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badgamer123

Achievements broken?

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Red Shark    110

As of today's update, the three "bugged" achievements: Oxygen Not Occluded, Down the Hatch, and Super Sustainable all appear to have been fixed. Huzzah! (And I've updated my mod to report the new way the numbers are tracked)

Super Sustainable does not appear to be retroactive, so everyone in an existing colony is starting from scratch, and you still can't simply power a battery -- you have to have power draw from consumers while the generators are running for it to count. Good luck, fellow achievement hunters!

(I got 13.2 in about 10 seconds with 2 manual generators, so things appear to be much improved)

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Cairath    856

It seems to count all energy correctly now. The numbers are actually non-zero now :p

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TLW    56

Oxygen not Occluded and Not 0K But Pretty Cool both seem to be mildly bugged.

I got the first one semi-randomly while loading my save. I suppose I could have just saved at exactly the right time, but I don't think so.

And I got the latter from a broken diamond window. I think I ended up with a conveyor rail melting inside of it or something? Very similar to the old "tile that no longer actually exists" bug, if not the same thing.

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Cairath    856

You might have gotten the oxygen one when you loaded because the amount of oxygen to vent has been fixed (lowered)

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TLW    56
2 hours ago, Cairath said:

You might have gotten the oxygen one when you loaded because the amount of oxygen to vent has been fixed

I actually got it before the latest patch.

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