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JarrettM

[Game Update] - 366134

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OxCD    489

Wououuuu thanks :) Gonna give a try.

 

EDIT : schedule back to normal. Perfect, thanks !

Edited by OxCD

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Lilalaunekuh    865

Just wanted to start a colony and it seems my seed doesn´t work anymore^^ [The game crashes before I see my starting crew.]

OCAN-A-153838-0

OCAN-A-64840-0

Edited by Lilalaunekuh

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aresd    96

Bring back the association of the name of the rocket with the engine! Every rocket rebuild turns into chaos if this rocket is automated!

58 minutes ago, suxkar said:

2 bugfixes in a day, thank you guys!

sound like sarcasm :D

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suxkar    133
2 hours ago, aresd said:

Bring back the association of the name of the rocket with the engine! Every rocket rebuild turns into chaos if this rocket is automated!

sound like sarcasm :D

Lol it wasn't, didn't think it would sound like it !

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Argelle    131

Since two or three patches, the graphs are missing when going to colony summary from the portal:

Screenshot_2.thumb.jpg.bf8506abad7120f34c2e8fdd0cd04842.jpg

But it's fine (though longer) when accessing through the menu (ESC, colony summary)

Screenshot_1.thumb.jpg.55d6406f62af6cfa66f52b9a5cbdc711.jpg

Do you have the same in your game?

Shall it go to (minor) bug report?

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gyuriga33    0

i raelly like this hotfix but i think therre is more thing to do. We cant play with the preassure and its really hard to iquefied hydrogen or oxygen without supercoolant and if you put it into the game that will be fantastic 

 

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MarcinW    27

Why this update topic is not with other update topics?

Any new roadmap? This patch brought couple of new bugs like the one mentioned above.

It seems to be in general discussion, but it is not visible on main thread... broken forum or just strange privileges? Are the same still working on game after release or completly new people got and they started to break things?

Edited by MarcinW

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JesusOnEez    18

Please, for the love of all things holy, fix the issue where if it saves while you're performing a dig, wiring or piping command, the whole dang map fills with dig commands, or you have piping/wiring all over the place to cancel.

Won't somebody think of the children!

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chemie    665
28 minutes ago, JesusOnEez said:

Please, for the love of all things holy, fix the issue where if it saves while you're performing a dig, wiring or piping command, the whole dang map fills with dig commands, or you have piping/wiring all over the place to cancel.

Won't somebody think of the children!

get the mod to stop this behavior. 

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chemie    665
46 minutes ago, Grimgaw said:

I see Klei took a note from Bethesda in their development approach.

I have about 20 mods, all QOL focused

  • Like 3

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