Szczuku

What is sailing supposed to be?

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Szczuku    9,023

So as of now the ocean is like 50% of the entire map and 75% of the ocean is still just sea stacks. I'm assuming that they'll add more stuff and so I decided to ask this question:

What part of the game sailing really is? Because to just get started you need quite a lot of resuorces if you want everything (boat, oar, sail, anchoar, stearig wheel and boat patches) and on top of that you need to plan your exhibitions so that hounds don't kill you. This makes sailing definitelly not something that you do early game.

So if it's a mid game content then there're also these questions: Is cookie cuter hat better than football helmet? Is Salt Box better than Ice Box? Are Glass tools better than Golden Axe and Dark Sword? Will Stone Fruit bushes actually help your food situation?

Malbatros is also questionable as it's fight is quite problematic. Just to aggroo it (as I'm p-sure it's neutral and not hostile) you need some sort of range weapon cuz trying to get your boat to catch it is not worth it. All you get from killing it is an upgrade to the sail and oar. So Malbatros is only worth fighting if it's worth sailing.

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FyreIsBoss    53
18 minutes ago, Ogrecakes said:

--

Well to survive all you need is a base with a bunnyman farm and a tooth trap area so id say the whole point of the game for experienced players is a time rush to get the necessities and from that point its a boss rush. But theres a lot more side content which isnt necessary for survival but it gives you achievements to complete. The ruins for example, theres no need for you to go down there, its dangerous, takes preparation for most characters, but the loot is great and it helps in doing other things in the game faster/easier.

Also the return of them will have multiple content updates, judging the current content and saying theres no need to go there, its basically only looking at the ruins cities which only have splumonkeys and thulecite walls.

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Remps    260

im sure next couple of updates including lot of sea exploring because as they said they finished hard part otf these update (sea and land mechanichs) which means they are free to adding new things to game 

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2 hours ago, Szczuku said:

What part of the game sailing really is? Because to just get started you need quite a lot of resuorces if you want everything (boat, oar, sail, anchoar, stearig wheel and boat patches) and on top of that you need to plan your exhibitions so that hounds don't kill you. This makes sailing definitelly not something that you do early game.

Just to add to this, 

Sailing during Spring and Summer are also not recommended, unless you have a Lightning Rod and an Ice Flingomatic on-board (which you won't, because space is so limited on boats).

So sailing is only really viable during Autumn and Winter. 

2 hours ago, Szczuku said:

So if it's a mid game content then there're also these questions: Is cookie cuter hat better than football helmet?

I believe it's on par with the Battle Helm, but has worse absorption damage. 

2 hours ago, Szczuku said:

Is Salt Box better than Ice Box?

Yes. I believe food last 400 times longer.

2 hours ago, Szczuku said:

Are Glass tools better than Golden Axe and Dark Sword? 

They are better than Dark Swords as they have no sanity penalty. 

Edited by TheKingofSquirrels

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Remps    260
21 minutes ago, TheKingofSquirrels said:

Sailing during Spring and Summer are also not recommended, unless you have a Lightning Rod and an Ice Flingomatic on-board (which you won't, because space is so limited on boats).

maybe we can connect boats :D 

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shadowDigga    209
2 hours ago, TheKingofSquirrels said:
5 hours ago, Szczuku said:

Is Salt Box better than Ice Box?

Yes. I believe food last 400 times longer.

Woah, is this a structure version of bundling wrap?

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ShadowDuelist    4,184
3 hours ago, Zeklo said:

But yeah, I'm worried the new ocean content is going to feed into itself—sail the ocean so you can... sail the ocean better.

Maybe they are preparing the field for a very rewarding sea-basing and seafighting experience, which isn't implemented as of today.

I suppose that all we know so far of dont starve together will stay in the main land, and a more adventurous life, full of dangers and treasures will come for those willing to prepare the expedition and sail.

Perhaps even the hardcore mode many people are asking for, will be found at new islands or at the sea itself, so both new players and veterans can coexist on the same server and be taking different risks (sort of how the ruins initially worked)

Edited by ShadowDuelist
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Electroely    2,996
On 9/14/2019 at 12:26 PM, TheKingofSquirrels said:

Sailing during Spring and Summer are also not recommended, unless you have a Lightning Rod and an Ice Flingomatic on-board (which you won't, because space is so limited on boats).

Space on boats is limited but not THAT limited. I don't see how you wouldn't be able to fit a lightning rod without being horribly inefficient with placement. As for a flingomatic... You can extinguish smoldering structures and items with your hands. And even if you fail to do so, all you need to fix it is a luxury fan to put it all out and some logs to repair the damage done to the boat. And if you don't want to do that... you CAN fit a flingomatic on a boat... check out this post. Every structure you'll need for year-round survival, all on a single boat. It's even got two masts!

On 9/14/2019 at 12:26 PM, TheKingofSquirrels said:
On 9/14/2019 at 10:02 AM, Szczuku said:

Is Salt Box better than Ice Box?

Yes. I believe food last 400 times longer.

4 times, not 400. It can also only hold items that can be cooked at a fire but not planted; that means that you can't put cooked meat, jerky, any crockpot dish and a bunch of other items in it. 

 

Anyway, I don't think the content has to be required to be fun. I've been having a blast with the lunar islands and the brine shoals. Even if you don't need them to survive, they're a lot of fun to play around with.

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8 hours ago, Electroely said:

Space on boats is limited but not THAT limited. I don't see how you wouldn't be able to fit a lightning rod without being horribly inefficient with placement.

I like to have a boat that isn't cluttered as hell.

8 hours ago, Electroely said:

As for a flingomatic... You can extinguish smoldering structures and items with your hands.

About that...There was a bug last time I played where the mast was smouldering and not matter I did, there was no way of putting it out (every time I clicked, it would just activate the mast).

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Electroely    2,996
35 minutes ago, TheKingofSquirrels said:

I like to have a boat that isn't cluttered as hell.

A lightning rod doesn't take up much space, and it's pretty important to have if you'd like to sail during spring safely. If you don't want to put one on your boat then I believe that it's your issue that you can't really sail during spring, not the fault of the boats.

 

40 minutes ago, TheKingofSquirrels said:

About that...There was a bug last time I played where the mast was smouldering and not matter I did, there was no way of putting it out (every time I clicked, it would just activate the mast).

Looks like the bug was fixed. I wasn't able to replicate it, both with and without caves. You can extinguish smoldering masts just fine.

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maradyne    4,479
On 9/14/2019 at 12:30 PM, Zeklo said:

But yeah, I'm worried the new ocean content is going to feed into itself—sail the ocean so you can... sail the ocean better.

It's...been kinda a pattern thus far. Not wanting to change up pre-established content. Understandable given reactions when it goes bad, but they've done some great things when braving those waters before. Combat in the Forge. Food prep in the Gorge. Obviously tuned high for the hard, brief challenge element, but the gameplay was well designed. I'd have enjoyed the Gorge if not for anxiety issues and the low player cap feeding into that.
Hamlet world gen/the dlc in general used old content in new ways. I thought it was really neat.

Character updates have me equal parts optimistic and terrified. On the one hand, they're willing to rework old content, so there's a bit of hope that at some point, maybe they'll touch stuff like world organization, adding a feeling of actual order/progression/effects of the players' actions to the game, ect.
On the other hand...
The pattern of committing to content with no pre-release community input on said content, then having to rush to patch it up to a meh state when there's inevitably backlash is troubling.
I swear they're going to give me some form of heart attack with the Wendy update.

Edited by maradyne
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thetricker1    75
On 14/9/2019 at 5:07 PM, Ogrecakes said:

Not happy that the Malbatross is just another pointless optional boss, just like the Bee Queen, Toadstool, Shadows, Dragonfly, and Fuelweaver.

And again the only purpose of killing it is basically just vanity items that don't help you actually survive.

The Malbatross isn't a threat when sailing, it's a trophy.

 

Same goes for sailing and the moon island too, there's no SURVIVAL reason to actually do any of this new content so far.

The game needs WAY LESS vanity, pointless party objectives and more survival hardcore elements, along the same lines as Disease.

At least, if it still wants to be Don't Starve.

dragonfly and bee queen pointless?

i love to do so early dragonfly because of infinity fire pit and gems

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Ogrecakes    1,406
53 minutes ago, thetricker1 said:

dragonfly and bee queen pointless?

i love to do so early dragonfly because of infinity fire pit and gems

I'd like to see where you found the word "pointless" EDIT: OOPS, I'M IDIOT

 

They aren't a threat unless you decide to fight them, they have nothing to do with the core survival loop of Don't Starve, they are 'wacky activities for friends to play when they are bored!' rather than threats you have to deal with to survive.

 

And even then people just abuse glitches and bugs and Klei does NOTHING to fix them.

 

Really screams uncompromising survival wilderness when you get a giant bee stuck on a pile of fossils on the ground, or cage a massive dragon's children behind tiny stone walls doesn't it?

Edited by Ogrecakes
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thetricker1    75
On 14/9/2019 at 5:07 PM, Ogrecakes said:

Not happy that the Malbatross is just another pointless optional boss, just like the Bee Queen, Toadstool, Shadows, Dragonfly, and Fuelweaver.

here

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Ogrecakes    1,406
11 minutes ago, thetricker1 said:

here

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maradyne    4,479

TBH I'd be fine with the Flingo method on Lavae and maybe even expanding it to just automatically target the Lavae, at the cost of maybe killing them faster so the Dfly is extra ANGERY. Using a machine that's meant to put out fires on creatures made of fire feels like a natural evolution of gameplay.

Problem I have with the wall and fossil exploits is that...they're exploits. They aren't game mechanics, they're bugs in AI pathing that lead to an endless loop.
Breaking the game can be fun, but when the bugs are left in the game long-term, especially in a game with active development, it cheapens the experience.

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x0VERSUS1y    3,546
16 minutes ago, maradyne said:

Problem I have with the wall and fossil exploits is that...they're exploits. They aren't game mechanics, they're bugs in AI pathing that lead to an endless loop.

Breaking the game can be fun, but when the bugs are left in the game long-term, especially in a game with active development, it cheapens the experience.

More or less true. I rationalize that with a parallel: flies hitting their heads ad infinitum on a glass window.. or ceiling for the matter. So Dragonfly's larvae.. sounds about right in doing it as well - 'thinking' a crammed opening in their way is a valid one, yet being too fat to actually go through. Also the LOL-factor: "oh the poor dumb animals, heh" *thumbs-up*

 

For me this kind of dark humor, tongue-in-cheek, and whatnot (maybe unintentional, but judging from quotations of characters, mob mentality and "morals" overall I for one find it fitting) is what makes DS/T memorable, not just a "straightforward" yet forgettable mechanic and game.

Edited by x0VERSUS1y
*le perpetual additions
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