ostapische 10 Report post Posted November 5, 2012 Download and nstall game in Steam app, then try to launch and Windows says:Сигнатура проблемы: Имя события проблемы: APPCRASH Имя приложения: dontstarve_steam.exe Версия приложения: 0.0.0.0 Отметка времени приложения: 50946051 Имя модуля с ошибкой: dontstarve_steam.exe Версия модуля с ошибкой: 0.0.0.0 Отметка времени модуля с ошибкой: 50946051 Код исключения: 80000003 Смещение исключения: 0006e3e0 Версия ОС: 6.2.9200.2.0.0.256.48 Код языка: 1049 Дополнительные сведения 1: 5861 Дополнительные сведения 2: 5861822e1919d7c014bbb064c64908b2 Дополнительные сведения 3: dac6 Дополнительные сведения 4: dac6c2650fa14dd558bd9f448e23afd1I'll try to rehash content, but the same problem after rehash...I found file 'log.txt' in a 'bin' folder, it's content:Starting upTHREAD - started 'GAClient' (5940)HttpClient::ClientThread::Main()cGame::InitializeOnMainThreadcDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile data/scripts/main.luaDoLuaFile loading buffer data/scripts/main.luac:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\main.lua(93,1) running main.luaLOADING LUA SUCCESSc:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\mixer.lua(76,1) Set set_sfx 0.1c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\mixer.lua(76,1) Set set_ambience 0.1c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\mixer.lua(76,1) Set set_music 0.1...ackage\workspace\data\scripts\screens\mainscreen.lua:202: attempt to perform arithmetic on local 'local_tz' (a nil value)LUA ERROR stack traceback: c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\screens\mainscreen.lua(202,1) in function 'GetDaysToUpdate' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\screens\mainscreen.lua(253,1) in function 'DoInit' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\screens\mainscreen.lua(21,1) =[C] in function 'CheckPersistentStringExists' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\screens\mainscreen.lua(20,1) =[C] in function 'CheckPersistentStringExists' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\screens\mainscreen.lua(19,1) in function '_ctor' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\class.lua(28,1) in function 'MainScreen' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\gamelogic.lua(368,1) in function 'complete_callback' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\upsell.lua(31,1) in function 'UpdateGamePurchasedState' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\gamelogic.lua(356,1) in function 'callback' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\playerprofile.lua(153,1) =[C] in function 'GetPersistentString' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\playerprofile.lua(137,1) in function 'Load' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\gamelogic.lua(375,1) in main chunk =[C] in function 'require' c:\jenkins\workspace\jobs\DontStarve_Release_Make_Steam_Package\workspace\data\scripts\main.lua(551,1)Assert failure '0' at ..\source\simlib\luatools.cpp(72): Trace follows...I'm use Steam clien from 22.10.12 Steam API v012 Package version 2026 and Windows 8 with all last updates on notebook ACER Aspire 5755G with all last drivers.P.S. can't insert dxdiag file cause he's size 69.2 kb, but upload limit 19.5 kb, zipped - 12.8 kb, but can't upload zip. Share this post Link to post Share on other sites
Kevin 3720 Report post Posted November 5, 2012 Strange - it looks like it is crashing in the code that calculates the time to the next update. I notice that your error log has Cyrillic in it as well. I wonder if there is some kind of locale-specific problem with the way I'm calculating the time? That would maybe help to explain why it works for some people but not others.Come to think, Google analytics has only been reporting steam players from North America and England. Hmmmmm... Share this post Link to post Share on other sites