which is pretty normal for such a game.

And of course GPUs are pretty good in many things. But the engine is not really capable to use this. As i said before, not everything can be parallelized. 8 times a single calculation can be splitted to 8 threads. 8 calculations based on the result of the former one cant.

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