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Woodie Character Update Next Week + News!


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Hey everybody, 

Woodie's Character refresh is coming next week on Sept. 12th! You can find the details of his refresh below but please remember as always, some of this might change a bit between now and next Thursday. 

Woodie Character Refresh

  • In addition to Werebeaver, Woodie now has two new transformations that specialize in different things, such as combat and locomotion.
  • A random transformation can be triggered by repeatedly consuming Monster Meat (or prepared dishes like Monster Lasagna).
  • A specific transformation can be triggered by consuming one of the three new craftable idols made with Monster Meat.
  • The Log Meter has been replaced with a Were-Meter that appears only during Woodie’s were-forms.
  • The Were-Meter drains constantly, and Woodie reverts to Human form once it runs out.
  • Performing specific actions will extend Woodie’s time in each were-form.
  • During fullmoon, Woodie is forced into a random transformation (once per fullmoon), and the Were-Meter drains at half the speed.
  • Reduced Woodie’s sanity drain while in were-form.
  • Woodie no longer gains sanity when planting trees.
  • Woodie no longer needs to eat wood.
  • Woodie has a 50% higher chance to spawn Treeguards.
  • Like the Werebeaver, all new were-forms gain night vision and some weather resistance.

We had a lot of fun with this one and we hope that all you Woodie mains out there love him even more! Some of you out there might even find a new love for the Constant's coolest Canadian castaway. 

We also have a couple other interesting things happening on September 12th. 

Return of Them: Salty Dog

In addition to Woodie's refresh coming into the main game, the next part of our Return of Them content update will be coming to the beta branch (with Woodie playable there as well) on September 12th. We will have more details about it next Thursday, but in this update you will see a new boss, new items, a new creature and a new crafting resource. 

Console Update:

We have everything ready and we're preparing for console players to receive Woodie next week, but in addition you will also be getting Return of Them: Turn of Tides content as well! This has not gone all the way through certification yet, so it's possible it could be off a day or two, but at this time we don't expect any delays.  

As always with Console, this isn't entirely up to us, so we may get a delay of a day or two while we work through certification, but as of right now we expect this to release next week as well. 

That's all I have for now. We look forward to your thoughts and feedback. See you Thursday!

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Also another question that I was somewhat expecting, will werebeaver be upgraded as a harvester. He takes 3x more effort to get anything that isn't a tree, this makes him take 18 gnaws for a boulder and 30 for a marble shrub and what about 3 gnaws for a stumpt?

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Just now, bitcrushed_rage said:

Klei always throws curveballs. 

Everyone: Buff Werebeaver! Buff the Log Meter!
Klei: Let's just add two more transformations and get rid of the Log Meter.

I mean, finally woodie won't eat 50% of what he chopped

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15 minutes ago, JoeW said:

Return of Them: Salty Dog

In addition to Woodie's refresh coming into the main game, the next part of our Return of Them content update will be coming to the beta branch (with Woodie playable there as well) on September 12th. We will have more details about it next Thursday, but in this update you will see a new boss, new items, a new creature and a new crafting resource. 

wes-hype.png.8c591eb628b547b93e01ce8943adac0a.png

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1 minute ago, bitcrushed_rage said:

No you have no idea how happy this makes me.
Also from the looks of it, there's nothing stopping us from just chopping away.

Mhm, I wonder if gnawing things extends the Werebeaver's Were-Meter (Pls change this to a Curse Meter or something, Were Meter just sounds odd)

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