Xenologist Posted August 25, 2019 Share Posted August 25, 2019 7 hours ago, erny0507 said: Those animations do play, the growing up is so fast i barely could take a picture. I used debug mode to get my results Link to comment Share on other sites More sharing options...
erny0507 Posted August 26, 2019 Author Share Posted August 26, 2019 On 25/8/2019 at 7:53 AM, Xenologist said: I used debug mode to get my results Thats ok, thanks for you help and hope you enjoy the mod :3 Link to comment Share on other sites More sharing options...
erny0507 Posted September 2, 2019 Author Share Posted September 2, 2019 I finished the art for baby floral hatch, this weekend i think ill drop the update. Link to comment Share on other sites More sharing options...
erny0507 Posted September 2, 2019 Author Share Posted September 2, 2019 The floral hatch will add new germ, new medicine, new food and would nice if someone offer me help testing before is released to steam and breakes everything lol. So let me know if you interested in getting a copy in a rar file for early testing, I reallyappreciated that. Also i've been thinking about adding a new biome, a prehistoric biome, prehistoric hatch, the one shown on the fossils brought on the space missions, lime, fossil and adding new resours and plants. Idea summary: Prehistoric hatch: Eats x to fossile or to lime. Could need CO2 to live. Prehistoric puft: Eats CO2 to Refine carbon, thats an idea im not sure about. Another Critter reskin, new ideas are wellcome. Plant that gives fruits that thrives on carbon (so oxyfern is not effect directly): Plant that lives on natural gas. More ideas needed. A few decor plants. Calcium, usefull to do strenght pill? more ideas needed... Link to comment Share on other sites More sharing options...
Sasza22 Posted September 3, 2019 Share Posted September 3, 2019 19 hours ago, erny0507 said: Plant that lives on natural gas. More ideas needed. Ok here we go. Space plant, found the same place you can find gassy moos. Absorbs natural gas, fertilised with refined carbon, likes low temperatures (-50;-100)oC. On harvest produces isoresin. 19 hours ago, erny0507 said: A few decor plants. Ice lilly (CO2, oxygen) (5;-60)oC Oily moss (nat gas, CO2, sour gas) (50;120)oC Sunpetal (vacuum only) (requires light of any type) 19 hours ago, erny0507 said: Another Critter reskin, new ideas are wellcome. More drecko variants: Swamp drecko feeding on ,mushroom and reed fiber - produces algae when sheered. Chitinous drecko, feeds on sleet wheat - produces chitin shells, crushable into lime. Coastline drecko, feeds on waterweed - produces salt (this drecko likes water) Metallic drecko, feeds on nosh beans and dasha saltvines - produces rust. Vamipre drecko, feeds on duplicants (30% hp per bite) - produces tungsten. Link to comment Share on other sites More sharing options...
erny0507 Posted September 3, 2019 Author Share Posted September 3, 2019 4 hours ago, Sasza22 said: Ok here we go. Space plant, found the same place you can find gassy moos. Absorbs natural gas, fertilised with refined carbon, likes low temperatures (-50;-100)oC. On harvest produces isoresin. Ice lilly (CO2, oxygen) (5;-60)oC Oily moss (nat gas, CO2, sour gas) (50;120)oC Sunpetal (vacuum only) (requires light of any type) More drecko variants: Swamp drecko feeding on ,mushroom and reed fiber - produces algae when sheered. Chitinous drecko, feeds on sleet wheat - produces chitin shells, crushable into lime. Coastline drecko, feeds on waterweed - produces salt (this drecko likes water) Metallic drecko, feeds on nosh beans and dasha saltvines - produces rust. Vamipre drecko, feeds on duplicants (30% hp per bite) - produces tungsten. Omg i love ideas :3 Check this post i made, is more detailed Link to comment Share on other sites More sharing options...
watermelen671 Posted September 5, 2019 Share Posted September 5, 2019 On 9/2/2019 at 5:56 PM, erny0507 said: Prehistoric hatch: Eats x to fossile or to lime. Could need CO2 to live. You mean this one? Link to comment Share on other sites More sharing options...
erny0507 Posted September 5, 2019 Author Share Posted September 5, 2019 1 minute ago, watermelen671 said: You mean this one? yeah Link to comment Share on other sites More sharing options...
erny0507 Posted September 7, 2019 Author Share Posted September 7, 2019 Floral hatch has been added. https://steamcommunity.com/sharedfiles/filedetails/?id=1843550325 Now im going to sleep. Link to comment Share on other sites More sharing options...
erny0507 Posted September 9, 2019 Author Share Posted September 9, 2019 I draw this, the idea is a puft which eats CO2 and has braids but the result is not that good. Link to comment Share on other sites More sharing options...
minespatch Posted September 9, 2019 Share Posted September 9, 2019 2 minutes ago, erny0507 said: I draw this, the idea is a puft which eats CO2 and has braids but the result is not that good. He could poop out diamonds? Link to comment Share on other sites More sharing options...
erny0507 Posted September 9, 2019 Author Share Posted September 9, 2019 3 minutes ago, minespatch said: He could poop out diamonds? ño, he will poop coal/carbon @minespatch what do u think of the design? im not sure if should add it. Link to comment Share on other sites More sharing options...
erny0507 Posted September 16, 2019 Author Share Posted September 16, 2019 After thinking about ill skip the pip cause another modder will do 4 pips and the pokeshell cause it doesnt have morphs and it might have. So the next critter will be wooden hatch, finishing the hatch morphs then pufts, cloudy and ??? CO2 puft needs a name, then primivite biome. Link to comment Share on other sites More sharing options...
erny0507 Posted September 23, 2019 Author Share Posted September 23, 2019 Tonight Ill release the final hatch for the hatch morph mod. Im so excited for the primitive biome mod but first i must do the pufts mod. CO2 puft needs a name, suggestions are wellcome: Heavy puft? Link to comment Share on other sites More sharing options...
Dovahkick Posted September 23, 2019 Share Posted September 23, 2019 I have three names in mind. Burnt Puft, Greasy Puft, Carbonised Puft. Hope that helps. Link to comment Share on other sites More sharing options...
Sasza22 Posted September 25, 2019 Share Posted September 25, 2019 Dark puft, dirty puft, heavy puft. All i got. Link to comment Share on other sites More sharing options...
erny0507 Posted October 7, 2019 Author Share Posted October 7, 2019 Cloudy puft adult Link to comment Share on other sites More sharing options...
Sasza22 Posted October 8, 2019 Share Posted October 8, 2019 On 7.10.2019 at 5:39 PM, erny0507 said: Cloudy puft adult Soo cool. Looks like it`s got eyelashes. With bigger ones it would look like a female puft (and with bigger lips). Link to comment Share on other sites More sharing options...
erny0507 Posted October 8, 2019 Author Share Posted October 8, 2019 4 hours ago, Sasza22 said: Soo cool. Looks like it`s got eyelashes. With bigger ones it would look like a female puft (and with bigger lips). yeah lol Ill be checking the range in which cloudly should live. It should not overpower steamsturbine. So for Cloudy should live between 0°C to -300°C with confortable -150°C to -250°C. It will pump the liquid hydrogen at a 75% conversation rate. From gas to liquid. *Hydrogen goes liquid at -252.15 °C. Any input is welcome cause i wanna balance this before i release it on the weekend, steam problematic updating. Thanks. Link to comment Share on other sites More sharing options...
Dovahkick Posted October 8, 2019 Share Posted October 8, 2019 Shouldn't the Hydrogen be solid, since pufts usually expell solid matter? Link to comment Share on other sites More sharing options...
erny0507 Posted October 9, 2019 Author Share Posted October 9, 2019 4 hours ago, Dovahkick said: Shouldn't the Hydrogen be solid, since pufts usually expell solid matter? yeah thats a posibility but im worry about the excesive heat destruction. Aslo, cloudy= dropping liquid sounded nice xd Link to comment Share on other sites More sharing options...
Dovahkick Posted October 9, 2019 Share Posted October 9, 2019 12 hours ago, erny0507 said: cloudy= dropping liquid Mmmh, makes sense in the end. Link to comment Share on other sites More sharing options...
minespatch Posted October 9, 2019 Share Posted October 9, 2019 Looks like Cotton Candy. Link to comment Share on other sites More sharing options...
erny0507 Posted October 9, 2019 Author Share Posted October 9, 2019 Please give me input for the cooling so it doesnt win over the steam turbine! Also check the final art. Link to comment Share on other sites More sharing options...
erny0507 Posted October 14, 2019 Author Share Posted October 14, 2019 Bad news guys, the code is almost done and art is ready but the base puft has problems when is pack with the kparser. Someone is looking into it but is not garantee. I can remove the breathing fx that causes this problem but it will look worse. Also i added to mechanics, cloudy zaps heats while smoggy overheats, both do that to their products. Smoogy puft judging you Link to comment Share on other sites More sharing options...
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