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xialeth    35
2 minutes ago, Ipsquiggle said:

Fix mass duplication on ore state change. ;););););););););) 

Nice :D

Edit: And after all the speculation about the emojis last patch, does the `;)` here mean that you are sure you've fixed it with less side-effects than the last duplication bug? Or that you're just waiting for us to over-analyze the use of emojis? (or that the bug was much easier to squash than the gaseous duplication bug?)

Man, I'm so disappointed I won't be here for launch (will be somewhere without any internet for a week :'( )

Edited by xialeth
had another thought
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SakuraKoi    571
1 minute ago, Ipsquiggle said:

Fix mass duplication on ore state change. ;););););););););) 

I think someone took a liking to emoticons...

and @mathmanican to whoever that someone is, if the someone is also the one who does those troublesome bug fixes

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Lilalaunekuh    865

How about a way to turn of certain info messages ?

 

Or just start with a (temporary) max level for our duplicants.

[Changing the maximum level if the skill tree changes isn´t a great deal. But having x notifications without any purpose just to annoy me(and maybe others aswell) isn´t a good temporary state.]

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Gaons    28

the update was released to download? my steam doesnt show any for ONI

 

 

ok, now showed

Edited by Gaons

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qda    83

Thanks !

22 minutes ago, Ipsquiggle said:

Ladders and Tiles can now replace each other directly


Although I don't understand this change, I assume it will be welcomed !

22 minutes ago, Ipsquiggle said:

Fix mass duplication on ore state change. ;););););););););) 

@mathmanican Fellow scientist, as a long awaited change, your toys got nerfed erased once again, nostalgia for good ol' duplication times incoming !

17 minutes ago, SakuraKoi said:

if the someone is also the one

If the one is someone, how can they be the one ? Unless everyone is someone, then everyone is the one. Wait, I lost myself for a minute there.

Edited by qda
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krop    75
29 minutes ago, Ipsquiggle said:
  • Corrected a character name in the Emails

View full update

 

mmmm

Quote

To: Dr. Mason <dross@gravitas.nova>

(STRINGS.CODEX.TIMEOFFAPPROVED.BODY.EMAILHEADER)

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watermelen671    17388
32 minutes ago, Ipsquiggle said:
  • Corrected a character name in the Emails

Someone's been lurking in my thread... :wilson_sneaky:

1 minute ago, krop said:

mmmm

(STRINGS.CODEX.TIMEOFFAPPROVED.BODY.EMAILHEADER)

What did they do to poor Frankie?! :o

Also...now I'm curious as to who Dr. D Ross is... :wilson_curious:

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krop    75
3 minutes ago, watermelen671 said:

Someone's been lurking in my thread... :wilson_sneaky:

What did they do to poor Frankie?! :o

Also...now I'm curious as to who Dr. D Ross is... :wilson_curious:

That's Devon

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40 minutes ago, Ipsquiggle said:
  • Ladders and Tiles can now replace each other directly

 

Ladders can't be built over Drywall anymore Drywall can't be built behind ladders anymore.

Edited by Earl_of_Earlier
I was half wrong :-)
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RonEmpire    530
39 minutes ago, Ipsquiggle said:
  • Fixed weird tooltips on Colony Summary screen

Giant Face heads and bleeding outside of their list still a problem.

 

Untitled-1.jpg

Edited by RonEmpire
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Siromatik    135
2 minutes ago, RonEmpire said:

Snip

A little problem with Hats too, you can't apply it right after upgrading a skill

5d3a29fabbc70_oni_hats_behavior__0003_Capturedcran2019-07-2517_54_10.thumb.jpg.c8bd92b63380d5679c06defc4c891ac1.jpg


This emoticon meme is killing me ;););););););););) 

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Gurgel    1402
50 minutes ago, Ipsquiggle said:
  • Ladders and Tiles can now replace each other directly

 

That took a long time. But finally we have it. Thanks!

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MeesterButts    53
2 minutes ago, WanderingKid said:

Um, this may need some more work.

  • Heavi-Watt can't be ran across ladders.
  • Accidentally running a ladder into my Insulated Tiles is just evil.  It's basically an automatic vacuum/heat breaker.
  • No more wallpaper for ladders.
  • They're also apparently transferring heat like they were full tiles?

 

One of those is user error, the other 3 are indeed frustrating.

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WanderingKid    493
Just now, MeesterButts said:

One of those is user error, the other 3 are indeed frustrating.

I don't disagree that a accidentally running a ladder into existing tiling is a user error.  I happend to like that I couldn't do it accidentally!  Ladder to tile, sure, no big accidents.  Tile to ladder?  Not really a fan, personally.  Maybe just 'protect' insulated tiles, so we have the ability to protect our ourselves from our own stupidity?

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Cairath    889
58 minutes ago, Ipsquiggle said:

Ladders and Tiles can now replace each other directly

Please revert :( It's more annoying than helpful and broke horribly many things including building anything in space (since you disallowed drywall behind buildings in the tile layer.. which to this day is also awful)

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