Cairath Posted July 30, 2019 Author Share Posted July 30, 2019 1 minute ago, Lilalaunekuh said: Erruption/Dormancy numbers are all incorrect aswell. (Even the starmap is different.) Only the output is different, other values are alright, so is the starmap (it's not ordered in the same way, horizontal ordering on the website is random) It was just one map from that uploader, I removed it Link to comment Share on other sites More sharing options...
nakomaru Posted July 30, 2019 Share Posted July 30, 2019 Thanks for the hard work. It was tough without this. Link to comment Share on other sites More sharing options...
Loscil2 Posted July 31, 2019 Share Posted July 31, 2019 Sounds like I'll be annoying about it but I'm guessing this works in all platforms? Not that Ill complain about it but I really dislike windows and linux is my main driver. Here's hoping you add support (i just tried and the mod doesnt seem to do anything) Cheers Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 5 minutes ago, Loscil2 said: Sounds like I'll be annoying about it but I'm guessing this works in all platforms? Not that Ill complain about it but I really dislike windows and linux is my main driver. Here's hoping you add support (i just tried and the mod doesnt seem to do anything) Cheers I asked you on steam but I'll ask here again: did you actually enable the mod in the mod menu? Link to comment Share on other sites More sharing options...
Loscil2 Posted July 31, 2019 Share Posted July 31, 2019 4 minutes ago, Cairath said: I asked you on steam but I'll ask here again: did you actually enable the mod in the mod menu? I did! Just did... Disregard my post youre hella awesome But it seems that after generating one world, the game crashes to desktop. Hmm. Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 3 minutes ago, Loscil2 said: I did! Then I'll try to grab some linux folks later to troubleshoot, unfortunately no earlier than next week Link to comment Share on other sites More sharing options...
Loscil2 Posted July 31, 2019 Share Posted July 31, 2019 Just now, Cairath said: Then I'll try to grab some linux folks later to troubleshoot, unfortunately no earlier than next week Here's the player log, want me to raise an issue in github? Player.log In the meanwhile... I guess I'll use windows. Bleh, but hey, kinda want to give something back. Please if you need further help in linux don't hesitate! Link to comment Share on other sites More sharing options...
Neviiir Posted July 31, 2019 Share Posted July 31, 2019 Not sure if this is a game bug/leak, or mod bug/leak, but the game progressively slows down each time it generates a new map. Eventually it becomes stuck (after ~10-15 seeds) and freezes at the point that it seems to be uploading seed data (e.g. game world has loaded in, and camera has zoomed in a bit) Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 4 minutes ago, Neviiir said: Not sure if this is a game bug/leak, or mod bug/leak, but the game progressively slows down each time it generates a new map. Eventually it becomes stuck (after ~10-15 seeds) and freezes at the point that it seems to be uploading seed data (e.g. game world has loaded in, and camera has zoomed in a bit) The game is memleaking quite a lot every world gen -- I reported that (again) today. I was going to make the mod restart the game every 10 maps but right now the mod loader is acting up like crazy and it didn't like it too much -- I'll revisit that idea when it's tamed and doesn't make the modloader kill itself in confusion Link to comment Share on other sites More sharing options...
Yunru Posted July 31, 2019 Share Posted July 31, 2019 Just now, Cairath said: but right now the mod loader is acting up like crazy and it didn't like it too much -- I'll revisit that idea when it's tamed and doesn't make the modloader kill itself in confusion You are trying to convince it to kill itself then pull a Jesus, without the 3 day delay too! Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 Just now, Yunru said: You are trying to convince it to kill itself then pull a Jesus, without the 3 day delay too! Seriously though - there's something really odd happening with it managing mods from steam -- it worked perfectly locally, I hope it'll be fixed soon so I can get around the leak Link to comment Share on other sites More sharing options...
Yunru Posted July 31, 2019 Share Posted July 31, 2019 Well I found it was blackholing and disabling itself, freed up a bit more RAM and now it crashes during world gen (eventually, that is), without disabling the mod O.o Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 1 minute ago, Yunru said: Well I found it was blackholing and disabling itself, freed up a bit more RAM and now it crashes during world gen (eventually, that is), without disabling the mod O.o its hurting itself in its confusion xD Link to comment Share on other sites More sharing options...
Neviiir Posted July 31, 2019 Share Posted July 31, 2019 As a workaround: maybe have the mod stop after N world gens, and prompt us to restart the game? Link to comment Share on other sites More sharing options...
Fallonius Posted July 31, 2019 Share Posted July 31, 2019 This is awesome. If and when you have the free time, being able to pick the world traits and randomize them would be awesome. https://mrgamesdev.itch.io/oni-world-trait-finder Geoactive, irregular/buried oil, volcanoes; all going to be very important traits in getting high geyser/vent worlds which I think a majority of people would like to hunt and play. Thank you very much for this mod!! Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 1 minute ago, Fallonius said: This is awesome. If and when you have the free time, being able to pick the world traits and randomize them would be awesome. https://mrgamesdev.itch.io/oni-world-trait-finder Geoactive, irregular/buried oil, volcanoes; all going to be very important traits in getting high geyser/vent worlds which I think a majority of people would like to hunt and play. Thank you very much for this mod!! There is a more advanced trait finder on the site already: https://toolsnotincluded.net/map-tools/world-trait-finder Link to comment Share on other sites More sharing options...
Fallonius Posted July 31, 2019 Share Posted July 31, 2019 Just now, Cairath said: There is a more advanced trait finder on the site already: https://toolsnotincluded.net/map-tools/world-trait-finder I mean't having the mod allow us to create the games based on the seeds generated by the world trait finder. That way, we add to your repository with only those specific traits, if that makes sense. Meaning, I only want to generate maps with say the geoactive trait. Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 Ah, gotcha. Link to comment Share on other sites More sharing options...
Fallonius Posted July 31, 2019 Share Posted July 31, 2019 Yeah, I'm not sure how that is coded. Like the seeds are determined by the world trait finder and I just want to generate the data from those specific seeds to be uploaded to the website. Then browse through them later to find which ones have the most water/oil well possibilities for MASSIVE POWER GENERATION!!!! Link to comment Share on other sites More sharing options...
Chad Chadington Posted July 31, 2019 Share Posted July 31, 2019 2 hours ago, Neviiir said: Not sure if this is a game bug/leak, or mod bug/leak, but the game progressively slows down each time it generates a new map. Eventually it becomes stuck (after ~10-15 seeds) and freezes at the point that it seems to be uploading seed data (e.g. game world has loaded in, and camera has zoomed in a bit) Try minimizing your game. I have been able to upload seeds for the last few hours by keeping it running in the background without problems so far. Seems to be a good work around so far. Link to comment Share on other sites More sharing options...
Junksteel Posted July 31, 2019 Share Posted July 31, 2019 Thanks a lot for your work! You rock! Lets fuel that bank. I'll leave it running through the night, Link to comment Share on other sites More sharing options...
axxionx12 Posted July 31, 2019 Share Posted July 31, 2019 Just installed the mod today.... I will be running the seed generator all night. Excellent job on the database and thank you for the planet filter!! Link to comment Share on other sites More sharing options...
lilibat Posted July 31, 2019 Share Posted July 31, 2019 Oooo THANKS! Link to comment Share on other sites More sharing options...
SakuraKoi Posted July 31, 2019 Share Posted July 31, 2019 It is worth mentioning that this: might very well screw with the world generation very much. At least the Geoactive+Geodormant Maps will have 3 more or 4 less Geysers Link to comment Share on other sites More sharing options...
Cairath Posted July 31, 2019 Author Share Posted July 31, 2019 5 hours ago, SakuraKoi said: It is worth mentioning that this: might very well screw with the world generation very much. At least the Geoactive+Geodormant Maps will have 3 more or 4 less Geysers Lol, now they fix it. Well, better earlier late than later Link to comment Share on other sites More sharing options...
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