RETAKEREPLAY 8 Posted August 16 I'm so happy to be able to play return of them on my low end laptop, you guys did great on the spec support, thank you guys. However, I think I've ran into a minor bug, whenever I hop on to a boat and hop back on land, the camera seems to be off, my character is no longer in the center of my screen which makes it look kind of odd, I wonder if it's just me, I don't have any server mods enabled and most of the client mods I use don't really mess with the interface. I do like how when you hop onto a boat, the camera pans into a boat view rather than track the player, so that's pretty cool. Would love to know if this is just a bug. Keep it up guys. 3 2 Share this post Link to post Share on other sites
galaxybread 753 Posted August 16 Now that this update is here it is all nice and beautiful! Me and my friend make boats and travel across the world, although there are some minor bugs, but that doesn't stop me from playing! 1 Share this post Link to post Share on other sites
Clownyshush 1,064 Posted August 16 wilson reaching out to the gesalt 1 3 Share this post Link to post Share on other sites
minespatch 61,985 Posted August 16 1 minute ago, Clownyshush said: wilson reaching out to the gesalt 1 Share this post Link to post Share on other sites
ScottHansen 2,716 Posted August 16 7 hours ago, RETAKEREPLAY said: I think I've ran into a minor bug, whenever I hop on to a boat and hop back on land, the camera seems to be off, my character is no longer in the center of my screen If you are running the Observer Camera mod, this is the source of the issue. The next hotfix will help fix the "when I hop off" part, but the mod requires updating for proper boat camera support. If you are not running that mod, then please submit a bug report so we can discuss the issue. 1 2 Share this post Link to post Share on other sites
Clownyshush 1,064 Posted August 16 4 minutes ago, minespatch said: E N L I G H T E N M E N T 1 Share this post Link to post Share on other sites
Moonatik 99 Posted August 16 8 hours ago, bugsmand said: Only just the start. Turn of Tides is the foundation update for what's to come. in 6 weeks time (4 weeks if you play the beta) a new content update will come out for Return of Them, which is the name for this whole content package. and we may get more than that. A new chapter has opened up and its not going anywhere for a while. I tought it would be with more contents at the release, like straight full. So, to be sure, we wont find any new bosses for now ? Or maybe Klei put some surprises ? Even little things not visible in the beta ? And about having more islands ? Klei ? Maybe more "cave island" too ? Is it obvious because the gateway, the lore, etc... ? I dont need many details... A "yes" would be great. It doesnt have to be related to that new chapter. By now and for the future. Like an island with a town for exemple. Im just thinking "what a huge game". Cant wait to see it grow more and more. 1 Share this post Link to post Share on other sites
watermelen671 14,976 Posted August 16 On 8/15/2019 at 1:42 PM, JoeW said: We expect the next content update will hit the beta branch 4 weeks from now, and after 2 weeks of testing will be live in a total of 6 weeks from today; give or take a few days (probably give) Mmm...a schedule ONI players are familiar with. Also, why isn't this stickied @JoeW? 1 Share this post Link to post Share on other sites
JoeW 26,605 Posted August 16 5 minutes ago, watermelen671 said: Also, why isn't this stickied @JoeW? I usually wait a little while before I pin stuff because we have so much up there already. When a post still has a decent amount of conversation going, it can actually be more noticeable if it's not stickied. 1 2 Share this post Link to post Share on other sites
watermelen671 14,976 Posted August 16 Just now, JoeW said: I usually wait a little while before I pin stuff because we have so much up there already. When a post still has a decent amount of conversation going, it can actually be more noticeable if it's not stickied. Bruh, I can't believe he actually responded to me! Share this post Link to post Share on other sites
Ezaroth 941 Posted August 16 50 minutes ago, JoeW said: I usually wait a little while before I pin stuff because we have so much up there already. When a post still has a decent amount of conversation going, it can actually be more noticeable if it's not stickied. There's a few that can be unstickied we think, like Return of them - Turn of Tides is coming next week! and Upcoming Content Beta and Roadmap Update owo 1 Share this post Link to post Share on other sites
Flamewolf 1 Posted August 16 (edited) The New map its so cool with the water and more enemys ;D Thanks Klei Edited August 16 by Flamewolf 1 Share this post Link to post Share on other sites
Well-met 1,356 Posted August 17 (edited) Very surprised the update hasn't brought in more attention than that. It's fantastic and so well done. All of my worries in the beta are long gone. This couldn't be in better hands. Edited August 17 by Hell-met 1 1 Share this post Link to post Share on other sites
PeterA 4,670 Posted August 17 On 8/15/2019 at 2:54 PM, FuffledBeeQueen said: If its Console Currency, why is it on the PC build too..? There's a couple of reasons for this, but mainly it comes down to making the console branch and the steam branches of the codebase as identical as possible. This helps ease the updates to console by avoiding future merge conflicts and difficulties. Ideally where possible the code is common. In this case, there was no need to make the code exclusive to the console branch, and I actually did the development using the Steam build, even though it's intended to be a Console feature. It also has the benefit of having all the new strings in our main branch which is where we run our translation pipeline from. If you look at strings.lua you'll notice that there are PSN and RAIL specific strings in there too. 4 2 Share this post Link to post Share on other sites
lsdMelody 1 Posted August 17 There is our map If I remove some of the land, is it possible to generate water so that the moon island appears? Share this post Link to post Share on other sites
FuffledBeeQueen 3,249 Posted August 17 10 hours ago, PeterA said: There's a couple of reasons for this, but mainly it comes down to making the console branch and the steam branches of the codebase as identical as possible. This helps ease the updates to console by avoiding future merge conflicts and difficulties. Ideally where possible the code is common. In this case, there was no need to make the code exclusive to the console branch, and I actually did the development using the Steam build, even though it's intended to be a Console feature. It also has the benefit of having all the new strings in our main branch which is where we run our translation pipeline from. If you look at strings.lua you'll notice that there are PSN and RAIL specific strings in there too. I guess that answers it, sorta sad since I'd have loved to see the cloth bolts in action Share this post Link to post Share on other sites
WilsonGuy_ 815 Posted August 17 So It looks like my theory about the island came true: It really IS a piece of moon that broke and fell into the ocean, which caused it's level to rise! Oh, and by the way... Spoiler HYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYPE!!!1!!1!!11!! 1 Share this post Link to post Share on other sites
Canis 9,515 Posted August 17 5 hours ago, lsdMelody said: There is our map If I remove some of the land, is it possible to generate water so that the moon island appears? This bruh choosin' Superflat world in Minecraft. 1 Share this post Link to post Share on other sites
engiSonic 429 Posted August 17 (edited) 8 hours ago, lsdMelody said: There is our map If I remove some of the land, is it possible to generate water so that the moon island appears? [image snipped] w- b- HOW?! (imagine turfing all of that by hand) Edited August 17 by engiSonic 1 Share this post Link to post Share on other sites
Miella 0 Posted August 17 Hello, i was just wondering why i can't see it. I log in and it's been updated but i don't know where to go for the new island and stuff. If somebody could please let me know that'd be great, thanks~ Share this post Link to post Share on other sites
RETAKEREPLAY 8 Posted August 18 On 17/08/2019 at 12:47 AM, ScottHansen said: If you are running the Observer Camera mod, this is the source of the issue. The next hotfix will help fix the "when I hop off" part, but the mod requires updating for proper boat camera support. If you are not running that mod, then please submit a bug report so we can discuss the issue. I do, that's probably it, thank you. Gah! Tech is so hard to understand... Share this post Link to post Share on other sites
Canis 9,515 Posted August 18 19 hours ago, Miella said: Hello, i was just wondering why i can't see it. I log in and it's been updated but i don't know where to go for the new island and stuff. If somebody could please let me know that'd be great, thanks~ If you come across land that's oddly straight-shaped, there's a very good chance that the lunar island is close-ish. That's what I've heard, anyway. Share this post Link to post Share on other sites
engiSonic 429 Posted August 18 1 hour ago, Canis said: If you come across land that's oddly straight-shaped, there's a very good chance that the lunar island is close-ish. That's what I've heard, anyway. Guide to finding the lunar island: 1. Outline your entire map. 2. Look for two unnaturally flat coasts. 3. Draw two lines away from them, perpendicular to the coast. Where the two lines cross will almost always be near or on some part of the lunar island. Example: Spoiler 1 Share this post Link to post Share on other sites
Remps 261 Posted August 19 oh i can not wait longer for news pls days pass faster!! 1 Share this post Link to post Share on other sites