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Woodie Character Update Now Available + RoT:Salty Dog Beta


JoeW

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18 hours ago, JoeW said:

Woodie has a 50% higher chance to spawn Treeguards and Poison Birchnut Trees.

RIP. Woodie had a chance to finally beat Maxwell in the title of, "Best Forest Clearer," and it was thrown away. Treeguards are the only thing that stops Maxwell's shadows productivity since they don't want to be hit. Woodie spawning more Treeguards just means he has less time to actually chop Trees, making him even more out-classed by Maxwell... Actually, thanks to that one detail, I feel LESS inclined to chop Trees as the LUMBERJACK character.

The End-game was already flooded with Treeguards spawning in constantly, and in pairs of threes even. Now Woodie gets 50% more spawn chances. **Note: 50% higher spawn chance does not mean 1.5x Treeguards. 

Let's say that in the late game, if you chop 10 Trees on average you get one set of Treeguards spawning. If you chop 100, you would get on average 10 sets of Treeguards, 30 Treeguards total. Woodie with his 50% higher chance of spawning Treeguards after chopping 100 Trees would get 15 sets of Treeguards... 45 TREEGUARD TOTAL. Keep in mind, those numbers and chances are made up, but hopefully people start to notice just how big a spike that is.

We already have a character that can grow Living Logs, and another character to instantly remedy the HP penalty by killing a Butterfly. 1 Living Log for 2 people's time, and the killing of a single Butterfly, a great trade. We don't need to sacrifice Woodie's potential to clear a forest by increasing his chance to spawn Treeguards. If anything it should be lowered. Here's what I propose:

18 hours ago, JoeW said:

Woodie has a 50% LOWER chance to spawn Treeguards and Poison Birchnut Trees.

That simple change would give Woodie the chance to out-pace Maxwell's shadows, and take his rightful place as the LUMBERJACK character.

Sure Woodie becoming more than a gatherer is great, and so is his new-found ability to be productive in other ways, but he's originally designed as a gatherer, and now he's just worse at that job...

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23 minutes ago, FuffledBeeQueen said:

Here are the previews

  Reveal hidden contents

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Hockey Skin; Looks like SOMEONE finally got the memo that woodie has shadows under his eyes

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Silly Goose, looks kinda smol in comparasen to everyone else

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If you thought Mighty Wolfgang was big in the wardrobe this guy busts him by a mile

Im not even sure how Im going to go around skinning all of this in my mod now

how do you display those transformations in curio cabinet?

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Just now, minespatch said:

I tried the woodie form. So what did you do to trigger the forms?

You can craft special idols in the magic menu. 3 monster meat and seeds for the Goose. 3 Monster meat and 2 logs for the beaver or 3 monster meat and 2 grass for the Goose.

 

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I'm glad Woodie finally have an update but there is a couple of things that bother me already:

  • As other said there is a huge lack of Lore, a shame. I'm kind of hoping there is an hidden video somewhere.
  • Woodie turn into a Goose. A Bird. Let me repeat that: Woodie Turns Into A Bird!! Blasphemy I say :wilson_enraged:
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2 minutes ago, Spirit Glow said:

Can someone give me  quick rundown of how the transformations work? I turned into weremoose 3 times and within seconds turn back into human form before getting to try it out. also sucks that u loose health for transforming >.>

When you do specific actions as that form the timer is slowed down before you transform back. For example weremoose if you fight mobs, weregoose if you are constantly moving, and werebeaver if you're constantly mining, chopping or digging for resources.

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15 hours ago, Spirit Glow said:

Can someone give me  quick rundown of how the transformations work? I turned into weremoose 3 times and within seconds turn back into human form before getting to try it out. also sucks that u loose health for transforming >.>

you need to perform actions related to the transofrmation in order to extend it. in Moose form you gotta fight to make it last longer

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Weremoose can charge all the time without cooldown. It's not as fast as the Goose, but fast enough to dodge beefalo while killing them. A really interesting fighter choice, reminds me of Forge, when Woodie would draw agro and kite the most dangerous enemies.

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