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Ellilea    780

The harbor is looking really swell! Personally I never have the patience to chop trees so I only get one influx of wood a year after Bearger's visit and I somehow always run out before I get to the ground... Dry year currently as the dumbass Badger got himself KOd by a sudden garden of tree guards :<

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SinancoTheBest    1612
5 hours ago, csc_unit said:

And And ANd! Have you created some kind of harbor for your boat

Capture d’écran 2019-09-28 à 7.13.52 PM.png

 

Oh, that harbor is beautiful, I love it! Haven't done it before but probably will. Closest thing I do is to always build the think tank right on the coast and not inside the base. I don't like it when people just put it in the middle of a cramped base like an Alchemy Engine or a Prehatistator, esoecially since it does that loud sound.

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csc_unit    1250
44 minutes ago, SinancoTheBest said:

always build the think tank right on the coast and not inside the base.

Yes it is really not fitting to do it anywhere besides the coast. The structure also has a very 'harboresk" sound to it, like a lighthouse. Something important imo for a good harbor is to make it on a very narrow piece of land. Where I built mine is not the best shape imaginable, but it's kinda close to my main base. Something very narrow to make a dock would be nice

Edited by csc_unit
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Canis    11416
1 hour ago, SinancoTheBest said:

Oh, that harbor is beautiful, I love it! Haven't done it before but probably will. Closest thing I do is to always build the think tank right on the coast and not inside the base. I don't like it when people just put it in the middle of a cramped base like an Alchemy Engine or a Prehatistator, esoecially since it does that loud sound.

I agree 100%, it's so aesthetically pleasing. If it weren't for the fact that I cant run DST servers, I'd be all over this idea.

(Although, I guess I could replicate it in SW)

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sinisterrkid    544
5 hours ago, ShadowDuelist said:

[snip]

That's the best. Great to have new uses for the catapult, and good thing they don't take up much space. And for sure we will have a new sea mob.

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Canis    11416
17 minutes ago, PicklePet said:

(I may regret sharing this knowledge) I just found out you can summon tentacles on boats... ... ... O_o

*immediately hops on a pub as Wicker*

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csc_unit    1250
9 hours ago, ShadowDuelist said:

I hope Pirate Merm attacks on their piraty-merm ships become a thing, so I can put these bad boys to naval battle test.

pirate_nona.jpg

Amazing. I'm gonna copy it wether you like it or not :p

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ShadowDuelist    4932
1 minute ago, csc_unit said:

Amazing. I'm gonna copy it wether you like it or not :p

My pleasure! Make sure to place most non-naval structures first, and leave the chests, fridge, and naval structures last, since they are the ones easier to squeeze in.

Also that boat version had no automatic light source, so make sure to bring a headlamp and/or lantern for long trips.

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csc_unit    1250
1 minute ago, ShadowDuelist said:

Also that boat version had no automatic light source, so make sure to bring a headlamp and/or lantern for long trips

I need that fire pit :o  I'll replace your crockpot and fridge by the generator. The generator with the firepit and I'll just bring bundles of food :D 

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Well-met    1567
10 hours ago, ShadowDuelist said:

I hope Pirate Merm attacks on their piraty-merm ships become a thing, so I can put these bad boys to naval battle test.

pirate_nona.jpg

where the light at

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csc_unit    1250
3 hours ago, BellumOmnes said:

I wish boats were more like the ones in Shipwrecked. I get that the idea is to sail with a friend, but I still prefer to play 95% of the time solo.

A good compromise could be some kind of canoe for one player where you cannot have a sail, only a paddle. Less fast, more control.

 

@Pimenteroo It is called "Beefalo widget"

Edited by csc_unit
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SinancoTheBest    1612

Well, the Winona discussion on the general topic listing taught me something! it Turns out Winona can use her duck tape as an alternative to boat patches. This makes the tape replicate the functions of both sewing kit and boat patch. It totally saved us multiple times in my last Klei server seafaring adventure as we didn't prepare any boat patches beforehand but we taped about five leaks during the time we toured all the coasts of the constant and looted the lunar island + archipelago all throughout the first winter and spring. Boat-wise it wasn't the prettiest but having a drying rack really helped with turning seaweeds to sanity. Had it not been an emergency departure at the start and had Warly initially, we could have had two more useful buildings like a flingomatic, ocuvigil or birdcage. Still, it served us as a great base in our time of need.

5dec341a047e1_WinonaBoatPatches.thumb.png.896c16379d5a495a4a71ee38be6c7e9b.png

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