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DonDegow

Solid fuel thrusters are actually overpowered!

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0xFADE    460

They used to not have to be re-filled either.

There is quite a bit of automation you can do with launches.  You should be able to set it up on a delay to close those door automatically when the rocket is leaving

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BLACKBERREST3    232

There is a lot of potential for heat/matter generation using rockets. Combine it with your favorite type of pump and an infinite slickster farm and there you go.

Just now, 0xFADE said:

They used to not have to be re-filled either.

Didn't know if that exploit was still in the game or not, I hardly use solid-fuel boosters.

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0xFADE    460
1 minute ago, BLACKBERREST3 said:

Didn't know if that exploit was still in the game or not, I hardly use solid-fuel boosters.

I had used them last map since I researched in the wrong order so I had a TON of time between getting to petroleum rockets.  I have not used them on my current map so I can't say for sure but I do remember it being in a patch note.

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DonDegow    50

They aren't filled at all, just empty cases putting out high energy CO2.

As for automation, yes closing the doors can be easily automated, I just didn't bother for easier demonstration purpose.

Edited by DonDegow
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mathmanican    2,319
On 9/14/2019 at 12:05 PM, DonDegow said:

for heat generation purpose.

Here I am trying to squeeze 1.5K worth of 0.128 DTU/g/K lead from 500kg/s (so a whopping 96kDTU/s). 

On 9/14/2019 at 12:05 PM, DonDegow said:

Out of that single first launch and landing, 43 000kJ

I think I'm missing a few zeros on my end... I may need to reconsider (or find a way to pump 500000kg/s of liquid - working on it). 

Nice post @DonDegow.  

  • Haha 3

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cpy    280

Can you passively cool steam engine just by ethanol evaporating and condensing? SHC magic trick?

Edited by cpy

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DonDegow    50

It's not enough to cool a turbine running constantly, maybe there is a way with a system dedicated to force phase change of ethanol as much as possible but I suspect it would take too much space.

However, 1 AT with piped supercoolant + condensing ethanol is well enough to cool the 9 turbines running.

@mathmanican do you know if the liquid-gas bypass pump you made allows for teleporting Pwater direclty falling off of a petroleum gen ? (Pwater falling on top of liquid #2 swapping place with gas on adjacent tile of this liquid)

Planning on using molten slicksters and petro gen but as I want to extract the CO2 when it falls under 200°C, it will boil off the PWater and I'd prefer to extract the liquid water.

Edited by DonDegow

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mathmanican    2,319
5 hours ago, DonDegow said:

do you know if

Haven't tried yet. However once you create the required liquid gas configuration it works. If you are playing with 200c stuff then you'll most likely get steam before you get to that configuration.

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SkunkMaster    192

It's possible to do it the other way around, use hydrogen engine with 1 or 2 boosters

Edited by SkunkMaster

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Nebbie    298
On 9/14/2019 at 3:58 PM, DonDegow said:

They aren't filled at all, just empty cases putting out high energy CO2.

As for automation, yes closing the doors can be easily automated, I just didn't bother for easier demonstration purpose.

BIt of an exploit that a thruster would emit anything when not fueled. Klei!

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DonDegow    50

@Nebbie It's probably easy to fix so I assume it will be at some point but yeah, only way to obtain a fix is to prove how easy it can be exploited ;)

@SkunkMaster I'm not sure I understand what you say. With a hydrogen engine you could stack up to 36 empty boosters if you really want to.

Edited by DonDegow

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SkunkMaster    192
On 20.9.2019 at 11:41 PM, DonDegow said:

@Nebbie It's probably easy to fix so I assume it will be at some point but yeah, only way to obtain a fix is to prove how easy it can be exploited ;)

@SkunkMaster I'm not sure I understand what you say. With a hydrogen engine you could stack up to 36 empty boosters if you really want to.

or you could fill one booster and run a empty hydrogen engine. - free steam

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FutureJohny    36
22 hours ago, SkunkMaster said:

or you could fill one booster and run a empty hydrogen engine. - free steam

Or you can remove the engine and tanks entirely, build new floor a bit higher and leave only the boosters. Although, you will need to fill at least one them.

Edited by FutureJohny

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DonDegow    50

Oh yeah you can totally do that but it's really hard to partially fill boosters, you need to use compactor with a dupe locked in or some shenanigans like that, very inconvenient so better fully fuel boosters; with one fully fueled you can only lift 2 total boosters.

With 2 fully fueled boosters it gets more interesting and goes way up to 18 liftable boosters (IIRC) I found it more convenient to use Petrolox as tons and tons of CO2 are generated, easily convertible to Petrolox via slicksters (CO2 > slicksters > Petroleum > PWater > Water > Oxygen > LOX).

Edited by DonDegow

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